[IC] Graveyard Shift: Session 2
The man's pleas don't much move Hildar, even if sincere.
Rolls
Charm
1 Success, 1 Failure, 1 Threat
Total: 1 Threat
Rolls
Athletics
1 Success, 4 Advantage, 1 Threat
Total: 1 Success, 3 Advantage
Coupl'a us stay 'ere, and go down dere ta make sure it's closed, after 'e's gone?"
Maybe 'ildar stays back too, incase we need magickin'?"
As Vizeron Dribbage is led to town, the vibrations from the portal subside until finally the sound seems to go away completely. Perhaps if you really put your ear to the ground, you might still hear it. But it's noticeably quieter with the strange creature out of the immediate vicinity.
The cool of night has finally fallen, but the small fire in the hearth of Argus Inquiries headquarter building is there more for light than warmth. You are gathered once more in the main room, around the long, wooden table where this inquiry began. Lady Calypso Argus sits at one end of the table, red tones and shadows from the firelight dancing across her mahogany features.
"Thank you for coming back so late, especially after such a harrowing day at the cemetery," she says, looking to each of you in turn. "The clerics of Saint Durvin's Cathedral have taken Vizeron Dribbage into custody. The abbot tells me they aren't really prepared to keep a magic-user contained, but from what you've told them, it seems like Dribbage is powerless without the runestone you recovered."
She sighs and look down at the floor for a moment before continuing. "One of the clerics ran to fetch Lady Olarie Dribbage, so I was able to speak to her at the cathedral. She's... upset. My guess is she's overwhelmed. It can't be easy to hear that your uncle has been dabbling in the dark arts." She shrugs. "She says her uncle tells her he was attacked unprovoked, and she's upset about that. But I assured her that no matter what happened, it's best for everyone that he was brought in and stopped."
She reaches to her side and pulls out a canvas bag that jangles with coins inside. "At any rate, you'll be happy to learn that the lady still paid our fees, so here's everyone's share. The clerics, too, are thankful. They've thrown in a bit more as a token of gratitude." You pass the bag around, each taking your share.
"We're still trying to work out how Dribbage managed to summon dark creatures from a cemetery that was well-warded against dark magics. Their best guess at this point is that the wards there only extended down to the level of the coffins, but not further below. With the tunnels, Dribbage was able to create a gate to the Ynfernael realm outside the reach of the wards. The abbot suspects that Dribbage then went up into the coffins from below to desecrate the remains. With enough desecration, the wards disappeared completely, and the fiends were able to come up to the surface. It may take weeks or even months to see the extent of the damage he caused, but it's possible his tunnels extend throughout the graveyard, and that he desecrated every single grave in a way that would neutralize Saint Durvin's blessings."
She takes a deep breath and looks to you all. "That's quite a mouthful. Is there anything else that doesn't make sense to you? I can do my best to explain what was going on..."
She pauses. "One piece of the puzzle that the clerics haven't figured out yet is why Dribbage wasn't able to control what he summoned. He claims he needed a spell in some book in his study, but they couldn't find any trace of that book when they checked the place." She regards Hildar. "Maybe it's not that important for them to find out. But if you know something and think they should know, please speak to them."