Char Gen

Aug 28, 2018 1:12 am
For generatin' up your meat puppets.
Aug 28, 2018 1:50 am
Hey all. I'd love to play either a caster (wizard or sorc) or a rogue, but happy to fill in where the team needs me.

Thanks for having me along.

So that's: 10, 12, 14, 7, 10, 14... can I go point buy after I roll if I hate this?
Last edited August 28, 2018 2:31 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (1622) = 11

4d6 : (6242) = 14

4d6 : (6144) = 15

4d6 : (1133) = 8

4d6 : (2244) = 12

4d6 : (5463) = 18

Aug 28, 2018 2:23 am
Yes, feel free to take point buy after you roll if you wish.
Aug 28, 2018 2:33 am
HypCo says:
Yes, feel free to take point buy after you roll if you wish.
Thank you, I will do that.

I'm leaning toward a shadow magic Sorc, if that works with the group.

Edit: Ignore everything re: class. I have no idea what I'm playing and all options are on the table.

(I both love and hate character creation. I spend forever on it and perseverate over every little detail :/)

Have settled on Rogue (unless someone else has their heart set on it).
Last edited August 28, 2018 3:10 am
Aug 28, 2018 2:50 am
Stats say... 15,14,13,13,11,11 - Not too shabby at all, really.

4d6 - ( 2, 5, 4, 6 ) = 17-2=15

4d6 - ( 5, 3, 2, 6 ) = 16-2=14

4d6 - ( 1, 4, 4, 5 ) = 14-1=13

4d6 - ( 4, 3, 4, 1 ) = 12-1=11

4d6 - ( 2, 4, 3, 6 ) = 15-2=13

4d6 - ( 2, 2, 4, 5 ) = 13-2=11
Last edited August 28, 2018 2:51 am

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (2546) = 17

4d6 : (5326) = 16

4d6 : (1445) = 14

4d6 : (4341) = 12

4d6 : (2436) = 15

4d6 : (2245) = 13

Aug 28, 2018 2:55 am
We doing rolled HP or average by class? What about starting equipment, just Class/Background standard?
Aug 28, 2018 3:50 am
Regardless of the answers, I think I'm rolling Wood Elf Shadow Monk with a Criminal background.
Aug 28, 2018 4:05 am
I have settled on Swashbuckler Rogue with Charlatan background. (100% for sure this time ;) )
Aug 28, 2018 4:09 am
Forgot we were starting at 8th level and extra rules need to be applied along with that.

Sure, if you roll for hp, you can choose to take the average or what you rolled afterwords. As for starting equipment, take 500 gp plus 1d10 × 25 gp to spend on whatever you wish, one free uncommon magic item, in addition to your normal starting equipment.
Aug 28, 2018 4:15 am
OOC:
500+...
So...550 + 1 uncommon magic item (correct?)
Last edited August 28, 2018 4:15 am

Rolls

Gold - (1d10)

(2) = 2

Aug 28, 2018 4:19 am
Gold...

500+(5*25) = 625
Last edited August 28, 2018 4:20 am

Rolls

Gold (x25) - (1d10)

(5) = 5

Aug 28, 2018 4:32 am
Correct.

Criminal and Charlatan, let me know if you want to work something different out then a king request.
Aug 28, 2018 5:59 am
Alright. I was thinking of playing a certain brand of warlock I cooked up a while ago since we have the chance to play higher level characters, that being a melee based one. On that note, I would also like to play a Shadar-Kai, though that doesn't really lend itself to the whole king thing either, and I don't wanna feel like we're trampling your idea underfoot.

That said, maybe she could be working as an aide to the king? Perhaps on the secretive side, either as an agent of sorts or a consultant RE: Magical things.

Stat and gold time.

Gold = 6x25 = 150 (650)

It was going so well until that six. Oof. May just point buy.

EDIT: I tell a lie, I forgot Hexblade uses charisma for melee attack rolls and damage, so I could dump it in strength.

Alas, no, point buy prevails:
STR: 10
DEX: 15 (13+2)
CON: 15 (14+1)
WIS: 10
INT: 10
CHA: 15

Then my level 4 increases will be to DEX and CHA, and my Level 8 increase to CHA exclusively, making the final stats:

STR: 10
DEX: 16
CON: 15
INT: 10
WIS: 10
CHA: 18
Last edited August 28, 2018 6:46 am

Rolls

Money, Money, Money - (1d10)

(6) = 6

Roll Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (6642) = 18

4d6 : (6114) = 12

4d6 : (1164) = 12

4d6 : (1631) = 11

4d6 : (1123) = 7

4d6 : (4615) = 16

Aug 28, 2018 6:43 am
Happy to be with you again, HypCo, and welcome back!

