Whispering Vale Chapter 1: Disturbance

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Mar 8, 2019 3:31 am
Again Trethor swings at the creature, hoping to do more than just dent in it.

Rolls

attack roll - (1d20)

(2) = 2

damage - (1d6)

(5) = 5

Mar 8, 2019 5:09 am
OOC:
Is it Celvin that takes the 2 points of damage? If so, is he considered in melee? If he is in melee, may he back out without risk since the others are in melee with the centipede?
Mar 8, 2019 6:01 am
Sel'Via quickly manuevers to it's right side and swing down once more.
Last edited March 8, 2019 6:02 am

Rolls

Attack Roll - (1d20)

(19) = 19

Damage Roll (Longsword) - (1d6)

(4) = 4

Mar 9, 2019 6:14 am
OOC:
Whops! Sorry! Celvin, you’re not in melee. That damage was for Trethor. He takes 2 damage. I forgot the name in the sentence. Sorry!

Is there something you’d like to do, Celvin?
Mar 9, 2019 6:27 am
Celvin shoots another crossbow bolt.

Rolls

Shooting crossbow - (1d20)

(16) = 16

Bolt damage - (1d6)

(3) = 3

Mar 9, 2019 9:01 am
Trethor, your mace does little to the carapace of the Centipede. It feels like you’re striking a rock.

Sel'Via, your swing is true and the blade cuts into the anthropod’s body. The creature reads and screeches in pain.

Celvin, you use that same moment to launch you crossbow bolt. You place it between the beast’s jaws and it lands true. The centipede screeches again flails.

Knowing it’s outmatched and severely wounded, it snakes around to try and escape down the tunnel.

They party has one more chance to put it down for good.

It’s the party’s turn again.
Mar 9, 2019 11:56 pm
"You want to bolt? I’ll give you a bolt!" Celvin shoots again.
Last edited March 9, 2019 11:57 pm

Rolls

Shooting with crossbow - (1d20)

(12) = 12

Bolt damage - (1d6)

(4) = 4

Mar 10, 2019 4:05 am
As it turns to flee he give it one last hit hoping to break through its armor.

Rolls

to hit roll - (1d20)

(11) = 11

damage - (1d6)

(1) = 1

Mar 10, 2019 7:56 pm
Sel'Via gives chase to be behind it's head on the right, and then chops down once more.

Rolls

Attack Roll (Longsword) - (1d20)

(20) = 20

Damage Roll (Longsword) - (1d6)

(2) = 2

Mar 14, 2019 4:40 pm
Celvin, you arrow strikes, but bounces off the centipede’s carapace. The natural armor of creature is what has made this fight difficult in the first place. This is no exception.

Trethor, you have the same problem. You strike the creature, but it’s not enough. You leave no more than a mark on the creature’s back as it tries to escape.

Sel'Via, you pursue and take a moment to pick where two segments of the centipede’s body meet. You bring your sword down between them. The blade cuts through with ease and splits the centipede.

The creature screeches and thrashes. Ichor and internal bits empty out onto the cave floor and the centipede slows—then stops. It’s dead.

Some of the shapes that came out of the creature are internal structures. But one in particular is clearly the body of a man. He’s half digested and his foot and boot are missing. Even covered in goo, you can see he’s unarmed and barely clothed. His hands are bound, something the centipede couldn’t have done.

You find some other bits among the ichor. Some of it is too badly melted by the digestion process. But you do find ten gold, a rusted sword, and a silver necklace.

The cave continues deeper into the ground. From here, you can’t see how deep.

What do you do?
Mar 14, 2019 4:40 pm
Celvin, you arrow strikes, but bounces off the centipede’s carapace. The natural armor of creature is what has made this fight difficult in the first place. This is no exception.

Trethor, you have the same problem. You strike the creature, but it’s not enough. You leave no more than a mark on the creature’s back as it tries to escape.

Sel'Via, you pursue and take a moment to pick where two segments of the centipede’s body meet. You bring your sword down between them. The blade cuts through with ease and splits the centipede.

The creature screeches and thrashes. Ichor and internal bits empty out onto the cave floor and the centipede slows—then stops. It’s dead.

Some of the shapes that came out of the creature are internal structures. But one in particular is clearly the body of a man. He’s half digested and his foot and boot are missing. Even covered in goo, you can see he’s unarmed and barely clothed. His hands are bound, something the centipede couldn’t have done.

You find some other bits among the ichor. Some of it is too badly melted by the digestion process. But you do find ten gold, a rusted sword, and a silver necklace.

The cave continues deeper into the ground. From here, you can’t see how deep.

What do you do?
Mar 14, 2019 6:01 pm
"Not that anyone cares what I think, but first we should split the gold and Sel'Via should get the necklace for killing the creature. Then there's nothing else to do but move forward."
Last edited March 14, 2019 6:06 pm
Mar 14, 2019 6:13 pm
Fine by me though we may just want to wait to split things we find when we are done. If you haven't noticed that thing ate someone who was clearly a captive. That means likely more danger nearby as well as other captives that need recueing. Don't want to be caught off-guard figuring out who gets what.
Mar 15, 2019 2:18 am
"You should carry it, Trethor, since you are a trustworthy cleric."
Mar 15, 2019 2:23 am
Forgot to mention you all get 50 XP for your battle with the centipede.
Mar 15, 2019 3:02 pm
Sure I will carry what we find until such time we can divide it equally. Let us continue on to find these lost souls"
OOC:
Are we getting exp after each battle? Because some of us get a % higher due to stats. Also how are we working gold into exp as I believe you get exp for treasure as well. If we are doing it as we go that is fine, just want to make sure I add in the right amount.
Mar 17, 2019 5:37 am
You all press deeper into the cave. The main passage declines and winds further into the ground. You do see smaller tunnels that must have made up the Centipede’s home staggered in the walls and ceilings.

After a few minutes of walking, the tunnel opens into a chasm. A rope bridge spans across to the other side. The planks in the bridge seems sturdy enough.

Below you, the last rays of sunlight beam down through holes in the ground into a huge cavern. The light plays across shapes down below and you can make out the outline of structures.

On the other side of the chasm there’s a fork in the road. A hole in the far wall continues the cave deeper. You also see a set of stairs down from the ledge that plunge into the darkness below.

What do you do?
OOC:
I haven’t figured out how to manage the XP from treasure yet. Maybe you guys can help me with that. We can just dole out the XP at the end of the "chapter". That way you only have to do your calculation one time.
Mar 17, 2019 6:32 pm
I am heading across those with ranged weapons cover those of us who do not once we secure the other side then come across."Trethor says as he begins to carefully cross over the bridge testing each plank before he puts his whole weight on it.
Mar 18, 2019 1:34 am
Trethor, the bridge is sturdy enough that it carries your weigh without issue. That said, you can feel that it wasn’t built to hold many haman-sized beings at one time. To keep it safe, you’ll all want to cross one at a time.
Mar 18, 2019 5:01 am
Celvin readies his crossbow. "I will watch while the everyone crosses."
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