Friar_Tuk says:
Also, we can use advantages to add in beneficial environmental or narrative bits as well. This tends to be underutilized in PbP games (in my experience anyway).
I've found it under used in face to face as well. I think two things work against it:
1) Mechanical benefits are, well, mechanically superior (strain recovery, or granting a boost, helps you in a clearly visible way - better outcomes on future rolls, or the ability to keep churning out special abilities or keep on keeping on)
2) Adding 'narrative' and 'environmental' details is difficult without hooks or guidance. The players that do this, do it very well, and I wouldn't be surprised if it turned out most of them have GMing or improv experience, because a certain degree of comfort and 'unbounded creativity' is necessary to drum something up that is both fitting and feels 'cool' or otherwise like a good use of advantage when compared against strain recovery or boost dice.
Last edited March 28, 2016 4:22 pm