02 Hunting Gobbos!
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For the threats perhaps the 3 represents them dropping their weapon from the rushed attack (maybe by Khurza herself) and taking 1 strain.
Rolls
Melee (Light) with SP
3 Success, 4 Advantage, 3 Failure, 1 Threat
Total: 3 Advantage
Jabari, ignoring the mob of goblins pressing at him for the moment, delivers a couple of quick strikes at the Witcher. She manages to deflect the worst of them but her staff slips from her hands as she does so.
PC
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NPC
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PC - will be skipped unless Pomin gets revived
Khurza is up…
Without Sunder - Held Items
Must take an Aim maneuver to target the specific item and then spend an Action to attack it.
Attack will be at 2 x Setback if 1 maneuver spent aiming, 1 x Setback if 2 Maneuvers spent aiming.
Attack can only damage it one level on a successful attack, Triumphs or 3 x Advantages can be spent to damage it further
Without Sunder - Non-Held Items
Do not need to use Aim Maneuver to target item.
Can use an Action to attack the item at normal difficulty
Attack can only damage it one level on a successful attack, Triumphs or 3 x Advantages can be spent to damage it further
With Sunder - Held Items
As per weapon quality
When attacking a target can spend 1 x Advantage to Activate Sunder (even if attack misses) and select 1 item held or worn by the target to be damaged 1 level.
Can spend additional Advantages to damage Item additional levels (must be same item)
With Sunder - Non-Held Items
Do not need to use Aim Maneuver to target item.
Can use an Action to attack the item at normal difficulty
Attack can only damage it one level on a successful attack, can damage it an additional level for each additional Advantage spent
We'll try the above and see how it works, I'm a bit worried it might be too easy to destroy items but we can always change it on the fly. Thoughts?
Grabbing the item or stepping on it and forcing them to try to wrestle it back might be more effective than trying to destroy it. Another option is to throw it into the fire, but that requires Khurza to sacrifice her attack.
Crossing fingers that we turn the tide somehow! :)
WELP I put too much stock in attacking it seems. Uhhh advantage to to Jabari, who is inspired to run away before he too dies.
Rolls
Die Witch
1 Success, 2 Advantage, 2 Failure, 1 Threat, 1 Despair
Total: 1 Failure, 1 Advantage, 1 Despair
There are a few threats for you to play with there so just shout out if you'veany ideas otherwise I'll consider them to be Strain/Wounds on the bad guys
[ooc]Updated Initiative
PC
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NPC
NPC
NPC
PC - will be skipped unless Pomin gets revived
NPC Notes
Goblin Minions - Defences: Melee - 1, Ranged - 0, Adversary - 0
Goblin Thug - Defences: Melee - 1, Ranged - 0, Adversary - 0
Goblin Witcher - Defences: Melee - 1, Ranged - 1, Adversary - 1
PC's are back up.....
Rolls
Goblin Witcher Lightning Blast on Khurza (+Close Combat, +Lightning, +Autofire)
4 Success, 1 Advantage, 3 Failure, 3 Threat
Total: 1 Success, 2 Threat
Goblin Minions on Jabari
3 Success, 2 Threat
Total: 3 Success, 2 Threat
Goblin Thug on Khurza
1 Success, 1 Advantage, 1 Failure, 2 Threat
Total: 1 Threat
Rolls
Melee (Light) on the pesky goblins
4 Success, 1 Advantage, 2 Failure, 2 Threat
Total: 2 Success, 1 Threat
As the thug tries to attack Khurza the witcher starts sending barely controlled blasts of lightning out at the orc. Both of them jerk back as the backlash of the magic licks out towards them
PC
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NPC
NPC
NPC
PC - will be skipped unless Pomin gets revived
One lone minion left
Goblin Witcher is beginning to look a bit shaky
Goblin Thug is barely touched
Khurza is up…
Using maneuvers to aim and grapple the witch.
Rolls
Hack & Slash
3 Success, 1 Advantage, 2 Failure, 2 Threat
Total: 1 Success, 1 Threat