Your feral instincts kick in as the first giant bellows for his companions to come to his aid. His cries are short-lived, however, as your deadly blows manage to rip at his throat. Gurgling and coughiong blood, the brute staggers backward toward the west hall, but does not fall. He clasps his hand over his throat and waves the others to finish you.
Steading of the Hill Giant Chief
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Your feral instincts kick in as the first giant bellows for his companions to come to his aid. His cries are short-lived, however, as your deadly blows manage to rip at his throat. Gurgling and coughiong blood, the brute staggers backward toward the west hall, but does not fall. He clasps his hand over his throat and waves the others to finish you.
Grabbing your gear, you immediately head for the sounds of combat coming back from the main tunnel. The unmistakable sound of Korgazhar echoes down the hall as Fernal takes the lead, passing by even Aelfric, who had been ahead of you all.
Fernal
As if a mystical wind carries you, you move with incredible speed to get back to Korgazhar. As you arrive, you find giants and ogres have arrived as reinforcements. One of the giants look severely wounded. As you arrive, the ogres arrive to do battle. One attacks Korgazhar, while the others take aim at you! Trying to block the incoming blow, you slip slightly as you come to a stop, allowing the ogre's powerful blow to slam into your shoulder. Thrown sideways into the wood trusses supporting the tunnel, you grunt with pain at the blow.
Korgazhar
The giant you sliced steps backward, giving you a free attack, the consequence of which you leave yourself slightly exposed to the arriving ogre. With a snarl, if hefts its massive club and slams into you, crushing your armored plating on your arm. The blow sends a shock of pain through you, though you relish the pain as you retaliate. The newly arrived giant cannot quite get to you, and you easily avoid his clumsy attack.

Rolls
Hill Giant 2 Attack on Korg - (1d20+8)
(9) + 8 = 17
Hill Giant 2 Damage to Korg - (3d8)
(865) = 19
Ogre 1 Attack on Korg - (1d20+6)
(19) + 6 = 25
Ogre 1 Damage to Korg - (2d8)
(42) = 6
Ogre 2 Attack on Fernal - (1d20+6)
(15) + 6 = 21
Ogre 2 Damage to Fernal - (2d8)
(67) = 13
Rolls
Glaive AOO (attack and damage, still with adv) - (1d20+6, 1d20+6, 1d10+17)
1d20+6 : (19) + 6 = 25
1d20+6 : (2) + 6 = 8
1d10+17 : (1) + 17 = 18
Damage reroll (GWF) - (1d10, RA)
(107) = 17
"The time for arrows is over," he thought.
Ælfric pulled a glowing star from his cloak of night, a star which turned into seven bursts of force as he threw it at the badly injured giant and its closest companion! Magic released, he ducked back to safety.
Rolls
Magic Missile force damage [5th level/7 missiles] - (7d4+7)
(2134334) + 7 = 27
As you rush forward, the stars fall into your hand, becoming magical missiles that streak down the corridor. As they blast into the back of the giant there, you watch Korgazhar cleave down the brute at the same time. The life rushing out of him in the form of spurting blood and gore, the giant falls away, allowing your last missiles to strike the second giant who has just arrived.
Rolls
Glaive Attack & Extra Attack & Bonus PAM attack (GWM) - (1d20+6, 1d20+6, 1d20+6)
1d20+6 : (20) + 6 = 26
1d20+6 : (18) + 6 = 24
1d20+6 : (20) + 6 = 26
Glaive Damage (attack & extra attack & PAM attack) - (1d10+17, 1d10+17, 1d4+7)
1d10+17 : (6) + 17 = 23
1d10+17 : (3) + 17 = 20
1d4+7 : (3) + 7 = 10
Glaive damage roll (to replace PAM) - (1d10+17)
(5) + 17 = 22
Casting Time: 1 bonus action
Range: 60 feet
Components: V, S, M (a small parchment with a bit of holy text written on it)
Duration: Concentration, up to 10 minutes
A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.