Chapter 2 - The Raiders’ Camp

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Jun 8, 2020 7:38 pm
Kirsk moves to get in front calling a challenge to the kobalds. "Your weakling god will not protect you, feel the wrath of a true god." and he attacks.
OOC:
bonus action to use Champion Challenge, They need an 11 wis save or they can’t move away from me

Rolls

Attack - (1d20+5)

(3) + 5 = 8

Damage - (1d8+3)

(6) + 3 = 9

Jun 8, 2020 7:42 pm
'I have. I threw my spear at him. Just because they are powerful does not mean we must serve them, especially if they destroy our homes.' She studies the cultist in front of her.

'That depends on what you intend to do. If you are going to keep hurting others I cannot permit that.'
Jun 8, 2020 8:13 pm
OOC:
Rolling them wis saves for the kobolds

Edit: Well, damn! All of them will go after Kirsk in their next round - Round 2 starts
Kirsk swings his hammer against one of the kobolds by Zachary, but misses. He gets all of their attentions with his challenge though, all of them turning their draconoid heads towards him.
[ +- ] Order of Combat

Rolls

Kobold by Kel - (1d20-2)

(8) - 2 = 6

Kobold by Kel - (1d20-2)

(11) - 2 = 9

Kobold by Kel - (1d20-2)

(5) - 2 = 3

Kobold by Zachary - (1d20-2)

(1) - 2 = -1

Kobold by Zachary - (1d20-2)

(4) - 2 = 2

Jun 8, 2020 8:20 pm
Octavia, the cultist hesitates for a moment, "Alright, what would you like to know? As far as the location of the camp goes, you’re on the right track. Just follow the path in between the two plateaus and you’ll reach it before too long."
Jun 9, 2020 2:17 am
OOC:
Ouch that was something's, HP 8/18
Pressing the wound above his robes, Zachary holds onto his book to whisper another spell.

This is not as fun as the books used to say... I think one of my lungs is pierced.

Zachary shakes his books, rattling the metal belts around it. This rattling produces a horrible sound, targeting one of the kobolds.

Rolls

Toll the dead damage - (1d8)

(7) = 7

Jun 9, 2020 7:03 am
The familiar toll of the bells reverberate through the cavern and the targeted kobold emits a terrible shriek before dropping dead to the ground
OOC:
4 left
Jun 9, 2020 11:58 am
Trying to shrug off the lacerations from the kobold's daggers, Kel grits her teeth goes for another combo attack, slicing at one with her sword and going for a quick jab at another.

Rolls

Shortsword Attack - (1d20+4, 1d6+2)

1d20+4 : (3) + 4 = 7

1d6+2 : (4) + 2 = 6

Unarmed Strike - (1d20+4, 1d4+2)

1d20+4 : (14) + 4 = 18

1d4+2 : (3) + 2 = 5

Jun 9, 2020 12:54 pm
Kel, your sword whooshes over the head of a ducking kobold, but your jab is hit with enough force that you crush the larynx of another. The three remaining kobolds all rise to the challenge of Kirsk’s and go after him. Kirsk, they all three stab their daggers at you, but you easily sidestep one, brush aside the second dagger with your hammer and the third one bounces off your armour leaving you unscathed.
OOC:
Kel, you can get an attack of opportunity on one of them as the two by you have to disengage. To make it fair, the kobold you’re attacking will be the first kobold attacking Kirsk, so if you manage to hit and kill that one then we ignore the first kobold’s attack.

Edit: Not that it matters now really 😅

Rolls

Kobold Vs Kirsk - (1d20+4)

(3) + 4 = 7

Kobold Vs Kirsk - (1d20+4)

(2) + 4 = 6

Kobold Vs Kirsk - (1d20+4)

(14) + 4 = 18

Jun 9, 2020 1:31 pm
Kirsk easily parry’s the blows and swings again with his warhammer.

Rolls

Attack - (1d20+5)

(7) + 5 = 12

Damage - (1d8+3)

(1) + 3 = 4

Jun 9, 2020 2:16 pm
You swing your hammer into the chest of one kobold, but despite looking severely wounded he manages to get to his feet
OOC:
Start of round 3. 3 kobolds left, 1 severely wounded, and Kel also still has an opportunity attack from last round. So let’s just say you get 2 actions in this round
[ +- ] Order of Combat
Jun 9, 2020 2:43 pm
Kel swings at the kobold trying to escape her wrath. Bringing her blade back around, she slashes at one, and then kicks at the other kobold.
OOC:
Attacking all 3.

