1.2 - In Search of Sanity - The Dead Don't Dream
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As you step a little further north you find yourself in an area where two hallways meet. A portion of the western hallway has collapsed, blocking it with tons of rubble.
A creature, much like two you previously ran into (one chained in the boiler room, the other a limbless-torso floating in one of the water vats of the laundry room) is clawing and scrabbling at the rubble. Grim, with his keen sight, can see the creature's fingers appear raw, bloody, and stripped of flesh.
The creature does not appear to realize your presence and continues to dig and claw its way into the rubble, hissing and panting sporadically as it does so.
So long as it's still distracted, if you enter a space within 10ft of the creature please make a stealth roll to remain undetected. Otherwise, if you wish to maneuver around it, you can easily do so, but please indicate so in your post should you wish to explore further north. You may, of course, return the way you came as well.
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
"W-what is this thing?" he whispers.
Rolls
Kn: Religion - (1d20+6)
(1) + 6 = 7
Will Save vs Fear - (1d20+6)
(3) + 6 = 9
Rolls
Fear save - (1d20+13)
(20) + 13 = 33
Rolls
Will save - (1d20+10)
(16) + 10 = 26
Rolls
WIS save (Fear) - (1d20+7)
(11) + 7 = 18
Everyone prepares to strike while the creature continues to claw at the rubble. It seems intent on trying to get through for some reason.
It appears everyone is ready for a fight - you'll have to initiate it at this point. Everyone please do the following with your next post:
- Roll initiative
- Advise what map coordinates you end your surprise round action on
- Post your action for a surprise round. As a reminder, a surprise round allows only one standard action OR one move action, not both.
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | Spooked - 2mins |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
Rolls
Initiative - (1d20+1)
(20) + 1 = 21
At his summons, a familiar rift into the outer dark opened over the undead and released
Rolls
Init to win it! - (1d20+3)
(10) + 3 = 13
Black Motes cold damage - (1d4+1)
(1) + 1 = 2
Fire crossbow (in turn)
Well, those are some pathetic rolls.
Rolls
Initiative - (1d20+2)
(2) + 2 = 4
Crossbow attack - (1d20+3)
(2) + 3 = 5
Damage - (1d8)
(7) = 7
Elias moves up to the creature and swings his sword in a swift and strong attack.
Rolls
Attack - (1d20+5)
(2) + 5 = 7
Damage - (1d8+4)
(6) + 4 = 10
Rolls
Initiative - (1d20+5)
(3) + 5 = 8
Lt. crossbow attack - (1d20+6)
(6) + 6 = 12
Damage - (1d8+1)
(5) + 1 = 6
Axon calls down a stream of icy motes upon the creature just as Elias closes upon it. None of the small meteorites appear to make contact with the creature, in spite of it being caught unawares - pure luck on its part. It's attention has nonetheless been captured.
**Round 1 Begins**
-Elias Attacks w/ result of 7 (leaving him with a move action if he'd like)
-Razhel attacks w/ result of 12 (@RageRed - studied target requires a move action - why don't we say that was your one action during the surprise round, then you move and attack during round 1? This would keep your attack results, but you won't have any actions left for round 1 - please let me know if this works for you.)
Iosef (21)
Axon (13)
Elias (13)
Razhel (8)
Ghoul (7)
Grim (4)
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | Spooked - 2mins |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
Rolls
Initiative: Ghould, Elias - (1d20+2, 1d20+0)
1d20+2 : (5) + 2 = 7
1d20+0 : (13) = 13
Ghoul Ref save vs dc 15 - (1d20+2)
(15) + 2 = 17
Rolls
Black Motes cold damage - (1d4+1)
(3) + 1 = 4
Rolls
Attack - (1d20+3)
(7) + 3 = 10
Damage - (1d8+1)
(3) + 1 = 4
Iosef looses a bolt at the creature but it sails harmlessly into the rubble nearby. As it wheels around, he tries to catch a better look at it. "This creature - it's a ghoul! We must be wary, lest it paralyze us all!"
The monsterous humanoid, similar to the ones you saw in the west wing of the Asylum but this time unfettered, bites at Elias, then rakes at him with its claws. Each of its strikes fails to find purchase, however, and Elias remains unharmed.
**Round 2**
Iosef (21)
Axon (13)
Elias (13)
Razhel (8)
Ghoul (7), AC 14
Grim (4)
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg |
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | Spooked - 2mins |
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |
Rolls
Iosef Attack and Damage - (1d20-4, 1d8)
1d20-4 : (11) - 4 = 7
1d8 : (4) = 4
Iosef Kn: Religion - (1d20+6)
(11) + 6 = 17
Enemy Bite, Claw, Claw vs AC 19 - (1d20+3, 1d20+3, 1d20+3)
1d20+3 : (6) + 3 = 9
1d20+3 : (3) + 3 = 6
1d20+3 : (2) + 3 = 5
Rolls
Lt. crossbow attack - (1d20+7)
(1) + 7 = 8
Damage - (1d8+1)
(6) + 1 = 7