EDIT: Attribute scores of 10, 16, 16, 12, 14, 8. Starting funds, 650 gp.
Last edited August 28, 2018 6:45 am

Rolls

Attributes - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (5232) = 12

4d6 : (5562) = 18

4d6 : (1664) = 17

4d6 : (6333) = 15

4d6 : (6253) = 16

4d6 : (3123) = 9

Money (500 + (1d10*25)) - (1d10)

(6) = 6

Aug 28, 2018 7:04 am
I am somewhat new to the site so thank you for approving my application. I do not know what I am playing yet. Perhaps a martial class.

Rolls

Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (5434) = 16

4d6 : (3564) = 18

4d6 : (6336) = 18

4d6 : (3125) = 11

4d6 : (4615) = 16

4d6 : (3242) = 11

Wealth - (2d10)

(51) = 6

HP Rolls - (7d10)

(10312778) = 38

Aug 28, 2018 8:10 am
Almost got my character ready, save for equipment and their background. Rolling for health now. (Taking average (5) for all rolls below, if that's okay)

For the DM: I've gone with the Spy background, operating on the pretense that since she's a Shadar-Kai, she by default serves the Raven Queen, and she's currently been told to go and insinuate herself into this king's court. If it's okay with you, I'm kind of looking at the typical 'Treacherous Vizier' character, just not necessarily evil. She's not out to kill him, just that her true loyalties lie elsewhere.
Last edited August 28, 2018 9:43 am

Rolls

Health Rolls - (1d8+2, 1d8+2, 1d8+2, 1d8+2, 1d8+2, 1d8+2, 1d8+2)

1d8+2 : (5) + 2 = 7

1d8+2 : (2) + 2 = 4

1d8+2 : (6) + 2 = 8

1d8+2 : (1) + 2 = 3

1d8+2 : (2) + 2 = 4

1d8+2 : (3) + 2 = 5

1d8+2 : (8) + 2 = 10

Aug 28, 2018 9:16 am
I'm fleshing out a Sorcerer. Noble background, loyal to the king. Likely undertaking this assignment out of filial piety and the hopes of securing greater prestige with the regency.
Last edited August 28, 2018 9:17 am
Aug 28, 2018 9:23 am
That makes a sorcerer, rogue, monk and warlock so far then. Not a bad party, might need a heavy though.

Also, shady warlock aide and an ambitious sorcerer noble? Sounds like fun.

Can we still take extra gold instead of our starting equipment?
Last edited August 28, 2018 9:48 am
Aug 28, 2018 10:10 am
I was going to go Druid. Could be considered a heavy depending on wild shape.
Aug 28, 2018 10:11 am
If not I’d consider Paladin as well
Aug 28, 2018 10:14 am
I've seen the druid work as a heavy with wild shape, actually. I'd say go for it, more crazy magic users.
Aug 28, 2018 11:23 am
I'm fine with a summons for the king. Not all criminals are against serving king and country when it suits their needs. Plus, his monastery could easily be responding to a request from the king by assigning him as a resource. :)
Aug 28, 2018 12:20 pm
A little meta, but am considering a Horizon Walker.
Aug 28, 2018 2:22 pm
Tsavo says:
Can we buy an uncommon magic item for 500 gp?
Moving this here as it pertains to everyone: Yes, if the item in question has a price tag of 500 gp (use the dmg pricing or ask if you aren't sure).

@Bleak, don't feel like you are trampling anything. I want you to play the character that you want to play within reason or not without consequences depending on the type of character. Don't feel like you're stepping on my toes; I'm the DM, my toes are made of diamonds and your puny pc feet don't harm me I'd be happy even if nobody chooses the king option and all want to work something different out.

Yes, you may take either the average hp or whatever you rolled.

You may roll for starting gold as detailed in the phb or, if you are taking the starting equipment, "exchange" the items for their price in the book.

It's good to be back, CM.

UPDATE: CRAZY HARD WORK DAY AT LEAST TODAY AND TOMORROW, MAY OR MAY NOT BE THAT ACTIVE. I WILL TRY MY HARDEST NOT TO REPEAT AND KEEP EVERYONE POSTED.

