[OOC] General Discussion

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Jun 14, 2020 10:05 am
I'd like to think that the range powers of three classes are integral to Shadowrun's flavour.

1. Mages using astral projection: how far can they see and go
2. Hackers on the Matrix: how much can they penetrate, what info can they get
3. Riggers with drones: how much can they surveil and attack

This determines whether both protagonists and antagonists constantly need astral wards, matrix firewalls, and drone defences to remain hidden and keep secrets, or whether the sprawl is a place where everyone can uncover everything, given time.

Thanks for the thought, post coming!
Jun 17, 2020 3:48 pm
Belatedly, sorry, I think that Eunbyeol translated over fairly well. Then again, she's an adept, so her skill set was pretty focused to begin with.

I have been more inactive of late, and I apologize. When work is going well, there's literally nothing to do, but these past two weeks have been even busier than I am when I have problems. I need to get back into the flow of things, but I'm not sure how my character can help find the people we're supposed to be looking for.
Last edited June 17, 2020 3:55 pm
Jun 18, 2020 11:09 pm
Roger that Falconloft, truth is, on PbP, I think we're all used to seeing players and GMs go through periods of busyness and lulls. Thanks for letting me know about your schedule. On my end, I will always keep the flow going for different players with different pace.

Let me put up a post for Eunbyeol and Jack to do two things, give you a fresh lead, and combine a thread.
Jun 21, 2020 10:13 am
Hi everyone, it is with regret that I've come to this decision, I think it's time to wind up this game. We started this last December, and gave it a good 6 month run, and even survived a system change. However, a few factors contribute to what collectively makes this game hard to maintain:

1. We've lost a couple of players over time. With runekyndig pulling out as well, that makes 5 so far. Thanks Kaejae and Machiabelly for joining us recently, my apologies that we haven't given your threads sufficient momentum to integrate them into the main overall plot. That leaves Vagrant, Deadpool and Falconloft from my original players still going strong.

2. Different pace of the different players. I think most of us have no issue whether a GP game is a fast or a slow one, since it entirely depends on player schedule and commitment. Unfortunately for this game, the schedules of the different players have never really aligned, so with different people away at different times, it's been hard to maintain a coherent narrative. Special shout out to Vagrant for being the most steadfast in keeping a regular pace throughout, impressive!

3. Possible challenges with a semi-sandbox for cyberpunk and using individual threads. We discussed this before, and this one's on me for not being able to pull it together.

All said, thanks again everyone, most of all for the investment in time and in putting yourself into a character. For that I'm always deeply appreciative. I share a number of games with all of you, so I'll see Vagrant back in our Urban Shadows game, Runekyndig, Deadpool and Falconloft in my own Dark Sun campaign, and Machiabelly in Kaejae's Cypher game.

If you want to give me any feedback, positive or negative, fire away here or in pm. I'm listening and learning. And likely to still be joining and starting up future games in GP!
Jun 21, 2020 1:22 pm
I believe the project was simply too ambitious for the pbp format.

In the time I've been on this site, most game I ve applied too have failed or never started. Those that did usually had a low count of active players. Some level of simplifying and streamlining seem to also be a factor, especially at the beginning. As someone who prefer complex stories and systems, finding the right balance can be a struggle.

In any case, thank you for your time and hard work on this game. Particularly on listening when I had issues.

Better luck on your next game!
Jun 21, 2020 7:03 pm
Thank you for your effort. We will see each other in other worlds.
Jun 22, 2020 1:11 pm
Thanks for the game Bedzone. Even if it was short lived I really had fun. Thanks for the opportunity to try Shadowrun's last edition. If it wasn't for the pandemic, I'd probably be playing at home right now. I really like your dming style, so I'm happy to say we'll continue playing over the sands of Athas !!
Jun 22, 2020 4:31 pm
Thanks for running it Bed, and no hard feelings. It's always best to end a game cleanly if its not working, I think.

I am going to go ahead and pull Eunbyeol so I don't get that random weirdness.
Last edited June 22, 2020 4:32 pm
Jun 23, 2020 1:23 pm
Alright, thanks again everyone. I'll close up here after Kaejae pops in, just making sure everyone has had a chance to see this.

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