Adventure Thread - Oak Grove Whispers

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Dec 5, 2015 2:46 pm
ROUND 1

12 Alden (HP: 14/14) (DEF: 6)
09 Esteber (22/22) (DEF: 16)
09 Bart (HP:18/26) (DEF: 13) SP=1
08 Nightmare Oven (55%) (DEF: 19)
04 Herja (HP: 21/21) (DEF: 11/12)

MAP
Shoehaven Manor

Conditional Modifiers:
Esteber has the torch.

Dextolen sent a note to Dextolen
Dec 5, 2015 3:55 pm
As I don't think Alden is able to see the Nightmare Oven yet I'll delay his action for now.
Dec 5, 2015 6:52 pm
"I'm not sure what sort of abomination you are, but I'm not interested in dying to some mere kitchen appliance..."
Esteber will attack the stove.

Rolls

Esteber's attack (MAT 15) - (1d20)

(5) = 5

Stove's DEF (DEF 19, -2 for broadsword, total CTN 17) - (1d20)

(7) = 7

Dec 5, 2015 8:48 pm
"DIE FELL APPLIANCE!!"

Bart brings Gertrude down on the vile monster with a heavy swing.

Rolls

Defence 19 - 5= 14 - (1d20)

(13) = 13

MAT 19 - (1d20)

(17) = 17

Dec 6, 2015 1:53 am
The oven chomps at Esteber and blows a gout of flame at Bart!

Esteber blocks but Bart feels the fireball of heat burn under his armor, taking 8 pts of damage

Rolls

Nightmare Oven Bite MAT 18 - (1d20)

(3) = 3

Esteber DEF 16-1 =15 - (1d20)

(10) = 10

Nightmare Oven Blast RAT 10-1-9 (Undefendable) - (1d20)

(8) = 8

Dec 6, 2015 7:09 am
Herja keeps her broadsword in hand but drops her shield and reaches for Bart.

Herja's shieldless DEF is 11.

Rolls

Healing Touch Bart: TSC (8) + SM (1) + Caregiver (3) = CTN (12) - (1d20)

(18) = 18

Dec 6, 2015 7:47 am
Ok, now alden will go into the kitchen and shoot the oven "Bake this fiend!!"

Rolls

attack 21 (second dice) - (1d20)

(4) = 4

oven def 18 - (1d20)

(20) = 20

attack 21 (the forum ignored my first one) - (1d20)

(14) = 14

Dec 6, 2015 4:41 pm
ROUND 2

12 Alden (HP: 14/14) (DEF: 6) SP=1
09 Esteber (22/22) (DEF: 16)
09 Bart (HP:18/26) (DEF: 13) SP=1
08 Nightmare Oven (55%) (DEF: 19)
04 Herja (HP: 21/21) (DEF: 11/12)

MAP
Shoehaven Manor

Conditional Modifiers:
Esteber has the torch.
The oven is on the ground, He is -2 to attack and DEF until he stands

Dextolen sent a note to Dextolen
Dec 6, 2015 10:09 pm
Alden continues shooting.

Rolls

Attack 21 first dice - (1d20)

(3) = 3

Attack 21 second dice - (1d20)

(1) = 1

Def 16 - (1d20)

(4) = 4

Slayer dice for the second dice - (1d20)

(8) = 8

Dec 6, 2015 10:51 pm
Esteber will take advantage of the oven's fumble and try his best to finish it.

(OOC: Of course. Why would I expect anything else...)
Last edited December 6, 2015 10:52 pm

Rolls

Esteber's attack (MAT 15) - (1d20)

(5) = 5

Oven's DEF (DEF 19, -2 for prone, -2 for broadsword, Total CTN 15) - (1d20)

(15) = 15

Dec 7, 2015 12:04 am
Alden does 23 points of damage (19+8-4), slaying the Nightmare oven.

When you slay it, it now appears identical to a regular oven.

VICTORY
25 XP each
Dec 7, 2015 1:15 am
"We got attacked by an oven, an actual walking talking oven. Nobody will ever believe that..."
Dec 7, 2015 3:50 am
The small room to the north appears to be a fully stocked pantry. The eerie fog still streams in from the hallway. Occasionally weird lights flicker, playing tricks on your eyes. The door to the hall is partially open (updated map)

Down the hall you can hear some shuffling.
Dec 7, 2015 9:09 am
Esteber, with monsters about, maybe you'd better get rid of the torch and use that shield of yours. I'll light the way for us." Herja touches her own shield and it begins to glow. She picks up her sword and attempts to lay an enchantment on it as well. Her first attempt fizzles out but with a scowl Herja tries again and soon the sword also glows faintly.

She moves to Bart and does the same for Gertrude. Like before, it takes Herja a couple of tries.

"The enchantment will only last 2 minutes, so let's move!" Herja takes her place behind Bart and signals that she's ready to move on.
Last edited December 7, 2015 2:52 pm

Rolls

Light: CTN 13 - (1d20)

(10) = 10

Enchant Weapon: CTN 8 - (1d20)

(18) = 18

Enchant Weapon: CTN 8 - (1d20, 1d20, 1d20)

1d20 : (5) = 5

1d20 : (10) = 10

1d20 : (5) = 5

Enchant Weapon (Esteber): CTN 8 - (1d20, 1d20)

1d20 : (4) = 4

1d20 : (3) = 3

Dec 7, 2015 10:40 am
Alden looks at his bow for a moment "...wow, that was a nice buying... I'm ready to move from this damned kitchen."
Dec 7, 2015 2:06 pm
Esteber will put his torch out and take his shield back out. Smiling at Herja. "That's a handy spell to have."
Dec 7, 2015 5:05 pm
"Thank you Herja. You are as helpful as you are lovely. Very well then, let's move out. I suggest that first door on the right."
Dec 8, 2015 3:46 pm
Alden approached the door carefully listening for a moment to try to find out if there is anyone inside.

Rolls

Detect Traps 19 - (1d20)

(11) = 11

Disarm Traps (if any) 19 - (1d20)

(8) = 8

Lockpicking 19 - (1d20)

(6) = 6

Listen 10 - (1d20)

(18) = 18

Dec 8, 2015 3:58 pm
The door appears untrapped and unlocked. You hear nothing beyond. However, you all hear noises from down the hall. There you see the butler hiding on a small couch, peering over the arm at you. He's holding a metal candlestick like a club and is nervously shivering. "Who....who..goes there?" he asks nervously.
Dec 8, 2015 4:15 pm
Esteber whispers "Hmm, crap, that guy could be a problem... We don't want him to contact the guards. I think we might have to confront him about what is going on in here. Sorry Herja, looks like we might be wasting your spell after all."
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