Edit: Survived today, let's see what tomorrow brings.
Aug 28, 2018 5:24 pm
HypCo says:
Tsavo says:
Can we buy an uncommon magic item for 500 gp?
Moving this here as it pertains to everyone: Yes, if the item in question has a price tag of 500 gp (use the dmg pricing or ask if you aren't sure).[/b]
All I can see in the DMG is a listing that says uncommon magic items range from 101-500 gp. I chose a cloak of protection for the 1 uncommon item we get to simply take, but if I could spend money to get a +1 weapon in addition, I would. As I said, it's maybe a bit cheeky and not quite in keeping with what you want us to do, so I'd understand if you'd rather we limit ourselves to potions, scrolls, etc. (for purchasing with starting gold).

Either way, how should we decide where on the scale from 1-5 hundred an uncommon item would cost?
Aug 28, 2018 5:41 pm
Oh my bad, I could of sworn that there was prices for each item; I must of been misremembering. Give me a moment and I'll work something out.
Aug 28, 2018 5:50 pm
Let's do this:

Common magic Items: 75 gold each
Uncommon magic items: 300 gold each
Rare: 2,250 gold each

When purchasing magical armour the magic cost is in addition to the base cost.

For example, should you want Adamantine Full Plate, then you'd need to buy the Full Plate (1500 gold and then buy the Adamantine (300 gold), so that item would cost 1800 gold.

Go ahead and take this again (500 gp plus 1d10 × 25 gp) and add it with your old one; or roll two if you haven't rolled for wealth yet.
Aug 28, 2018 5:51 pm
I'll try rolling my HP.

And rolling again for starting wealth.
Last edited August 28, 2018 5:53 pm

Rolls

HP from 2nd level - (1d6+3, 1d6+3, 1d6+3, 1d6+3, 1d6+3, 1d6+3, 1d6+3)

1d6+3 : (5) + 3 = 8

1d6+3 : (5) + 3 = 8

1d6+3 : (5) + 3 = 8

1d6+3 : (3) + 3 = 6

1d6+3 : (6) + 3 = 9

1d6+3 : (6) + 3 = 9

1d6+3 : (4) + 3 = 7

Second Wealth (1d20 * 25) - (1d10)

(10) = 10

Aug 28, 2018 5:57 pm
HP:

And Wealth #2 = +550

Total Wealth: 625+550 = 1175
Last edited August 28, 2018 5:59 pm

Rolls

HP (8+7d8+9 for 7d8+17) Average is 51 HP - (7d8+17)

(3382676) + 17 = 52

Second Wealth - (1d10)

(2) = 2

Aug 28, 2018 6:01 pm
I was about to rejig my inventory, but we're getting more money? Sweet.

Once again, 650GP.
Last edited August 28, 2018 6:30 pm

Rolls

More Money - (1d10)

(6) = 6

Aug 28, 2018 6:24 pm
Second Wealth = 650
Last edited August 28, 2018 6:24 pm

Rolls

Second Wealth - (1d10)

(6) = 6

Aug 28, 2018 6:31 pm
Alright, I'm done with my shopping. My character's ready, save for a (Written) backstory if they're required.
Aug 28, 2018 6:31 pm
I went ahead and submitted Graelmyrra Ryst. I didn't put a TON into the GP sheet yet, but here is the sheet on DNDBeyond. Once I get home with a real mouse and keyboard, I will finish copying all the details into the GP sheet.
Aug 28, 2018 6:42 pm
I would like to put Sif together on Beyond, since I used it for another campaign and it's so good, but I don't have any of the books so Hexblade/Shadar-Kai would be inaccessible.
Aug 28, 2018 6:50 pm
Dramasailor says:
Ryst.
removed from game.
Aug 28, 2018 7:57 pm
Campaign. I only have three folks signed up in this placeholder campaign if you want to have access to the content and such. Feel free to join there and create away for anyone that doesn't have access.

Also, avatar check.

EDIT: I figured I would try on the Ry name for size and see how much more quickly I died with it ;)
Last edited August 28, 2018 8:00 pm
Aug 28, 2018 8:32 pm
Thanks a bunch! Also, yes, Avatar check
Aug 28, 2018 8:42 pm
Ditto on avatar check.
Last edited August 28, 2018 8:43 pm
Aug 28, 2018 9:04 pm
Is it because of the "secret mission" aspect of the premise that everyone so far looks moody and dark?
Aug 28, 2018 9:06 pm
Drama- I'm going to hop into that dnd beyond campaign to create my character thanks..I am running a touch behind but will look to get this fella done tonight.

