
Narrator
Bonepipe is too busy rowing the RAFT OF CHAMPINS to pay too much attention to his surroundings, which quite nearly causes him to run directly into a glacier just barely peeking out of the water.
OOC:
I'm going to withhold the complication for now, since, potentially, Teo might alert Bonepipe with Aid to give him the +1. If he doesn't get the Aid, the complication will be something you notice a little later, that way things can keep moving!
After some effort,
Bonepipe pulls up to the side of the ship, which is half-tilted into the water.
OOC:
Bonepipe can mark XP for the failed Discern Realities!
Byron, meanwhile, is keeping an eye out for anything unusual, and gasps when she realizes that one of these glaciers has an
eye.
OOC:
The Discern Realities question I think is best answered here:
What here is not what it appears to be?Fortunately, it's not a
moving one - but what the group had mistaken for glaciers appears to instead be the frozen corpse of another giant ice-fish. What's even more surprising is that it doesn't even seem to be the same one they fought before. It's entire body is solid ice, its head and tail curled around the wrecked ship.
Mance, through his monoscope, can see the name of the ship painted on the side -
The Flying Remorhaz - but the name doesn't ring any bells with him. He'll have to remember to look that up later.
The red bird doesn't say anything to Teo, but instead looks down toward the trapdoor leading to be lower deck of the ship.
OOC:
So, the only things Aid will assist with is Bonepipe's Defy Danger roll - bumping it from a 9 to a 10. However, if Teo keeps it as a Discern Realities roll, he would discover the answer to 3 out of of the following questions (leaving out the one Byron got):
What happened here recently?
What is about to happen?
What should I be on the lookout for?
What here is useful or valuable to me?
Who’s really in control here?