Chapter 1: The Sinister Secret of Saltmarsh

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Jul 4, 2019 1:42 am
Pong hefts his shield and follows Eshe.
Jul 4, 2019 3:31 am
Chulainn positions himself 15ft away from the door, ready to shoot into it.
OOC:
Hey, if the room's dark and most of us don't have darkvision, don't we need a torch?
Jul 4, 2019 3:40 am
You open the eastern door. Light spilling in from the large room behind you barely shows that the chamber is only about twelve feet across and the corners are filled with shadow. What little you can see is dingy and dirty.

Map
Jul 4, 2019 6:38 am
Lucan follows the others somberly
OOC:
right now I am glad that we are some xp from leveling up. If we were close, Terries death could have turn Lucan on a different path - perhaps a paladin. It's fun playing the greaving brother, but it must not be the too dominating aspect of the character.
Last edited July 4, 2019 7:51 am
Jul 4, 2019 10:00 am
Eshe searches the room thoroughly. Perhaps there's another secret door.
Jul 4, 2019 1:26 pm
OOC:
Do I need to make a perception check? Sorry but I'm in the habit of making checks ONLY when the DM says explicitly to do so.
Jul 4, 2019 3:40 pm
OOC:
Yeah, feel free to make any checks you feel are appropriate. If I decide it's not necessary, I'll just ignore it
As Eshe enters the room, she's a bit surprised as six animated skeletons step out of the shadows and raise rusty swords!
OOC:
Go ahead and declare your action intent and roll initiative with it. I'll adjudicate your turn to the best of my ability based on your intent!
Jul 4, 2019 3:53 pm
Eshe grunts. "...the dead linger...let's put them to rest!" Eshe brings her greataxe to bear, backs out of the room and waits by the doorway hoping to bottle-neck her opponents into single file. She will swing at the first one in the doorway with her greataxe.

Rolls

Initiative - (1d20+2)

(13) + 2 = 15

Weapon attack vs. skeleton (greataxe), damage - (1d20+5, 1d12+3)

1d20+5 : (6) + 5 = 11

1d12+3 : (11) + 3 = 14

Jul 4, 2019 4:17 pm
Chulainn positions himself farther away from the door at an angle to get a shot at the skeleton. He decides to take a risk and go for the head.
OOC:
He's now about 30ft from the door.

Edit: Damn, knew it was a long shot.
Last edited July 4, 2019 4:17 pm

Rolls

Initiative - (1d20+4)

(5) + 4 = 9

Longbow (Sharpshooter) - (1d20+1, 1d8+14)

1d20+1 : (6) + 1 = 7

1d8+14 : (7) + 14 = 21

Jul 4, 2019 5:32 pm
Margot growls a bit, singing a little ditty to give Eshe some inspiration!
OOC:
It's a d6 die to be used on d20 rolls.

Rolls

Init - (1d20+2)

(14) + 2 = 16

Jul 4, 2019 5:48 pm
OOC:
Seeing that Margot goes before me in initiative, can I add that inspiration die to me attack roll?
Jul 4, 2019 6:09 pm
OOC:
Inspiration die. Adding to my attack roll. Here goes!
Last edited July 4, 2019 6:10 pm

Rolls

Inspired! - (1d6)

(3) = 3

Jul 4, 2019 8:14 pm
Pong takes position just outside the door opposite Eshe and swings at the first skeleton that tries to come out.

Rolls

Initiative - (1d20+1)

(18) + 1 = 19

Flail - (1d20+5, 1d8+5)

1d20+5 : (7) + 5 = 12

1d8+5 : (8) + 5 = 13

Jul 4, 2019 9:46 pm
With the rapier in hand, Lucan just looks at the undead.
Suttenly realising that they represent, he shouts his defiance and throw fire at them, without hitting

You can't have him
OOC:
he hesitated and is last in initiative
Last edited July 4, 2019 9:48 pm

Rolls

fire bolt - (1d20+5, 1d10)

1d20+5 : (1) + 5 = 6

1d10 : (6) = 6

Jul 7, 2019 2:46 am
19 - Pong moves to the doorway and waits for one of the skeletons to approach.

16 - Margot begins singing, giving a boost of confidence to Eshe.

15 - Eshe moves to the door to await the approach of the skeletons

9 - Chulainn shoots at the skeletons, but his shot is way off of the mark.

9 - The skeletons move forward. As they reach the door, Pong and Eshe lash out at them. Pong just barely misses his target, but Eshe smashes one to bits with a single strike.

The two that can reach through retaliate. One of them catches Eshe on the shoulder (18 vs AC. Damage: 7). The other scratches Pong across the chest (22 vs AC. Damage: 6)

1 - Lucan launches a bolt of fire at the skeletons and misses, eyes clouded by tears.

Enemies
Skeleton 1: Dead
Skeleton 2: 0 damage taken (In the doorway)
Skeleton 3: 0 damage taken (In the doorway)
Skeleton 4: 0 damage taken
Skeleton 5: 0 damage taken
Skeleton 6: 0 damage taken
OOC:
Go ahead and declare actions and roll initiative!
Jul 7, 2019 3:03 am
"Hey now! Play nice!" Pong swings again and misses again.
Last edited July 7, 2019 3:24 am

Rolls

Initiative - (1d20+1)

(12) + 1 = 13

Flail - (1d20+5, 1d8+5)

1d20+5 : (5) + 5 = 10

1d8+5 : (4) + 5 = 9

Jul 7, 2019 3:14 am
Chulainn decides against going for the head this time and aims his bow straight at an assaulting skeleton.

Rolls

Initiative - (1d20+4)

(4) + 4 = 8

Longbow - (1d20+6, 1d8+4)

1d20+6 : (17) + 6 = 23

1d8+4 : (2) + 4 = 6

Jul 7, 2019 5:08 am
Furious Lucan launches another bolt of fire

Rolls

initiative - (1d20+3)

(6) + 3 = 9

fire bolt - (1d20+5, 1d10)

1d20+5 : (12) + 5 = 17

1d10 : (1) = 1

Jul 7, 2019 12:10 pm
Eshe grits her teeth as the skeleton slashes her shoulder, becoming enraged. Eshe retaliates with another smash.
OOC:
Bonus action - Activating rage (0/2 remaining)
8/15 HP
AC 15
Resistance to bludgeoning, slashing, piercing damage
Last edited July 7, 2019 12:13 pm

Rolls

Attack with greataxe vs skeleton, damage - (1d20+5, 1d12+5)

1d20+5 : (11) + 5 = 16

1d12+5 : (5) + 5 = 10

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