Ravenloft game thread
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Carved into the door's decorations are two suns, a mountain, and a heart.
Is it really wrong for the strong t' rule over th' weak? Isn't that th' natural way o' things? That makes everyone stronger, don't it?
Rolls
Perception (disadvantage bec. of darkness?) - (1d20+3, 1d20+3)
1d20+3 : (14) + 3 = 17
1d20+3 : (15) + 3 = 18
You notice that dim, focused light from somewhere seems to be reflecting off of their polished eyeballs, giving the illusion of their eyes following you. Each statue is holding a unique pose, pointing to heaven or earth, standing straight or hunching; in armour or court robes.
Rolls
Secret Roll
Secret Roll
Secret Roll
Secret Roll
[ OOC: Victor has darkvision. ]
Rolls
Secret Roll
Rolls
Investigate - (1d20)
(7) = 7
Conveniently, I have the same bonus on investigation and perception as I'm not sure what you would want
Rolls
Investigation/Perception - (1d20+4)
(10) + 4 = 14
Rolls
Perception (disadvantage from dim light?) - (1d20+3, 1d20+3)
1d20+3 : (19) + 3 = 22
1d20+3 : (13) + 3 = 16
Investigation (disadvantage from dim light?) - (1d20-1, 1d20-1)
1d20-1 : (10) - 1 = 9
1d20-1 : (3) - 1 = 2
There are two other entryways in the chapel, each with two visible statues in alcoves. Both Grizel and Zinnarath spot a movement up in the ceiling, where there is likely an upper level accessible from another floor (to Zinarrath only).
Faelor approaches, and finds that the statue is actually a carved icon of the purest silver, glowing faintly in response to the shaft of light. The figure draped over the altar is a dead cleric, who looks important in his heavy, decorated black robes. There is an expression of anguish on his face.
Rolls
Perception - (1d20+4)
(12) + 4 = 16
He has the bird land and look around the upstairs. It will be sitting on the handrail of the floor above when Zinnerath gets to the top of the stairs.
[ OOC: Victor summons his familiar, commands it to scout the upstairs, and then views it remotely. He is blind and deaf to what is around him, but hopefully from the high vantage point can still see his body below him. ]
Rolls
Nightshade's Perception - (1d20+3)
(1) + 3 = 4
Rolls
Secret Roll
"[OOC: *sees roll* yup, it's a cleric.]
Rolls
Investigate - (1d20)
(3) = 3
Victor thinks to himself, Nightshade is certainly going to give me an earful for this one when I summon him again.
Victor runs to meet Zinnarath, and something catches his ear. A dark figure is scrambling down the wall behind him, towards Justice and Katerina.
Perfectly silent, the pale, female figure drops from the wall and lunges at Katerina with claws and teeth!
Rolls
Creature IN, stealth - (1d20+3, 1d20+6)
Ireena, Justice, Grizel, Kat - (1d20+3, 1d20+2, 1d20, 1d20+3)
1d20+3 : (6) + 3 = 9
1d20+2 : (8) + 2 = 10
1d20 : (3) = 3
1d20+3 : (7) + 3 = 10
Faelor, Victor, Zinnarath - (1d20+2, 1d20+1, 1d20+4)
1d20+2 : (1) + 2 = 3
1d20+1 : (6) + 1 = 7
1d20+4 : (9) + 4 = 13
Claws, teeth - (1d20+6, 1d20+6)
1d20+6 : (6) + 6 = 12
1d20+6 : (16) + 6 = 22
Damage, necrotic damage (also reduced max HP) - (1d6+3, 2d6)
1d6+3 : (1) + 3 = 4
2d6 : (22) = 4
A staircase of old wood climbs shakily up a stonework shaft. With each step upon it, the wood strains underfoot, creaking and groaning.
In her attentiveness, Zinnarath is the first to react to the sound of a hostile creature in the chapel.