OOC Megathread!

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Dec 4, 2015 10:59 pm
CancerMan says:
Boide wouldn't mind a long rest to regain spell slots and HP. But he'll stay on the other side of the door if it's all the same. :)
Same
Dec 5, 2015 12:55 am
Long rest is 6~8 hours with actual sleeping... You want to sleep in the dungeon?
Dec 5, 2015 1:02 am
If we have to make camp, I'm all for it. Boide would suggest doing so, as he needs to heal and recover spell slots. He would continue on if the rest of the party decides they want to, however.

I think Boide is the only one that took damage, so if we do press on, he'd likely hang back and cast sacred flame all the time. So it's not urgent.
Dec 5, 2015 1:55 am
Eithne's actions will rarely "make sense" and will be guided by instinct rather than prudence. I'm trying to decide whether instinct will urge her to wear the ring. I rolled insight but I'm not sure how that would work for her. She uses smell to judge intent but the ring probably doesn't smell like anything.

As a player I want her to wear it because: complications, yes please!
Dec 5, 2015 2:13 am
Tolvaj would like to determine the function of the wand (I am half tempted to aim it at a wall and let loose!) so a bit of a rest would work. I think he'd protest to a long one though.
Dec 5, 2015 9:02 am
Ok, so 20minutes, plus 10 minutes for every healing surge Boide wants to spend?
Dec 9, 2015 6:29 am
To be honest I was more motivated by the chance to introduce a complication to the story or at least Eithne's character arc than I was by the ring's granted powers (which are, admittedly, pretty awesome). Having said that though, what's stopping her from just wishing for a gazillion hit points right now and a bazillion each year? How does the Wish spell work anyway? I'm sure it can't be as limitless as that.
Dec 9, 2015 6:35 am
I glanced at the Wish spell in the PHB. My interpretation is that there's nothing stopping you from making that sort of wish, but the DM has the discretion to interpret your desire in any way he or she chooses. Caveat emptor!
Dec 9, 2015 6:45 am
The wish spell is as unlimited as you imagine... except, of course, that the actual words you use to make the wish are interpreted by the wish-granter... Here's the text:

Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You don’t need to meet any requirements in that spell, including costly components. The spell simply takes effect. Alternatively, you can create one of the following effects of your choice:

• You create one object of up to 25,000 gp in value that isn’t a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space you can see on the ground.
• You allow up to twenty creatures that you can see to regain all hit points, and you end all effects on them described in the greater restoration spell.
• You grant up to ten creatures that you can see resistance to a damage type you choose.
• You grant up to ten creatures you can see immunity to a single spell or other magical effect for 8 hours. For instance, you could make yourself and all your companions immune to a lich’s life drain attack.
• You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, a wish spell could undo an opponent’s successful save, a foe’s critical hit, or a friend’s failed save. You can force the reroll to be made with advantage or disadvantage, and you can choose whether to use the reroll or the original roll.

You might be able to achieve something beyond the scope of the above examples. State your wish to the DM as precisely as possible. The DM has great latitude in ruling what occurs in such an instance; the greater the wish, the greater the likelihood that something goes wrong. This spell might simply fail, the effect you desire might only be partly achieved, or you might suffer some unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the game. Similarly, wishing for a legendary magic item or artifact might instantly transport you to the presence of the item’s current owner.

The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can’t be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn’t 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress.
Dec 9, 2015 6:52 am
SUPER dangerous to wish for hit points, since that's a metagame terrm and meaningless within the context of the game world. How would you wish to become able to withstand more damage in a very precise way immune to willful misinterpretation by the DM?

Ooh, Candi, I am so envious that you may get the possibility of being the djinn and interpreting a wish!
Dec 9, 2015 7:12 am
How often does a Wish spell come up, eh? :-D Ok we'll do that later as I'm heading out for errands and I don't want to hold the game up. :-)
Dec 9, 2015 10:53 pm
You could wish to be as handsome as Tolvaj!
Dec 10, 2015 7:38 am
szemely says:
You could wish to be as handsome as Tolvaj!
I think we all know what would happen with that wish: Tolvaj would transform to look like Eithne. If she was feeling kind, the DM wouldn't transform Eithne into something hideous first.
Dec 10, 2015 7:40 am
Everybody is goo, ;)
Dec 10, 2015 1:48 pm
Yeah seriously, 5 flesh golems. Even back in 1e, mussing up this riddle was a recipe for TPK.
Dec 10, 2015 2:11 pm
I love riddles :)
Dec 10, 2015 2:23 pm
Isn't this campaign for PCs level 5-10??
Dec 10, 2015 2:24 pm
Biscuitfiend says:
Isn't this campaign for PCs level 5-10??
Yep! That's the best part!
Dec 10, 2015 2:34 pm
Naatkinson says:
Biscuitfiend says:
Isn't this campaign for PCs level 5-10??
Yep! That's the best part!
The 'recommended levels' don't translate well. Don't worry, I'm taking this all into account as I translate it into 5e.
Dec 10, 2015 2:37 pm
Oh definitely, totally different power levels between editions
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