In Star Wars, there's a rule that the stealthiest character can make the initial Stealth check, and then they can pass any excess Successes to the next character down the chain. Presumably this is to indicate that the first character has shown the others where to step, duck, etc. Of course, this then requires three separate rolls.
02 Hunting Gobbos!
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Apr 15, 2019 2:46 pm
mcneils5 says:
OOC:
Ok, as you're all trying to get a better view of this all whilst presumably not tipping them off to the fact that you're here lets get a group Stealth Check at Average difficulty.OOC:
How do you handle those? Best character rolls with a couple of setbacks for the other two of us? Or boosts in that we're helping point out bushes to duck behind, etc.?In Star Wars, there's a rule that the stealthiest character can make the initial Stealth check, and then they can pass any excess Successes to the next character down the chain. Presumably this is to indicate that the first character has shown the others where to step, duck, etc. Of course, this then requires three separate rolls.
Apr 16, 2019 9:24 am
SavageBob says:
mcneils5 says:
OOC:
Ok, as you're all trying to get a better view of this all whilst presumably not tipping them off to the fact that you're here lets get a group Stealth Check at Average difficulty.OOC:
How do you handle those? Best character rolls with a couple of setbacks for the other two of us? Or boosts in that we're helping point out bushes to duck behind, etc.?In Star Wars, there's a rule that the stealthiest character can make the initial Stealth check, and then they can pass any excess Successes to the next character down the chain. Presumably this is to indicate that the first character has shown the others where to step, duck, etc. Of course, this then requires three separate rolls.
OOC:
Yeah it's a bit unclear on the face of things in the book. What I'd say is it'll be the best character in the group to make the check (Pomin in this case) with a boost die for anyone who has it as a career skill or at least 1 rank in it (to reflect the basic level of familiarity with the skill) or a setback die for every person without. In this case it'll be Average difficulty with 2 x Setback dice if I'm reading things rightApr 16, 2019 12:21 pm
OOC:
Reminds everyone he's a cunning based character not agility based so this is going to be interesting.Rolls
Stealth
1 Success, 1 Advantage, 3 Failure, 2 Threat
Total: 2 Failure, 1 Threat
Apr 26, 2019 3:57 pm
OOC:
Sorry, still on holiday at the mo so not been able to post as much as I’d hoped....normal service should resume after the weekendApr 29, 2019 1:42 pm
As you follow Pomin he begins to lead you back the way you came, hoping to keep you in cover. As you round a bend you suddenly come face to face with two goblins that seem to have been patrolling the area. You all momentarily stare at each other, the sudden surprise of the situation meaning no alarm has yet been raised.
You are at Short range to the two goblins and at Long range to the camp currently
OOC:
Lets have vigilance checks from everyone please, depending on how this goes you may just get away without alerting the other goblins in the camp.You are at Short range to the two goblins and at Long range to the camp currently
Rolls
Goblin Initiative
1 Success
Total: 1 Success
Apr 29, 2019 2:52 pm
OOC:
Vigilance for Initiative:Rolls
Vigilance for initiative
1 Success, 3 Advantage
Total: 1 Success, 3 Advantage
Apr 29, 2019 5:02 pm
OOC:
Welcome back mcneil. Does the triumph give me a free maneuver, or am I making up rules?Last edited April 29, 2019 5:04 pm
Rolls
Vigilance
3 Success, 1 Triumph
Total: 3 Success, 1 Triumph
Apr 30, 2019 12:28 pm
OOC:
Thanks :) Yeah you can use a triumph to take a 'free' immediate maneuver on any roll you make but it still counts towards the limit of doing 2 maneuvers in a round. It's not 100% clear but I'm going to rule the 'free' maneuver doesn't count for the purposes of taking Strain (so you could do another maneuver and an action without taking the usual 2 strain) - that make sense?Initiative Order
Khurza - free maneuver
PC
PC
Goblins
PC
If you are going to attack the goblins but keep quiet so as not to alert the camp you'll need to upgrade the difficulty of your check once (so a standard melee attack would be 1 x Difficulty and 1 x Challenge dice).
Apr 30, 2019 10:15 pm
Khurza breaks out in a sprint toward the isolated goblins, using her boost in speed coupled with the goblins unpreparedness to maneuver herself between them and the camp, blocking them from slipping away. While in this prime position she swings her axe downward towards what she believes is the louder goblin's exposed head.
OOC:
No advantage, shame. Using my Grapple talent to keep them from slipping away.Last edited April 30, 2019 10:18 pm
Rolls
Melee
2 Success, 3 Advantage, 3 Threat
Total: 2 Success
May 1, 2019 1:50 am
Jabari spots the goblins an instant behind Khurza. As the Orc springs to attack the first goblin, the outlander waits for an opening and slashes at the other with his sword.
OOC:
What a terrible roll! Let's say the swing goes wide, but it forces the goblin off balance, opening the door for Pomin. (I.e., passing a boost die.)Last edited May 1, 2019 1:51 am
Rolls
Melee (Light) + Aim
3 Advantage, 2 Failure, 2 Threat
Total: 2 Failure, 1 Advantage
May 3, 2019 11:05 am
Khurza's axe describes a wicked arc through the first goblin killing it outright and cuts deep into the second on the back swing. Staring in terror the remaining goblin turns, struggling to get out of the reach of Khurza but it does manage to dodge out of the way of Jabari's attack and begins to screech as it tries to get away.
PC
PC
Goblins
PC - add a boost die to check
The remaining Goblin is now at short range to everyone (used 2 x maneuvers to disengage).
Pomin left to go....remember you have some Story Points available to use if needed.
OOC:
Initiative OrderPC
PC
Goblins
PC - add a boost die to check
The remaining Goblin is now at short range to everyone (used 2 x maneuvers to disengage).
Pomin left to go....remember you have some Story Points available to use if needed.
Rolls
Secret roll of secretness
May 3, 2019 1:24 pm
Pomin sighs and takes aim at the fleeing target.
When making a combat check with a ranged or melee light weapon you may suffer 2 strain to use this talent, adds Ensnare quality equal to your ranks in this talent.
[ +- ] Exploit
When making a combat check with a ranged or melee light weapon you may suffer 2 strain to use this talent, adds Ensnare quality equal to your ranks in this talent.
Last edited May 3, 2019 1:26 pm
Rolls
Ranged with Exploit + Aim
3 Success, 3 Advantage, 1 Triumph, 1 Failure, 1 Threat
Total: 2 Success, 2 Advantage, 1 Triumph
May 3, 2019 8:11 pm
The goblins screech is cut off abruptly, Pomin’s arrow skewing it in the middle of its chest.
OOC:
thoughts for the Triumph? It was screaming and you aren’t a terrible distance from the camp....May 3, 2019 9:10 pm
OOC:
It's Remant's Triumph to spend, of course, but one possibility is that maybe the scream echoes in such a way that the camp goblins misinterpret its location and are thus looking the other way from us?Last edited May 3, 2019 9:10 pm
May 6, 2019 1:16 pm
OOC:
Exploit ensnares him but if it went through his chest when he went to scream I'll say I threaded his lungs with the arrow so he screams but he's got no 'juice' to put into it since his lungs collapse. (so it comes out a gasping gurgle)May 7, 2019 7:52 pm
Jabari nods. "I agree. Let's hope there are no more surprises waiting. I hate surprises."
OOC:
Is another Stealth check in order? Or do we assume this little skirmish distracts them enough for us to continue?May 7, 2019 10:50 pm
"Way ahead of you." Khurza is already sticking a few arrows into two of the goblins, dragging a goblin into what she considers a convincing death pose.
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