Init | Init Mod | Name | HP | AC | Temp HP | Str/Dex/Con/Int/Wis/Cha Saves | Speed | Status | |
- | +2 | Bobby | 226/226 | 21 | 0/0 | +15/+2/+13/+1/-1/0 | 40 ft | - | |
- | +5 | Diana | 206/206 | 19 | 0/0 | +2/+5/+5/0/+4/0 | 55 ft | - | |
16 | +3 | Eric | 264/264 | 28 | 0/0 | +11/0/+11/0/0/0 | 30 ft | - | |
22 | +5 | Hank | 184/184 | 20 | 0/0 | +6/+5/+9/+5/0/0 | 30 ft | - | |
- | +2 | Presto | 142/142 | 17 | 0/0 | -1/+8/+9/+11/+1/0 | 30 ft | - | |
11 | +10 | Sheila | 103/103 | 20 | 0/0 | +1/+12/+1/+12/+8/+2 | 30 ft | Invisible |
Since the bad guys are surprised, you all can act first.
I've used your base init scores so far and will update once you roll.
Is that placement OK? Also make sure your stats above are correct.
Use the grid coordinates to indicate which bad guy you're going for.
The 1 next on Sheila's pic indicates there's an effect active on her, in this case her being invisible.