Act II: Ill Fortunes (the fourth day)

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Jun 21, 2019 1:17 pm
Veroth scratches his beak while watching the woods.

Rolls

Perception - (1d20+11)

(17) + 11 = 28

Jun 21, 2019 2:30 pm
OOC:
It's a euphemism for nose
Jun 21, 2019 6:09 pm
OOC:
Perception

Rolls

Perception - (1d20+8)

(20) + 8 = 28

Jun 21, 2019 10:51 pm
OOC:
@ Qralloq: Ah, okay, gotcha.

@ everyone: I think we are missing Heather's Perception, but I doubt this will make much difference seeing the scores rolled so far...
Mark, Shandra, Veroth, and Darren suddenly swivel their heads towards the south-east-ish area of the camp. Mark and Shandra think they might have heard something scream or cry, but could not make up exactly what it was, but they did definitely heard a couple of pairs of feet run in the underbrush, maybe about 50-70-ish feet away from your camp, but oddly enough, whatever was running in the underbrush was running away from you... Oh, and the feet definitely sound humanoid... Veroth and Darren will have heard the pairs of feet, and will in fact have heard a few more than Mark and Shandra did (basically, Mark and Shandra heard the closest two wights run towards Hilde and Ian, while Veroth and Darren will have heard all 4 of them). Also, Veroth and Darren will have definitely identified horses neighing in terror mere moments before people started running in the underbrush. Those horses sounded like they were about 150-ish feet away...
Jun 21, 2019 11:41 pm
Darren draws his weapon and begins traveling toward the noise, "Something is happening. Stay on guard."
Jun 22, 2019 12:12 am
Someone is in trouble. Mark turns and rushes in the direction listening as best he can on the way.

Rolls

If needed Perception - (1d20+5)

(18) + 5 = 23

Jun 22, 2019 12:22 am
"Screams. Over there. I heard to. I will go scout. Okay?"

Veroth spreads his wings, leaping into the air, but he hovers above the others for their consent.
Jun 22, 2019 12:24 am
It is obvious to Veroth that Mark hasn't slowed in his advance toward the noise.
Jun 22, 2019 12:25 am
"Yeah, I've heard it too.
OOC:
Okay, time to roll your initiatives for the second round of combat. You'll have 50-ft. of movement to cross through undergrowth (half speed) before you can reach the norther edge of the map.

Mark won't really see much given it's night, unless you have a way to see in darkness.

Rolls

Ireena's initiative

Shandra's initiative

Jun 22, 2019 12:28 am
OOC:
Preparing to fly over the trees

Rolls

Initiative - (1d20+8)

(18) + 8 = 26

Jun 22, 2019 12:29 am
Sorry about not taken it is was that dark, Mark no doubt has had a light spell (Cantrip) out and running. Do you need another INIT for mark or just take the one I rolled earlier?
Jun 22, 2019 12:33 am
OOC:
I'll keep the one you rolled earlier.
Jun 22, 2019 3:33 pm
Heather will also go toward the noise, preparing a turn undead spell but not unleashing it until I know they are within the range.

Initiative roll

Rolls

Initiative - (1d20-1)

(7) - 1 = 6

Jun 23, 2019 8:11 pm
OOC:
We're just missing Roland's initiative and we'll be ready to start round 2!
Jun 23, 2019 8:31 pm
My bad, thought I rolled it.

Rolls

Initiative - (1d20+13)

(16) + 13 = 29

Jun 23, 2019 8:47 pm
OOC:
+13 initiative? Your sheet shows +6...
Jun 23, 2019 9:40 pm
Sorry, typo. That my perception.
Last edited June 23, 2019 9:41 pm
Jun 24, 2019 12:59 am
OOC:
You had already rolled your Perception, now I need initiative.
Jun 24, 2019 1:07 am
OOC:
I think that's what he's saying. That the modifiers are wrong but he'd like to use that 16 that was rolled.
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