Game: Grab yourself a seat, friend.

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Jul 16, 2017 7:39 pm
Wary of hitting his ally, the fire bolt slams into the ground next to the rat king.
OOC:
Béke, are you running up next to him or just close to him? You're currently only 45/50 feet away, 15/20 after your normal movement.
Jul 16, 2017 8:33 pm
OOC:
I want to get right up next to him.
Jul 16, 2017 8:35 pm
OOC:
Noted.

Izen, you're up with advantage for melee prone.
Jul 26, 2017 6:48 am
Izen strides forward, hoisting the hammer you all helped acquire above his head before bringing it down...right atop the right kings chest. The rat king lets out a heavy heave before clawing and biting at Solus. Distracted from avoiding the bite, Solus feels the rat king squirm out of his grasp.
OOC:
Solus, you can still make a Str check to try and hold him; to speed things up, since I rolled the highest I could, I typed it as if he did escape. If you do manage to hold him, ignore the AoO offered below.

Béke, Izen, Solus, Allister you can make an AoO.

Top of the round.

Rolls

Attack/Damage - (1d20+5, 1d20+5, 1d8+3)

1d20+5 : (10) + 5 = 15

1d20+5 : (7) + 5 = 12

1d8+3 : (5) + 3 = 8

Grapple escape - (1d20+2)

(20) + 2 = 22

Bite - (1d20+4, 1d4+2)

1d20+4 : (4) + 4 = 8

1d4+2 : (3) + 2 = 5

Jul 26, 2017 12:59 pm
OOC:
My max str check (with a nat 20) is 19... You escape ! I'm actually surprised I held you that long.
...added a d20 for advantage (if applicable) since we are 3 around him and I assume a few of us must be flanking him...
Solus barely escapes the bite and responds with a round-house kick, hoping to connect it to his head...
Last edited July 26, 2017 8:25 pm

Rolls

Attack of Opportunity (with advantage?) - (1d20+6, 1d20+6, 1d4+4)

1d20+6 : (2) + 6 = 8

1d20+6 : (17) + 6 = 23

1d4+4 : (3) + 4 = 7

Jul 26, 2017 7:24 pm
Seeing that normal weapons aren't much use on the Rat King Elnorath tries to throw another ball of fire at the creature whilst closing the distance to him.
OOC:
Action to do Firebolt Cantrip, using my Move to get 30 feet closer to him

Rolls

Firebolt attack, damage - (1d20+3, 1d10)

1d20+3 : (15) + 3 = 18

1d10 : (1) = 1

Jul 26, 2017 7:31 pm
Silene moves to stay in range of the Rat King, though opts not to get any closer than she has to. Instead, she summons another miniature fireball and lobs it at her target.

Rolls

Produce Flame vs Rat King, Fire Damage - (1d20+6, 1d8)

1d20+6 : (10) + 6 = 16

1d8 : (1) = 1

Jul 26, 2017 8:29 pm
Knowing that his chances to succeed and his attacks have almost no effects, Solus tries to sweep the Rat Kings legs from Under him.
OOC:
shove action

Rolls

shove - (1d20-1)

(15) - 1 = 14

Jul 26, 2017 10:37 pm
As Solus shoves the Rat King, Béke chants a few words, causing a whip of thorns to emerge from her hand. Lashing it out towards the enemy she'll attempt to drag him right before her.
OOC:
Casting Time: 1 action
Range: 30 feet
Components: V, S, M (the stem of a plant with thorns)
You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if the creature is Large or smaller, you pull the creature up to 10 feet closer to you.

Rolls

Melee Spell Attack, Damage - (1d20+5, 1d6)

1d20+5 : (17) + 5 = 22

1d6 : (5) = 5

Advantage Roll - (1d20+5)

(10) + 5 = 15

Jul 27, 2017 12:09 am
OOC:
Rat king is prone, feel free to try for a crit Béke.
As the rat king flees Solus' kick brushes off his arm, doing nothing. Elnorath's firebolt and Silene's flame graze off the rat king's shoulder, giving him a small burn. Solus sticking with what works, rushes forward and shoves the rat king to the ground, belly first. Shortly after, Béke lashes forward with a thorned whip, it wraps around the rat kings neck and pulls him onto back.

You all her a resounding crack, as the rat kings body falls limp as it gets dragged towards Béke.
OOC:
Combat over.

Rolls

shove contest - (1d20+2)

(1) + 2 = 3

Jul 27, 2017 12:31 am
OOC:
Added another roll above.
Jul 27, 2017 4:15 am
As the rat king is being dragged along, Allister seizes the opportunity and leaps towards him with both swords raised high above his head and slams them both down, in an attempt to cut the large creature across it's midsection.

Rolls

Attack Roll - (1d20+5)

(5) + 5 = 10

Dmg Roll (if needed) - (1d6+3)

(6) + 3 = 9

Attack Roll - (1d20+5)

(9) + 5 = 14

Dmg Roll (if needed) - (1d6+3)

(4) + 3 = 7

Jul 27, 2017 7:30 am
Even though lifeless, the swords barely cut through the rat king's flesh.
Jul 27, 2017 2:28 pm
HypCo says:
Even though lifeless, the swords barely cut through the rat king's flesh.
OOC:
Yeah, but at least it cut through. 8-P
Jul 27, 2017 4:16 pm
"Save as much of the body as you can," Silene advises. "It is as much proof as anything else we find here underground."
Jul 27, 2017 4:26 pm
Wait ! Were is that dragon rat ?!
Jul 27, 2017 4:29 pm
Silene points to the white rat's body on the ground, and the arrow that felled it. "Like, good idea. We can use it as evidence of these crimes against nature."
Jul 27, 2017 5:17 pm
Propped against the wall is a wooden walking cane, carved to resemble a mass of rats tied together by their tails.

The laboratory is littered with specialized alchemical devices and half-finished experiments: glass tubes with monstrous rat-like fetuses suspended in liquid, jars full of pickled organs, anatomical charts for both human and beast, and vats of alchemical liquids. In total, there's about 350 gp worth of alchemical materials that can be used for crafting potions, along with the equipment to do so.

You also find ten empty vials and stoppers, four vials of acid, three potions of healing, and two alchemist's fire.
OOC:
Also, Also, you all can take your 2nd level.
Jul 28, 2017 9:13 am
Elnorath let's the ball of fire he had summoned dissipate as the obvious threat has been dealt with. Leaning down he takes a close look at the walking cane, being careful not to touch it at this stage.
OOC:
Wanting to see if there is anything of note about the cane (magical or otherwise)

Rolls

Perception - (1d20+3)

(14) + 3 = 17

Jul 28, 2017 10:04 am
You definitely get a sense that it is magical and needs attunement.
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