Name: Lurk Shadewalker
Archetype: The Tough
Concept: Angsty Human warrior of an Overlord
Level; Next level:
Statistics: Physique 15(P) , Agility 12(P), Willpower 11, Intellect 10
Recovery roll: 1d6+2
Vitality: 17/17; Sanity: 10/10; Luck: 4; Creds: 2
Equipment:
1 medium laser blade, 1 medium suit of armour, 1 small knife.
Other details: Is 22 years old. Has parents that are aliens that look like humanoid lizards. Has secret desires of freedom.
Complication: "It is my Duty to return home in service to my Overlord as long as I'm still alive."
Special Abilities:
● Too Tough to Die: Once per adventure, upon reaching 0 Vitality, The Tough immediately regains
1d6 + Level Vitality points. This represents the character’s strong resilience and unfaltering
determination.
● Feel the Pain: No one strikes as hard as The Tough. All melee damage inflicted by the character
is increased by 1 (so if the weapon’s normal damage is 1d6, The Tough would cause 1d6+1
points of damage when using that weapon).
● I Can Take 'Em All: The Tough knows how to take advantage of their superior combat prowess.
The character can make a number of extra attacks per round equal to the difference between
their Level and the highest number of HD possessed by an opponent in close range
● That’s my Favorite: The Tough chooses one particular type of melee weapon as their favorite.
When using weapons of that type, the character rolls a Positive Die when attacking.
Backstory:
"My name is Lurk Shadewalker. I am a warrior in training for the local overlord named Seeth. I am a human raised by cunning Reptilian alien parents, who have led me to down a path of desiring to rise in power and rank under the overlord's sorcerous rule. One day, my colleague decided to betray me, which eventually landed me in Skull Prison. I'm bidding my time to find a way to escape... "
Last edited February 4, 2020 12:35 pm