"Come Mr Nekurr your luck hasn't already run out has it?" he mutters gruffly moving in whatever direction Nekurr is trying to go but behind someone bigger.
[IC] Graveyard Shift: Session 2
"Come Mr Nekurr your luck hasn't already run out has it?" he mutters gruffly moving in whatever direction Nekurr is trying to go but behind someone bigger.
Rolls
boosts
3 Advantage
Total: 3 Advantage
Upon Hildar's greeting, the humming and shoveling stop. There's a pregnant pause. Then the figure speaks: "Oy! Just the groundskeeper here. Don't let me get in your way. Feel free to move about as you please." It's a gruff, masculine voice. The man seems to be waiting for a response, as he remains silent.

The Dwarf eyes you suspiciously.
Charm: Easy (P) + KK (2 setbacks for stranger danger and reasons)
Coercion: Average (PP) + KK (2 setbacks for stranger danger and reasons)
Deception: Average (PP) + KK (2 setbacks for stranger danger and reasons)
Leadership: Average (PP) + KK (2 setbacks for stranger danger and reasons)
Perception (general scene): Average (PP) + K (for reasons)
Perception (Dwarf specifically): Easy (P) + K (for reasons)
Perception (grave): Easy (P)
Perception (open bag): Hard upgraded (RPP) (for reasons)
Vigilance (is he lying?): Average upgraded (RP) + KK (for stranger danger + reasons)
check his body language for something hidden: 2 successes and an advantage -> can his body language point me towards the reason why is his uncomfortable?
Rolls
charm
4 Success, 1 Advantage, 2 Failure, 1 Threat
Total: 2 Success
vigilance
3 Success, 3 Advantage, 1 Failure, 2 Threat
Total: 2 Success, 1 Advantage
Rolls
Leadership Average check with Knack for it R2 (Gobbles up two black)
5 Success, 1 Advantage, 4 Threat
Total: 5 Success, 3 Threat
Peception Gen Scene Average check with Knack for it R2 (Gobbles up two black)
2 Advantage, 1 Failure, 2 Threat
Total: 1 Failure
Perception Dwarf Average check with Knack for it R2 (Gobbles up to black)
3 Success, 1 Failure
Total: 2 Success
His uneasiness undercuts his command—even if he does have the authority to order you back, your drive to investigate overrides it. That said, Nekurr does take a step back!
Rolls
Leadership vs. group
2 Success, 2 Advantage, 3 Failure, 1 Threat
Total: 1 Failure, 1 Advantage
Rolls
Leadership vs. group
3 Success, 2 Threat
Total: 3 Success, 2 Threat
maybe I should leave this one for someone else
Rolls
Leadership (removing setback w/ knack for it)
4 Advantage, 2 Threat
Total: 2 Advantage
Despite his losing the shovel, you get the impression he wouldn't shrink from a fight.
2 more strain to everyone.
His 1 threat is yours to spend.
Rolls
Coercion
3 Success, 2 Advantage, 1 Failure, 2 Threat
Total: 2 Success
setback for not having the shovel to back up the threat
1 Threat
Total: 1 Threat
Rolls
Perception (Bag)
2 Failure, 2 Threat
Total: 2 Failure, 2 Threat
You have your job we have ours. Or would you prefer the clergy stop funding this cemetery due to it not being considered safe or sacred ground anymore? Any no one is putting lumps on my charges. Be weary of threats of violence or I'll make you make good on the threat in kind." Tronus states his voice gravely his hand still on his hilt as he points at the dwarf with his shield hand.
I would claim -1 setbacks from my previous niceness and playing on the dwarf's apparent ...confusion, but I'll roll the same as before and then it can be adjusted :D
Rolls
charming charms on that charming man
3 Success, 4 Advantage, 1 Failure, 3 Threat
Total: 2 Success, 1 Advantage
boost from strength
2 Advantage
Total: 2 Advantage