Chapter 2 - The Raiders’ Camp
PC
Cultists
PC
PC
PC
Rolls
Kirsk - (1d20)
(1) = 1
Octavia - (1d20+2)
(3) + 2 = 5
Kel - (1d20+2)
(16) + 2 = 18
Zachary - (1d20+1)
(6) + 1 = 7
Cultists - (1d20+1)
(10) + 1 = 11
Kobolds - (1d20+2)
(17) + 2 = 19
Kobold Vs Octavia - (1d20+4)
(5) + 4 = 9
Kobold Vs Octavia (advantage) - (1d20+4)
(10) + 4 = 14
Kobold Vs Octavia - (1d20+4)
(17) + 4 = 21
Kobold Vs Octavia (advantage) - (1d20+4)
(18) + 4 = 22
Kobold Vs Octavia - (1d20+4)
(19) + 4 = 23
Kobold Vs Octavia (advantage) - (1d20+4)
(12) + 4 = 16
Damage to Octavia - (2d4+4)
(42) + 4 = 10
If she sees the others she gives a simple yelled message out. 'Get them all out. I'll cover' The slaves would get out, even if she didn't
Rolls
Spear Throw - (1d20+6, 1d6+4)
1d20+6 : (6) + 6 = 12
1d6+4 : (5) + 4 = 9
Spiritual Weapon - (1d20+5, 1d8+3)
1d20+5 : (15) + 5 = 20
1d8+3 : (5) + 3 = 8
You see five of the cultists start to run towards you with the other five staying behind to restrain the prisoners.
Leosin looks at you Kel, "Your friend is in danger. We must help.". He scales expertly down from the cliffs with astonishing speed for someone who just a minute ago appeared quite hurt. As he reaches the ground he full on sprints towards the cultists charging against Octavia.
PC
Leosin
Cultists
PC
PC
PC
Rolls
Leosin - (1d20+3)
(15) + 3 = 18
Secret Roll
Secret Roll
Rolls
Survival - (1d20+1)
(15) + 1 = 16
She rushes after him, her sword at the ready.
Zachary mumbles an incantation and casts a second level sleep on the cultists by the prisoners. 3 of them fall to the ground asleep and releases their prisoners who blindly starts to run out of the camp.
Rolls
Sleep to cultists - (7d8)
(1473168) = 30
Apparently it isn't.
Rolls
Acrobatics - (1d20+4)
(1) + 4 = 5
Rolls
Damage to Kel - (2d6)
(42) = 6
The three cultist not stunned goes on the attack. Two of them goes against Octavia, the last one defends himself against Leosin. The two against Octavia stabs deeply into her. The last one swings and misses against Leosin.
Rolls
Leosin Vs Cultist - (1d20+5)
(17) + 5 = 22
Leosin Vs Cultist - (1d20+5)
(2) + 5 = 7
Leosin Vs Cultist - (1d20+5)
(15) + 5 = 20
Damage to cultist 1 - (1d8+3)
(1) + 3 = 4
Damage to cultist 2 - (1d8+3)
(1) + 3 = 4
Cultist 1 CON save - (1d20)
(3) = 3
Cultist 2 CON save - (1d20)
(12) = 12
Cultist Vs Octavia - (1d20+3)
(18) + 3 = 21
Cultist Vs Octavia - (1d20+3)
(18) + 3 = 21
Cultist Vs Leosin - (1d20+3)
(3) + 3 = 6
Damage to Octavia - (2d6+2)
(65) + 2 = 13
I'm going to roll luck checks every round btw, with advantage due to Kirsk's distraction. DC 5 on the first roll.
Rolls
Luck check - (1d20)
(14) = 14
Luck check (advantage) - (1d20)
(2) = 2
Rolls
Turn the Tide - (1d6+1)
(3) + 1 = 4
Rolls
Shortsword Attack - (1d20+4, 1d6+2)
1d20+4 : (6) + 4 = 10
1d6+2 : (2) + 2 = 4