The Oozing Temple (3rd level)

load previous
Feb 7, 2020 9:28 pm
Duren draws another arrow and releases at the remaining ooze trying to stay out of its range.

Rolls

bow attack on ooze 2, damage - (1d20+5, 1d8)

1d20+5 : (19) + 5 = 24

1d8 : (6) = 6

Feb 8, 2020 1:36 am
Andras takes the time and fires another shot hoping to take down the targets. His arrow still flies true and hits a target (presumably)
Last edited February 8, 2020 1:36 am

Rolls

Attack roll - (1d20+7)

(10) + 7 = 17

Damage - (1d8+3)

(7) + 3 = 10

Feb 8, 2020 1:45 pm
Zanzur flings another flaming bolt at the remaining ooze.
Last edited February 8, 2020 1:46 pm

Rolls

Firebolt - (1d20+5, 1d10)

1d20+5 : (4) + 5 = 9

1d10 : (10) = 10

Feb 8, 2020 3:31 pm
Round 2 Summary

The ooze quivers hungrily and lashes out at Corunir, but the rest of the companions bring the monster down, and its mass dissolves into the water on the floor.

Rolls

Ooze vs Corunir - (1d20+3)

(9) + 3 = 12

Feb 8, 2020 3:36 pm
For the second time in as many minutes the party is left to wonder which path to choose - forward into the strange temple, or try to find a way around in the tunnels...
Feb 8, 2020 4:02 pm
"Huzzah!" Corunir exults. "Onward, friends!" the paladin raises his (temporarily) enchanted blade and leads the way into the temple (he gets the direction right this time).
Feb 8, 2020 5:22 pm
Duren shrugs and follows the others keeping his bow ready for the next band of brother oozes.
Feb 8, 2020 11:57 pm
The sound of running water gradually grows louder as the companions head deeper into the temple. The wet walls bear faded murals of swirling, indistinct shapes, but the party finds no more of the gray oozes.

The hallway before them eventually opens to another room. The walls and floor glisten from the light of Andras' torch, and the party sees a floating pile of bones in one corner - floating in the air, that is. Suspended in the air next to the bones is a hammer made of some dark metal. Even a few coins hang in the air nearby, their metal faces cleanly reflecting the torchlight.

The bones and other items shift slightly in the air, and then the companions hear an odd sound... Is someone whistling? It takes a moment for the group to realize that the carefree sound is echoing not in the world, but within their minds.
Feb 10, 2020 6:03 am
"Steady, friends," Corunir exhorts his companions, and whispers a blessing upon them, before warily approaching the floating bones to learn more of their nature.
OOC:
Casting Bless on Zanzur, Ziggy, and Tip.
[ +- ] Bless

Rolls

Arcana or Religion (same modifier) - (1d20-1)

(9) - 1 = 8

Feb 10, 2020 11:20 am
Unice steps closer, following Corunir. She holds sword and crossbow ready, while concentrating on her surroundings. Careful, guys, this doesn't look good.
[ +- ] Divine Sense
Feb 10, 2020 3:46 pm
Tip creeps in a little closer to Corunir and Snakebluff. "Guys, I liked the oozes better." She grips the handles of the whips at her belt tightly.
OOC:
Ive got a Cure Wounds for someone who's feeling ouchy.
Seeing the gravity of Corunir's wounds up close, Tip gives the worst one a deliberate poke, encouraging it to close.

Tip casts Cure Wounds and Corunir gains 9 hp.

Rolls

Cure wounds - (1d8+2)

(7) + 2 = 9

Feb 10, 2020 5:28 pm
Who is in here with us...?Zigurd quietly questions as he looks upon the following treasures and hears the whistling.
Feb 10, 2020 7:19 pm
gardensun says:
OOC:
Ive got a Cure Wounds for someone who's feeling ouchy.
OOC:
Corunir is at 15/28 HP.
Feb 11, 2020 4:20 am
The party's unease grows as every sign points to the room being empty of another soul.

Snakebluff's supernatural sense detects no creatures within the room, though the entire temple reeks with the influence of the Abyss.

Corunir steps forward to examine the bones. A skull visible in the mix proves the origin as humanoid, though of what race he isn't sure... As he approaches, he is suddenly surrounded with thick liquid, as though he has stepped into a vertical pool of mucus.

The whistling stops.
Feb 11, 2020 4:24 am
I say!

As suddenly as he enters the near-invisible gelatinous cube, Corunir finds himself tossed out and to the floor.

What the what? What odd... things you are! The telepathic voice is tinged with curiosity. What are you? How did you get here? Do you have names? The items suspended in the air ripple slightly as if the ooze is squinting at the group. I love names!
Feb 11, 2020 4:47 am
"Corunir the Valiant!" says the paladin proudly, having regained his composure and offering the gelatinous being a salute. "And these are the Brave Companions! Might we ask your name... uh, sir?"
Last edited February 11, 2020 8:49 am
Feb 11, 2020 5:07 am
The cube quivers with delight. The Valiant! My, that's a name indeed! Its mental whistle picks up again for a moment, appropriately awe-inspired. It shivers slightly before answering. My name... I haven't got one at the moment. I suppose I should have one. What would you call me, Corunir the Valiant? Make it a good one! Eagerness floods through the telepathic bond.
Feb 11, 2020 2:31 pm
"Ooblek the... the Astonishing!" Corunir suggests, remembering how he was knocked off his feet.
Feb 11, 2020 3:16 pm
"I am known as Zigurd of the Flametongue Tribe."says the barbarian with a tilt of his head.


"Names are very important. I am sorry that you do not have one... But, I agree with Corunir. That is a fitting name for a creature so majestic as yourself." finishes Zigurd with a genuine smile.

"Friend Ooblek, might you know of the treasures the Brave Companions seek?"
Last edited February 11, 2020 5:50 pm
Feb 11, 2020 5:41 pm
Another voice calls out from the back of the room, "And I am Duren Albercroft, the Wyvernbane."
load next

You do not have permission to post in this thread.