General Banter (OOC)

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Aug 14, 2018 4:46 pm
Yeah, I did that with mine. Dunno if it worked or not.
Aug 14, 2018 4:54 pm
Yeah, if you go to 'All Characters' you can click the icon to add your PC to the library. It then shows up when you click the PC avatar. I can see Yohna but not Vardo. Also, when I view Yohna I click on 'Favorite' so when I look at the list of characters she shows up under my favorites.
Aug 14, 2018 4:57 pm
Ye I've got breezy favourited now.
Aug 14, 2018 4:59 pm
Ket_Onwall says:
Yeah, if you go to 'All Characters' you can click the icon to add your PC to the library. It then shows up when you click the PC avatar. I can see Yohna but not Vardo. Also, when I view Yohna I click on 'Favorite' so when I look at the list of characters she shows up under my favorites.
Hey don't see where the favorite button is. Hmm.
Aug 14, 2018 5:01 pm
I think maybe GM can't favorite the characters. Which is... odd. (Although, I seem to have edit privileges).
Aug 14, 2018 5:22 pm
That's odd. It's not part of the game, just part of the public character library, so you should be able to
http://ultraimg.com/images/2018/08/14/OJfq.png
Aug 14, 2018 5:36 pm
I just verified with the site maintainer that someone with edit privileges can't favorite a character at the moment.

See this thread.
Aug 14, 2018 5:37 pm
Can you see Vardo now?
Aug 14, 2018 5:42 pm
Tsavo says:
Can you see Vardo now?
Yep!
Aug 14, 2018 5:46 pm
Indeed (Good to have another Face in the party, two talkers are better than one). Holy crap though his stats are off the charts.
Aug 14, 2018 5:51 pm
Bleak says:
Indeed (Good to have another Face in the party, two talkers are better than one). Holy crap though his stats are off the charts.
Ha! I almost made CHA his second highest stat. This guy loves to talk ;) But, in the end, I figured I'd go for better survivability. I wasn't sure how much he'd be needed in melee, and he's likely going arcane trickster, so not much CHA synergy there.

I could be easily convinced to swap those stats back so that he is the uber social guy...I just didn't want to tread on toes if someone else was thinking of playing a face type (and I didn't want to be the guy who couldn't help much in a fight). Whatever helps the team out more. I'm happy to tweak.
Last edited August 14, 2018 5:52 pm
Aug 14, 2018 5:55 pm
IIRC, both Tsavo and Andrew had good set of rolls.
Aug 14, 2018 5:59 pm
Hey Tonka,

When we level in game will we roll, get max, or take avg for HP increase?
Aug 14, 2018 6:00 pm
Yeah they did. NGL, that's the reason I hate rolling, but hey, it's done now and everyone's settled on what they're doing so no worries.

I actually had Vardo pegged as a Swashbuckler, given his personality, but I suppose the picture lends itself to Arcane Trickster more.
Aug 14, 2018 6:05 pm
Tsavo says:
Hey Tonka,

When we level in game will we roll, get max, or take avg for HP increase?
You’ll have choice to increase by fixed amount given in the PHB (the avg, or I think it’s slightly higher than the average) or try your luck at rolling. Once you roll though, you’ll have to live with that result. Also, at each level you can decide which method to use.
Aug 14, 2018 6:05 pm
Yeah, I like swashbuckler and almost went that route. I figured (at the time) we could use the AT skills more than a pure melee build. I also figured I could play him with the personality regardless. His backstory and personality won't change. I like them too much.

But an avatar and a subclass are easy to change (right now) if the group prefers I go a slightly different way with him. I'm fine with pure face/swashbuckler. I just need to know if that works better before we get underway.
Aug 14, 2018 6:06 pm
twotonkatrucks says:
Tsavo says:
Hey Tonka,

When we level in game will we roll, get max, or take avg for HP increase?
You’ll have choice to increase by fixed amount given in the PHB (the avg, or I think it’s slightly higher than the average) or try your luck at rolling. Once you roll though, you’ll have to live with that result. Also, at each level you can decide which method to use.
Avg it is (for me). I'd be gutted if I rolled a 1 for HP increase.
Aug 14, 2018 6:13 pm
twotonkatrucks says:
or I think it’s slightly higher than the average
I just quickly checked (because I'm a pedant). It is indeed exactly the average (assuming fair die), (n+1) where n is the number of sides of the HD.
Aug 14, 2018 6:21 pm
twotonkatrucks says:
twotonkatrucks says:
or I think it’s slightly higher than the average
I just quickly checked (because I'm a pedant). It is indeed exactly the average (assuming fair die), (n+1) where n is the number of sides of the HD.
Or, another way...

It is intuitive to think of 4 as half of 8. So when you get 5 as the avg, it seems high. But there are 8 facets on the die, the first 4 and the last four. So technically, half, or the "middle value", is 4.5 (between 4 and 5). So, we round.

Not as technical, but that's how I've viewed the rationale behind it anyway.

PS: You use "pedant" as though it were a bad thing ;)
Aug 14, 2018 6:35 pm
Tsavo says:
twotonkatrucks says:
twotonkatrucks says:
or I think it’s slightly higher than the average
I just quickly checked (because I'm a pedant). It is indeed exactly the average (assuming fair die), (n+1) where n is the number of sides of the HD.
Or, another way...

It is intuitive to think of 4 as half of 8. So when you get 5 as the avg, it seems high. But there are 8 facets on the die, the first 4 and the last four. So technically, half, or the "middle value", is 4.5 (between 4 and 5). So, we round.

Not as technical, but that's how I've viewed the rationale behind it anyway.

PS: You use "pedant" as though it were a bad thing ;)
You're correct, it's slightly greater than the average, as I originally said. I made a really stupid arithmetic error. So not exactly the average.

The average or expected value for n-sided die is computed as

(1/n)*(sum from i=1 to n of i) and sum from i=1 to n of i is given by n(n+1)/2 (not hard to prove by induction).

so in the end the average is (n+1)/2.
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