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Chapter 4 - Salar
Investigation - (1d20+4)
( 11 ) + 4 = 15
Ah, yes, my magic has become tricky to funnel without a good instrument in this world. I had actually tried to teleport us all to safety, but instead I ended up on the other side of the collapse on my own. I'm only glad you decided to tunnel in to find me, he says with a smile.
Digging through the gear you find two sticks of hand-made dynamite. No doubt these would have been used to get the job done had the initial attack failed.
You also find some crude and well-worn rapiers and scimitars. Nothing of much value. However in a pack around the waist of the leader you are able to crack open the frozen leather pouch there and 8 gold pieces fall out, along with a small emerald.
The carts seem like each could hold a few occupants, and inside there is a small lever that might activate some sort of movement on the cart. No doubt these might slightly hasten your approach to Salar. As you inspect these Phina has been trying to activate some feature on the mechanical armor she has been riding in. Finally she lines the feet up correctly on the tracks and the feet of the armor seem to click into the tracks. She pulls another lever and large lights shine forward down the tracks through the darkness.
You guys, this is gonna be great, check this out!, she shouts and then pulls another lever and the armor starts to pick up some speed, gliding down the tracks. She pulls another lever and the armor screeches to halt.
She stands with a worried expression as Nix starts playing with levels and cautiously gets into the cart with the curious gnome.
"Ready!" she lies.
Int check? - (1d20+5)
( 14 ) + 5 = 19