OOC:
Iosef's fear decreases
As you head head north you find another hallway which terminates in a dayroom. Along your left are a couple doors that are closed, most interesting is the room before you. Worn old chairs and small tables set with the scattered pieces of simple games lay scattered throughout this room.
A serving hatch in the north wall opens into a darkened space beyond. Vast glass windows dominate the eastern walls, beyond which a jaundiced kaleidoscope swirls hypnotically.
A coppery smell permeates the room, and to the west stands a wall of red.
Sitting in a wheelchair before the eastern bay windows is a wheelchair, upon which sits a slumped form of a body. From beneath the chair runs a stream of blood that trails to the west and culminating in a large vertical pool of liquid that seems to defy gravity.
OOC:
I'll take a will (fear) save vs DC 13 from everyone.
What do you want to investigate in this room, if anything? Please include your map coordinates as to where you go and describe what you do.
Alternatively, you can always turn around and go back the way you came.
[ +- ] Status Tracker
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition
|
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg
|
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None
|
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None
|
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None
|
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
[ +- ] Fear Tracker
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified
|
Axon | x | | | | | | | |
|
Elias | x | | | | | | | |
|
Grim | x | | | | | | | |
|
Iosef | x | | | | | | | |
|
Razhel | x | | | | | | | | |