OOC:
Unfortunately, you can only crit on a successful attack, but this one failed. Let's do it this way: SP flip = Nekurr inadvertently jostles the shovel back into place, so the creatures will get an upgraded difficulty to break out this round (PPP goes to PPR for them). Next, 2 advantage jostles the door more securely into place, removing the boost die they've been getting from here on out. Then 1 advantage will give you an insight about the current encounter, and the remaining advantage passes a boost to the next PC to go.
If you looked
just right at the ground, you might have noticed a surge of energy coming from Nekurr's lucky coin as it touches the earth. Unfortunately, the two creatures seem to have noticed it as well, as they leap from the ground just in time to avoid touching the energy wave.
Nevertheless, in his move to get away from the creatures, Nekurr accidentally jostles the shovel barring the crypt door, setting it much more firmly in place. At the same time, he hears a loud
clang, suggesting that the door is more securely in its frame now. The sound seems to have distracted the creatures somewhat, giving the Half-Catfolk's allies a slight edge against them.
What's more, Nekurr realizes something: the creatures seem to be "spawning"—for lack of a better term—from somewhere below the large headstone. Maybe there's a way to stop them at the source?
OOC:
3 more PCs are up. Next person gets a boost from Nekurr.