Gonna roll for my stats and starting wealth now. - Clarification - DO we get one uncommon magic item for FREE? or is it all with the starting gold?

Love those rolls:

15,12,9,15,13,17

Gold is a little weak but hey...Druid right lol 225+500=725
Last edited August 28, 2018 9:07 pm

Rolls

Starting Wealth=500+(2d10*25) - (2d10)

(45) = 9

stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)

4d6 : (5416) = 16

4d6 : (3345) = 15

4d6 : (2234) = 11

4d6 : (1465) = 16

4d6 : (5444) = 17

4d6 : (5646) = 21

Aug 28, 2018 9:17 pm
We get one free item, any others we have to purchase.

Sif's up on Beyond, only thing to note is that Beyond didn't let me take my fourth Cantrip (Sif has Eldritch Blast, obviously), and she also has a set of Glamerweave clothes, because I felt like getting a funny item with the last of my gold.

Sif Adreal

If you're wondering why she has no weapons it's because it was too much of a bother to input her pact weapon of choice.
Aug 28, 2018 9:28 pm
I think that may have been part of the logic. For me, it was more the whole shadow monk criminal thought. One of the other character concepts I had been turning around in my head was a noble totem barbarian but the whole premise of someone that is on the list of "we need you to go do an investigation" I couldn't reconcile how I'd want that particular character to play with that concept. So I also considered pretty strongly either a cleric of some flavor or a fighter/soldier type. I found I didn't feel like dealing over much with magic, so both Cleric and Wizard fell off and I was wanting something more engaging than "look, I slash. See me slash" but not so much as to do a maneuver fighter. So I painted myself into more of a dark and broody corner. That and I haven't played properly dark and broody in a while.
Aug 28, 2018 9:42 pm
Sif is a Shadar-Kai. She's incapable of being anything other than dark and broody XD

I think it like of fits with the tone of the campaign though.
Aug 28, 2018 9:56 pm
I’m thinking tiefling noble. But was shunned from family due to the stigma. Ended up getting shipped off with regional Druidic Tribe that is friendly to the crownand grew with them. Now coming back to help the crown despite the hard feelings and partially to say fuck you for them shunninbhin to begin with. Look at me now bitches kind of mentality. Though that would not be his outward demeanor. Very dark..,very brooding lol
Aug 28, 2018 10:01 pm
If he's a tiefling, then his family would be Tieflings too though. They're the result of an ancient pact, not interbreeding.
Last edited August 28, 2018 10:02 pm
Aug 28, 2018 10:23 pm
Despite being a rogue, my character isn't dark and brooding. My avatar is what it is because despite scouring the interwebs for a decent image, the only thing I could find that remotely resembled what I was going for was Jarlaxle (/eyeroll), and so I went with that image because it's less apparent that it's of a dark elf (because my character isn't one).

I'm still looking for something better...

PS: There are a great deal of odd elf avatars out there...
Aug 28, 2018 10:31 pm
Knowing the internet, I don't think I wanna know what constitutes 'odd' in this case XD
Aug 28, 2018 10:43 pm
[ +- ] [url=https://gamersplane.com/characters/dnd5/1194/
Last edited August 30, 2018 6:40 am
Aug 28, 2018 11:04 pm
Oh, this'll be fun. I'm making Sif kinda like a court diabolist/consultant, having been there for some time now. Be interesting to see interactions between the prim noble and the shifty adviser, as well as between a warlock and a sorcerer of two of the darker domains.
Last edited August 28, 2018 11:05 pm
Aug 28, 2018 11:17 pm
I could use some help understanding an item...

I' m thinking of buying a Hat of Disguise. In the book it says you can cast disguise self on yourself at will. That's lovely. However, Disguise Self the spell, says that if someone visually tries to discern the veracity of what he/she is seeing (I understand the difference if the person actually touches me during the spell's duration), it is an Investigation check against my spell save DC.

Problem: I don't have a spell save DC. I'm not a caster in any way. So how would this work?
Aug 28, 2018 11:29 pm
If you don't have a spellcasting ability, it's 8 + your proficiency modifier.

