Character creation

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Nov 29, 2019 2:14 am
^^ Slay the ugly dinosaurs! For the Emperor!

made those adjustments and took Unrelenting Devastation

(this is my first time attempt to play this system, thanks for the help)
Nov 29, 2019 3:00 am
Banshionna says:
^^ Slay the ugly dinosaurs! For the Emperor!

made those adjustments and took Unrelenting Devastation

(this is my first time attempt to play this system, thanks for the help)
Its not the easiest system, many little details to consider but I do enjoy the hidden depth that comes out of it once you get used to it. After a few ranks, you really start to feel the skills and impossible accomplishments that only a Space Marine can achieve ;)

Don't forget to update the Toughness bonus in the armour section also!

Brother Kenshen, the Storm Warden Devastator, is approved and on his way to Watch Fortress Erioch
Nov 29, 2019 5:13 am
TheVagrant says:
You can add a +2 to SB for a total of 10 due to the +20 bonus included in the power armour and correct the updated other bonuses of AG and INt.

Correct the updated TB in the armor section and transfer your character wounds and fate total to the sheet.

And thats all, you'll be good to go!
I think everything should be squared up.
Nov 29, 2019 5:50 am
Brother Petrix is approved and will soon be on his way to Watch Fortress Erioch

Any reason you did not choose Tactics (Recon and stealth)? It seemed more fitting with your answers.
Nov 29, 2019 12:19 pm
Le sigh.

I get one Tactics for free from basic training. My next access to a Tactics (Any) Comes at Rank 3 from General Space Marine. The Raven Guard chapter advance includes Tactics (Recon and Stealth) for very, very cheap, and available at Rank 1. I intend to make it my first post-launch purchase.

The combination of both of them will really encompass Petrixs' M.O. of implacable, irresistable, unpredictable offense - siege breaking, assassination, surgical strikes, etc...
Nov 29, 2019 3:50 pm
Oooooh, together, we shall have tactics for ALLLLL

(currently, i have defensive doctrine tactics i think)
Nov 29, 2019 4:32 pm
@GreyGriffin make perfect sense.

The advance system of this book has sometimes to much rigidity that they removed in the subsequent books(black crusade and Dark Heresy 2) So I am open to allow a bit more flexibility in advance purchase as long as they make sense
Nov 29, 2019 6:19 pm
@Qralloq Think you'll be ready by tomorrow?
Nov 30, 2019 7:34 pm
TheVagrant says:
Qralloq says:
I think I just need to migrate skills to the skill template provided, and choose a second demeanor, but otherwise I think I'm done.
Add dodge and intimidate as trained in the skill list

Choose a tactic group

And get your personal demeanour, and you'll be good to go
Sheet is updated.
Nov 30, 2019 7:47 pm
Brother Cloten is approved and on his way to Watch Fortress Erioch
Mar 21, 2020 12:03 am
Hello everyone! Excited to be on board and familiar with the rules, even if I never got to actually play. Will take some time to read all these threads and get an idea of the characters and story before I start making my character.
Mar 21, 2020 12:04 am
Great to see you join us, DarK_RaideR!
Mar 21, 2020 12:17 am
Welcome! Things have slowed down quite a bit after the first series of battle but there are plenty of ennemies left to fight ;)

Don't hesitate to ask any questions!
Mar 21, 2020 11:25 pm
I'm looking at an Iron Hands character, probably Tech-Marine as the group seems to lack a tech expert and it fits that particular chapter, otherwise Devastator or maybe Tactical even. Should I roll here for attributes?
Mar 22, 2020 12:15 am
Yup, you can roll here
Mar 22, 2020 10:53 am
Rolling...

Alright, so with the Chapter +5 to WS and T, I'm getting
WS 38
BS 44
S 40
T 42
Ag 41
Int 41
Per 45
WP 48
Fel 39
Wounds 21
Fate Points 5

I'm pretty happy with these, won't take a reroll or stat swap. Found a nice fillable pdf to continue with character creation, I'll wrap this up, transfer it to the custom sheet and submit.
Update: Character submitted, with just a few things left to cover. Mainly gotta spend the starting 1.000 XP and write down the armor/weapon numbers. Quick question, despite having the techmarine implants and an iron hand due to the chapter (on top of the Steel over Flesh primarch's curse) he does not gain the Flesh Is Weak talent for free since it's not explicitly stated in the character creation info, correct? XP has to be spent to gain that, if I'm reading this right.
Last edited March 22, 2020 11:49 am

Rolls

WS - (2d10)

(35) = 8

BS - (2d10)

(45) = 9

S - (2d10)

(28) = 10

T - (2d10)

(16) = 7

Ag - (2d10)

(38) = 11

Int - (2d10)

(56) = 11

Per - (2d10)

(87) = 15

WP - (2d10)

(108) = 18

Fel - (2d10)

(81) = 9

Wounds - (1d5)

(3) = 3

Fate Points - (1d10)

(10) = 10

Mar 22, 2020 9:33 pm
You are right that The flesh is weak talent need to be bought with exp independently from all the cybernetics one may have.

I believe your next step is choosing between the Core rulebook or the Rites of battles armor history roll.
Mar 22, 2020 10:28 pm
Thanks for the clarification. I've already rolled for armor history and got Cower Not Before The Enemy. This should be fun.
Mar 28, 2020 9:03 pm
@Dark_Raider Can you include a list of your exp expenditure at the bottom of your sheet? It would make advancement easier to follow.

Also, you mentioned Flesh is Weak for 800xp in a earlier post, I notice that Iron Hands Chapter advance include the Flesh is weak for 500xp. Make sure you take the least expensive one ;)
Mar 28, 2020 9:56 pm
Making a Librarian, starting with some rolls

I'll go Ultramarine, add +5 to BS and Int, and go from there.
Last edited March 28, 2020 10:04 pm

Rolls

WS, BS, S, T, AG - (2d10+30, 2d10+30, 2d10+30, 2d10+30, 2d10+30)

2d10+30 : (16) + 30 = 37

2d10+30 : (16) + 30 = 37

2d10+30 : (95) + 30 = 44

2d10+30 : (67) + 30 = 43

2d10+30 : (26) + 30 = 38

INT, PER, WP, FEL - (2d10+30, 2d10+30, 2d10+30, 2d10+30)

2d10+30 : (31) + 30 = 34

2d10+30 : (96) + 30 = 45

2d10+30 : (88) + 30 = 46

2d10+30 : (105) + 30 = 45

Reroll Int - (2d10+30)

(79) + 30 = 46

Wounds - (1d5+18)

(3) + 18 = 21

Fate - (1d10)

(6) = 6

Past Events - (1d5)

(4) = 4

Power Armory History - (1d10)

(4) = 4

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