Rolls

Aoo shortsword attack - (1d20+4, 1d6+2)

1d20+4 : (17) + 4 = 21

1d6+2 : (3) + 2 = 5

Shortsword attack - (1d20+4, 1d6+2)

1d20+4 : (17) + 4 = 21

1d6+2 : (4) + 2 = 6

Unarmed Strike - (1d20+4, 1d6+2)

1d20+4 : (16) + 4 = 20

1d6+2 : (2) + 2 = 4

Jun 9, 2020 3:33 pm
Not for the first time, Kel whirls around as a living instrument of death and slashes deep and fast into the chests of two of the kobolds and hits the last one with a vicious thrust kick straight to its face. When the dust settles, all the kobolds are dead.
Jun 9, 2020 3:44 pm
Kirsk lowers his warhamer and nods toward Kel "Well done indeed. I'm going to search through the bodies to see if they have anything that may help us get into the camp, anyone care to help?" Kirsk then searches through the kobolds.
OOC:
I rolled using investigation, if its a perception add 2, I've had different DM's use the skills interchangeably

Rolls

Investigation - (1d20+1)

(9) + 1 = 10

Jun 9, 2020 3:54 pm
OOC:
That was amazing! Well done Dark.
Jun 9, 2020 6:06 pm
Kirsk, you search the kobolds and you find a burlap sack. It contains items that were clearly looted from Greenest, some pewter plates, a silver serving tray and a nice wooden carving of Chauntea that you recognise as being from the temple. They don’t seem to have anything that could be particularly helpful as far as infiltrating the camp.
OOC:
I’ll just be up front and say that they don’t have anything else, an investigation check of 10 was enough
Jun 9, 2020 7:09 pm
OOC:
Thanks, guys!
Kel takes a few deep breaths to ease the adrenaline out of her system. She flicks some of the blood from her blade before sliding it back in its sheath, intent on cleaning it fully later.

"I suppose we should return those," Kel says, looking at the bandits' bounty. "When we head back to Greenest, of course."
Jun 9, 2020 11:36 pm
'Why are you gathering treasure? Where is your next target? How many of you are there? Those all might be a good start.
Jun 10, 2020 2:08 am
Kirsk nodded his head, "Perhaps this will give some closure and peace to the town. We should stash it somewhere so that we can return it. Both of you come here for a moment, you are both wounded. May Bahamut heal your wounds." Kirsk touches them both in turn, healing some of their wounds. "Now, Let's go find Octavia and see what she has learned."
OOC:
Casting cure wounds on both of them... Sorry Kel, take 2hp
Spells: 1/3
Last edited June 10, 2020 2:09 am

Rolls

Cure wounds on Kel - (1d8+1)

(1) + 1 = 2

Cure wounds on Zachary - (1d8+1)

(8) + 1 = 9

Jun 10, 2020 5:56 am
The cultist stares coldly at you, Octavia, "We’re assembling a hoard to honour Tiamat, the great dragon queen. We were told to collect anything of real value, silver, gold, gems, anything a dragon might desire. Nothing to keep for ourselves. I don’t know our next target, Greenest was the biggest place that we’ve hit so far. Personally I think we’ve exhausted our options in Greenfields.

There’s probably around 100 of those little cretins, the kobolds, and maybe another 100 cultists and mercenaries...certainly more than you guys can handle."


He looks at you for a second, the gears in his mind churning, "I’m gonna show a little good faith here, hoping that you’ll return the favour. Whenever we do a raid, we always leave a rearguard in case some of the villagers or town folk get cute and try to follow us. I haven’t encountered it yet, but about a mile further ahead there are rocky bluffs on either side of the path. Ideal for an ambush. You can move up onto the plateau over there and move around that area without any issue, and then just make it down to the path again afterwards...or you can ambush yourselves, what do I care...but I don’t know how big the rearguard is"

As he finishes telling you this, you see Kirsk, Kel and Zachary squeeze back out from the crevice.
Jun 10, 2020 2:53 pm
While walking outside, Zachary smiles and speaks to Kirsk.

Thanks for the healing Kirsk, that was some good healing. Reminds me of my family clinic. I hope that when this is over, you all stop by during your adventures

Smiling kindly, Zach walks towards Octavia.
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