Edit: Specifically, it's 8 + your spellcasting mod (+0) + your proficiency mod.
Last edited August 28, 2018 11:31 pm
Aug 28, 2018 11:37 pm
CancerMan says:
If you don't have a spellcasting ability, it's 8 + your proficiency modifier.

Edit: Specifically, it's 8 + your spellcasting mod (+0) + your proficiency mod.
Ah, ok. Thanks.

I (admittedly hopefully) assumed that since the spell is for Bard, Wizards, or Sorcs, that I could pick either Int or Cha and use that (for the spellcasting mod).

But that makes sense. Thanks. Makes the hat a tiny bit less useful.

Decisions...
Last edited August 28, 2018 11:48 pm
Aug 29, 2018 1:06 am
Bleak says:
If he's a tiefling, then his family would be Tieflings too though. They're the result of an ancient pact, not interbreeding.
I didn’t realize that. I thought it was something in the bloodline (like a dormant trait) that would sometimes pop up.
Aug 29, 2018 1:11 am
Based on some quick internet searching I’m def seeing some arguments for a tiefling being able to be born of human parents. However tieflings always have human children.
Aug 29, 2018 3:35 am
Honestly, does it matter? I don't wish to speak for HypCo, but if I were the DM, I'd let you come up with any plausible history. Devil babies born of non-tiefling parents? Sure, why not? Tieflings having tiefling babies? Don't see why it can't be so.

If it's something you can get behind and play your character to have fun, I'd allow it. We're not beholden to whatever lore is published in some novel or forum, even if it's considered official.
Aug 29, 2018 3:46 am
CancerMan says:
Honestly, does it matter? I don't wish to speak for HypCo, but if I were the DM, I'd let you come up with any plausible history. Devil babies born of non-tiefling parents? Sure, why not? Tieflings having tiefling babies? Don't see why it can't be so.

If it's something you can get behind and play your character to have fun, I'd allow it. We're not beholden to whatever lore is published in some novel or forum, even if it's considered official.
+1
Aug 29, 2018 5:49 am
Yes, CM got it in one; figure I'll iterate though for that 'official DM decision'. Don't feel you have to follow certain lore if you have a concept that clashes with it. If lore is blocking your path to fun, we don't want it. Besides, it doesn't say anywhere that the tiefling trait can't be something that lies dormant, at least nowhere I looked.

Also, reading through I believe I noticed a slight hiccup; so just to make sure everyone is on the same page: you should have 1,000 + 2d10x25 + your free uncommon item + starting equipment. You can "sell" the items you don't want from your starting equipment for their price listed in the phb, perhaps getting you some extra cash for that blanket gathering mold at the bottom of your pack. You may also choose to roll for your starting wealth (I believe this has a lesser average than if you just took your starting equipment; still an option though).
Aug 29, 2018 6:12 am
Didn't mean to sound like a dick about the Tiefling thing. I didn't consider you were doing a dormant gene type thing, thought you were going for the idea of having a fiend parent - Which is how Cambions are made. I could get behind it being dormant in a line.
Aug 29, 2018 6:32 am
I apologize for insinuating anything. I only meant to steer Sclasclemski back towards the original idea, if that was the desired choice. I certainly didn't read anything untoward in Bleak's statements.
Aug 29, 2018 11:19 am
You're good in my book, Bleak, you didn't come off like that to me in the slightest; no bad blood here. Enjoyment is always my goal and I want all my players to not feel because of something they heard/know prior they can't discuss it here. I'm always more than happy to discuss characters that go against the grain or clash with lore.

With all that said, I don't mind, if anything I encourage it. In the grand scheme of things, I'm still a baby to this game and enjoy learning about it; feel free to talk about whatever here (I should add: keep it within reason and somewhat ethical). All in all I don't mind discussion or corrections, as long as it's civial and everyone is having a good time, I'm happy.
Aug 29, 2018 12:10 pm
Thanks for all the feedback ...and no worries Bleak...I am going to run with that concept though...Hypco - am thinking of being a nephew or cousin of the king (close or distant can be up to you) and will look to do a mix of the noble and another background to coincide with the shunning from the family. I will flesh out in a little more detail on my sheet.
Aug 29, 2018 1:26 pm
Backstory is done. Let me know if my character sheet is not accessible to everyone. Apologies for the length. Believe me, it could have been much longer.

