I want to say in d20 Modern (on which the concepts of the Modern Magic articles were inspired by) there was an option for shotgun ammo to come in slug form or shot form. Slug form was standard one target big damage, but the shot used a Reflex Save, so basically it worked like the Burning Hands spell. The shot filled the area and damage was decided on whether the target's Saving Throw was successful. Rather than an All-or-Half, or an All-or-None result though, I would point out the rules in 13th Age. Perhaps for a spreading shot we could use Level (or Hit Dice) as the amount of damage on a failed save? So on spread attacks, something always grazes the target. Roll for damage every time, but if the target successfully dodges they take our level in damage (2 damage at the time of this posting) or the Hit Dice of the monster firing the shot. Armor with Ballistic DR would still apply though, I think.
I also have a question I need answered for my character. According to the printed rules a druid needs to have seen an animal before it can turn into it with Wild Shape. How should I interpret this in a game where we basically have access to the internet? Does a YouTube video count or do I need to take a trip to the Waterdeep Zoo? Specifically for battle reasons I have researched my two most useful battle forms. The Brown Bear and the Dire Wolf are both options for Preserver to change into because I am going with Circle of the Moon. I guess I'm asking if I have seen these animals before. I added the stats Preserver would have to the notes on my sheet. Here is a direct
link.
My restrictions are CR 1 and no swim or fly speed. I figure the basic list of house cat, dog, rat, spider(or non flying insect), rodents like squirrels and rabbits are all good, but didn't know how much to assume. So what any suggestions on how to handle this class feature would be helpful.