OOC:
Holy cow! Stupendous roll from somebox, and two Triumphs on the board. I can work with the idea of giving y'all some warning of how to partially neutralize what's about to happen for one of of the Triumphs. (See below.) What do we want to do with the second?
It all happens at once. Nera spots a figure pop out from behind a large gravestone a middling distance away. It's the gravestone where Hildar's summoned beast seems to have been cursed before turning around. With her intent focus, Nera can see the figure quite clearly— perhaps too clearly—as it peeks out from behind the stone and looks to see if it's been spotted.
SavageBob sent a note to somebox
OOC:
For the Despair, Nera must make a Hard (PPP) Discipline check to avoid fear. You're welcome to use your advantage for a boost if you'd like.
Meanwhile, the rest of the inquisitors hear a loud, shuffling noise as if something moving about beneath their feet. The sound seems to be coming from the direction of the large gravestone, heading toward the tomb you are all standing by. You figure you have mere moments before whatever it is you're hearing bursts out of the open graves inside the tomb.
OOC:
For the Triumph, we can say you get a chance to close off the graves in the tomb before we enter structured time. Nothing that will require more than moving to the graves and an action to close them. The second Triumph is still on the table.