Smuggler for hire. I can see the King hiring someone like Bannai to go along as insurance that the information (and anything else he needs) gets extricated and back to him.

I leave it up to our illustrious DM to tweak that idea or bend into a different version to suit his overall purpose.

Bannai is happy to be going along for whatever reason (so long as he gets paid).

Edit: I could use your help, in fact. I have a rogue in another game with a great personality, but in an effort to differentiate, I made this guy less team oriented. I'm worried about that. I love team first play and am struggling with how to play a character who, at his core, is a good person who cares about others, but on the surface is selfish and only cares about getting paid.

TLDR: I don't want my guy to be an a*****e. Any feedback on my backstory (if I went too far with it) would be welcome.
Last edited August 29, 2018 1:59 pm
Aug 29, 2018 4:20 pm
Are you able to work with others so long as they pull their weight and don't do anything that would bring harm to you or jeopardize your payment? In my head, I see a person that keeps their distance from others. If someone falls overboard and can't swim, that's a shame. Shouldn't have been on this crew to begin with. But, if that person was the only one who knew where the smuggled cargo was stashed, you would toss them a line or dive in.

It might take some innovative reasoning, but if we could come up with how each player-character is important to your job, you could mix your me-first intent with justified teamwork.
Aug 29, 2018 4:34 pm
That's spot on the way I was seeing him.

For example, he values his reputation above actual coin since his reputation is what earns him jobs. He's a big picture guy. He is conflicted, but generally loves life. He likes jokes and drink, but sometimes he goes to excess in an attempt to drown out his disappointment with society and the people in it.

So, yes, he would absolutely save the life of anyone on the team because a stronger team increases his chances of success. He likes having a reputation of never failing a job.

He also derives no satisfaction from the suffering of others. He would never go out of his way to hurt anyone. He just wouldn't risk himself to help anyone unless there was something in it for him.

Edit: He keeps his distance emotionally. He doesn't sit in a corner and brood. He interacts and engages with everyone because that's how he gets what he wants. He's a talker and a con artist.
Last edited August 29, 2018 4:39 pm
Aug 29, 2018 7:57 pm
Tsavo says:
Backstory is done. Let me know if my character sheet is not accessible to everyone. Apologies for the length. Believe me, it could have been much longer.

Smuggler for hire. I can see the King hiring someone like Bannai to go along as insurance that the information (and anything else he needs) gets extricated and back to him.

I leave it up to our illustrious DM to tweak that idea or bend into a different version to suit his overall purpose.

Bannai is happy to be going along for whatever reason (so long as he gets paid).

Edit: I could use your help, in fact. I have a rogue in another game with a great personality, but in an effort to differentiate, I made this guy less team oriented. I'm worried about that. I love team first play and am struggling with how to play a character who, at his core, is a good person who cares about others, but on the surface is selfish and only cares about getting paid.

TLDR: I don't want my guy to be an a*****e. Any feedback on my backstory (if I went too far with it) would be welcome.
Your character basically sounds like Han Solo.
Aug 29, 2018 8:03 pm
Rolling for HP levels 2-8 (welp...gonna take the average - 3 extra hp total)
Last edited August 29, 2018 8:05 pm

Rolls

2 - (1d8)

(1) = 1

3 - (1d8)

(5) = 5

4 - (1d8)

(6) = 6

5 - (1d8)

(8) = 8

6 - (1d8)

(3) = 3

7 - (1d8)

(4) = 4

8 - (1d8)

(5) = 5

Aug 29, 2018 8:13 pm
Sclasclemski says:
Your character basically sounds like Han Solo.
I was aiming more for a guy who started out like a Robin Hood type but became jaded and less black/white thinking.

Solo is one of my favourite characters in fiction (despite having not seen the most recent film), so I'm not surprised he crept in to my character creation, but it wasn't my intention. When making a swashbuckler you're going to hit some of the common notes one way or another. He's likely to resemble Zoro, Han, Jack Sparrow, or one of the Musketeers regardless. Pick your poison.

I tried to make him at least somewhat different from the tropes while maintaining the swashbuckling spirit. Clearly, I failed ;)
Aug 29, 2018 9:00 pm
Do consumables (ie potions) cost half of the item cost for an uncommon item? Menaing could I buy somegreater healing potions for 150 instead of 300?
Aug 29, 2018 9:00 pm
eh...I think he sounds great...roll with it man.
Aug 29, 2018 9:14 pm
I bought all my consumables at the listed prices. Should have more than enough money.

