Blood in Ferelden: Chapter 1

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Oct 28, 2015 7:28 pm
Jake clutches his staff. He may have to rely more on his arcane lance if he wants to slow his drain on mana
Last edited October 29, 2015 3:54 am

Rolls

Dexterity (Initiative) - (3d6+1)

(121) + 1 = 5

Oct 28, 2015 7:54 pm
Made aware of possible danger by Grapthor, I ready my sword and shield.

Rolls

Dexterity (Initiative) - (3d6+2)

(245) + 2 = 13

Oct 28, 2015 8:21 pm
Lockley will be behind the others (relative to the alley) but facing the alley.

Rolls

Initiative - (3d6+3)

(212) + 3 = 8

Oct 29, 2015 3:33 am
Rothas is already gripping his axe, expecting trouble.

Rolls

Intiative (DEX + focus) - (3d6+5)

(632) + 5 = 16

Oct 29, 2015 5:50 am
While outwardly calm, there is clearly some sort of turmoil inside the house.

Rothas, you're up first.

Initiative Order:
Rothas 16
Bray 13
Lockley 8 (DD:2)
Grapthor 8 (DD:1)
Jake 5

Oct 31, 2015 8:23 pm
Rothas decides that there's more glory in a frontal assault and rescue! He rushes up and tries the door, hoping to fling it open and charge inside.
Nov 1, 2015 5:03 am
Seeing Rothas try the door, I prepare to follow him through while keeping an eye out, possibly peeking through a window if I happen to be near one.

Rolls

Perception - (3d6+2)

(332) + 2 = 10

Nov 2, 2015 4:32 pm
The door, as it turns out, is hanging open. Rothas' kick opens the door wide, and reveals a home invaded. You enter into the dining area of the small house, and four cultists are focused on a door to another room to the east. One of the cultists is waving his hands, preparing to cast a spell at the door. The steady, non flickering light seen previously is a small glowing orb over the mage's shoulder.
Nov 2, 2015 4:54 pm
Rothas screams "Not today, hellspawn!" as he brings the axe down (hopefully) on the caster's head.

Rolls

Two-handed axe attack - (3d6+5)

(361) + 5 = 15

Two-handed axe damage on a hit - (3d6+3)

(545) + 3 = 17

Nov 2, 2015 5:37 pm
I immediately follow Rothas into the house. Seeing there's a mage, I see him as the largest threat and I help Rothas cut him down.
"[OOC: Woohoo! First stunt! Ok if I can, I want to Dual Strike (4sp) to hit the cultist to my right, then Mighty Blow (2sp) on the mage. If the cultist aren't close enough for Dual Strike, then I'll use Mighty Blow, Pierce Armor (half armor), and Defensive Stance (+2 armor until next round).]
Last edited November 2, 2015 5:53 pm

Rolls

Attack - (3d6+3)

(446) + 3 = 17

Damage - (2d6+3)

(55) + 3 = 13

Mighty Blow - (1d6)

(2) = 2

Nov 2, 2015 8:22 pm
Rothas' storms past stunned cultists and buries his axe in the mage, disrupting his spell. Before the cultists can react, however, Bray follows up with a heavy wide slash that cuts the mage deep and follows through to his comrade.

Hits! Rothas and Bray hit the mage for 32 Net Damage! He's barely still standing. Bray also hits second cultist C1 for 13 Net Dam.

LOCKLEY is up!


MAP UPDATED
Nov 2, 2015 8:53 pm
OOC: Can Lockley see this inside mage from where he is standing? (Not sure where the door is on the map.)
Nov 2, 2015 9:31 pm
The door is at the Western edge of the northern wall. Lockley will have trouble seeing inside from where he is at the moment,but you could move to the door.
Nov 2, 2015 9:53 pm
Unaware of anything other than there is a battle going on inside, Lockley will edge towards the door so that he can see inside, but otherwise hold, keeping an eye on the back alley.
Nov 3, 2015 5:02 am
Grapthor charges into the house right on Bray and Rothas' heels. Leaping into the fray, he swings his mace at the mage's head.

Rolls

Mace attack (including Dual Style, 3rd die is Dragon) - (3d6+6)

(263) + 6 = 17

Damage - (2d6+3)

(43) + 3 = 10

Nov 3, 2015 3:45 pm
Seeing everyone pile in through the front door Jake realizes all of the other exits could easily allow one of these guys to escape. He takes off down the alley at full speed to get to the back of the house. "I'll watch the back", he shouts as he is already running down the alley way.

OOC: If I see anyone down the alley that looks menacingly I want to fire an arcane lance, otherwise just clear the distance to the back of possible.
Last edited November 3, 2015 3:45 pm
Nov 3, 2015 5:04 pm
There is a surprised cultist behind the house, he's about to run around to the front of the building. Go ahead and lance him.



Grapthor makes a mess if the mage's skull, like some sort of mace-melon collision.

Rolls

Bad guys initiative - (3d6+3)

(221) + 3 = 8

Nov 3, 2015 5:08 pm
An arcane lance arcs out of the staff towards the cultist.

Rolls

Magic (Arcane Lance) and Damage Roll - (3d6+4, 1d6+4)

3d6+4 : (654) + 4 = 19

1d6+4 : (5) + 4 = 9

Nov 3, 2015 6:16 pm
Seeing that the mage is out and bray is engaged with C1, Rothas spins and directs his next attacks at C2 to his left.

Stunts: Mighty blow, pierce armor, knock prone.
Last edited November 3, 2015 6:19 pm

Rolls

What did he want? I forgot to AXE (and damage on a hit) - (3d6+5, 3d6+3)

3d6+5 : (266) + 5 = 19

3d6+3 : (641) + 3 = 14

Mighty blow: additional damage - (1d6)

(5) = 5

Nov 5, 2015 4:58 pm
Crushing hit from Rothas on C2. The cultist is caught hard by the huge axe and stumbles over some dining room furniture and falls prone.

BRAY is up next!

Initiative Order:
Rothas 16
Bray 13
Lockley 8 (DD:2)
Cultists
Grapthor 8 (DD:1)
Jake 5


MAP Updated
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