Though, still a good question. I never asked.
Last edited August 29, 2018 9:20 pm
Aug 30, 2018 11:17 am
Sure, why not; consumables are half off.
Aug 30, 2018 11:26 am
Apologies for the delay. I will definitely play the Revised Ranger Horizon Walker, just haven't decided on what race (Wood Elf or Variant Human). Possibly Soldier background, one of the most loyal captains in the king's guard. Inheritor background: the inheritance is the induction into the Horizon Walker Conclave and all its secrets. A member of the king's guard... not necessarily an officer but often called on for special assignments because of his unusual talents.

Up to what level can we expect to play?
Last edited August 30, 2018 5:12 pm
Aug 30, 2018 5:23 pm
No worries, Campeador; take your time.

We will be going to 9th level. This game wasn't something I planned to take far, simply because I have my old games that I need to return to. This was intended as a reintroduction, a "cushion" if you will, for me to get back into this because every time I tried before this it exhausted me thinking about trying to get back up to date with all my games and I'd exhaust myself more trying to choose one over another. I felt if I ever wanted to start again I needed a clean plate; a singular game I can easily focus on while I get my feet again and, if work ever proves too much for me, I won't drop out of nowhere. I'll be able to easily drop a 'Hey, super busy, see you in like a week or something, will post sooner if allotted' or something in that vein and it is a lot simpler to pick back up 1 DM'd game then it is to pick back up the coattail list of games I have.

So in short: My plate got too full so I dumped it all on the floor and got myself a nice, simple salad. I want to deal with my mess but I don't have enough energy to so I focus on eating my salad. The salad will give me energy to get back to my mess because like, I mean, some of it is still good food; I just need to sift through it, instead of trashing it all. I'm a slob and should be treated as such. Only a little bit shorter than the long and in a weird, convoluted dining metaphor. ¯\\\_(ツ)_/¯
Aug 30, 2018 5:31 pm
Thank you. Knowing we aren't going past 9th will help me with choosing character options. Wow you must be in a lot of games. I am new to the site and am only involved in three games including this one, and I think it is all I can manage.

UPDATE: I have added the wealth and hp rolls to my first post. I think I will use the average hp instead.

P.S. I think this will be a good salad! :-)
Last edited August 30, 2018 5:32 pm
Aug 30, 2018 6:20 pm
I love that analogy Hyp, like a whole hell of a lot. The real question now is: does your salad have bacon bits?
Aug 30, 2018 8:18 pm
https://img00.deviantart.net/bbc6/i/2015/105/d/e/clans_of_intrigue_by_terrie923-d89xbnt.jpg

I have submitted Tlannatar Haldreithen, Elven Horizon Walker.

Some fine-tuning required: I need to select favored enemies, and choose my spells. It will help if I know what the other spellcasters are specializing in. Tlannatar will be a highly-mobile (Mobile feat and Winged Boots) melee skirmisher, and his spells will try to augment this. But if the group is lacking them I have some space for utility spells and maybe even limited healing.
Last edited August 31, 2018 3:41 am
Aug 30, 2018 8:24 pm
Sif is a warlock, but her build makes her a close range, heavy attacker (Scythe is her weapon of choice, using Greataxe stats so 1d12 damage) so she'll be in the enemy's face a lot of the time, particularly given her ability to teleport to wherever her latest victim happens to run off to.
Aug 30, 2018 11:00 pm
Lorn, Tiefling Druid will be able to provide healing and will prefer to keep a distance when not in Beast Form. Battle strategy will most likely include being in the thick of it at the beginning in a beast form and then to the outskirts mid and end game for support/healing and ranged attacks.
Aug 31, 2018 1:39 am
I've been tweaking the selection a bit, but Eliesannor's current spells are:

Cantrips (at will): Chill Touch, Friends, Minor Illusion, Prestidigitation, Shocking Grasp
1st level (4/4 slots): Magic Missile, Shield
2nd level (3/3 slots): Alter Self, Darkness (3 sorc pts), Mind Spike, Phantasmal Force, Suggestion
3rd level (3/3 slots): Counterspell, Major Image
4th level (2/2 slots): Dimension Door
Aug 31, 2018 6:36 am
So that's what it's like to have spell slots XD

Looks at Sif's two spell slots.
Aug 31, 2018 12:10 pm
Hypco - Do you wish to place any particular restrictions on my Wild Shape list? so many creatures per rating?
Sep 1, 2018 2:17 am
The class I'm least familiar with is druid, what do you mean?
Sep 1, 2018 2:32 am
Druid Wild Shape is restricted to beasts of a certain challenge rating or lower. Some DMs require that druids have witnessed the animal before they can change into that beast, or restrict the animal to the specific natural environment the druid is from. However, nothing in the rules explicitly prohibits a druid from the mountains shapeshifting into a giant seahorse, so long as the CR is within the druid's level.
Sep 1, 2018 6:24 am
I think the main thing they're looking for might be whether or not flying creatures are allowed - a lot of DMs disallow them from a balance point of view.
Sep 1, 2018 11:37 am
Okay, that's what I thought but since I'm not all that in tune with druids, I wanted to be sure. I dont care, if your level and the book says you can do it, you can do it; even flying.

I think thats a lazy copout to disallow flying for balance reasons; especially at 8th level. Maybe at 1st, and that's a hard maybe, but at this level most of you have access or have/had the option to gain flight. Druids need to spend a slot to shift so they aren't getting flight for free. I don't know, maybe it's my inexperience, but I dont see any problem with allowing it. I'd like to hear everyone else's thoughts though.
Sep 1, 2018 12:28 pm
Specifically I was referring to the list of beasts. If the list is open to any of the challenge ratings I am able to (which is CR2 thanks to circle of the moon) then great.

And restrictions on swimming and flying are built into the Druid abilities. I think it’s level 6 befire you can use beasts that fly and level 4 for swimming.
Sep 1, 2018 5:01 pm
The additional restrictions are only what I've heard and read about; I've never had a druid in my games and I've never been able to play a druid at a higher level. People say that druids are overpowered because they can turn into a great ape or something and wreck the encounter, based on the CR.

I'm with HypCo. If the rules allow, go for it. As a player and a DM, I like to see other players go to their full potential. And, if it's a issue, DMs have all sorts of tools at their disposal to make encounters "balanced."
Sep 2, 2018 1:00 am
I’ve never played a Druid previously but do like their abilities. In XGE there are options in there for a starting list of creatures you can use wild shape with from when you start but by level 8 there are probably fewer beasts that you haven’t encountered vs have anyway.
Sep 5, 2018 6:30 am
Ok, should have done this sooner but Update: I'm still here, I promise. Weekends I will probably use as "break days", since GP slows downs during those days; depending on my workdays, I'll most likely be around for ooc and such but won't post any game updates. Monday was a busy workday for me and I didn't have much to push this forward. Tuesday was my day off and I spent it going to a game store and my intended "quick trip" turned into watching two games of Magic and playing one. HOPEFULLY today proves somewhat lax at work and I can get running again. To help put things back in motion:

If you had/have/want an alternative introduction, let me know so I can get back to getting that done so we can start.
If you're fine with the current introduction (king's request) or wish to "return" back to it, let me know as well.
Sep 5, 2018 6:49 am
I'm cool with whatever. I know I based my character loosely on the premise that the king (or his representative) would request aid, and someone chose Eliesannor. Whether that reason was based on the hope that her skills would suffice or to get her out of the way is purposefully left vague.

Long story short, she is a small noble half-elf with a cheery and polite disposition (as young nobles are wont to have), combined with a disturbing mindset conformed around a shadowy and dark power. Let the king make of that what he will!
Sep 5, 2018 7:03 am
That's fine by me too, I designed my character as the "definitely trustworthy advisor" type, which makes sense given the Shadar-Kai's whole deal.
Sep 5, 2018 9:51 am
I'm fine with the Intro as is, but am happy to go along with whatever the DM puts together. The story is intriguing and I'm sure whatever you come up with will be fun.
Sep 5, 2018 2:34 pm
I am also okay with the intro as is. Tlannatar is not of noble birth but is in the king's employ however the DM sees fit. I think that is also flexible enough to still work even if HypCo decides to change the intro.
Sep 5, 2018 9:24 pm
I’m good as the shunned relative of the king who steps up when the Druidic tribe is asked to send aid at the Kong’s request.
Sep 6, 2018 2:35 pm
I'm definitely good with Graelmyrra being sent based on a request sent to the monastery by the king. Her group is frequently contacted to act as recovery specialists, assassins, and spies as it is. :)

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