S1 E1 "Pilot" (RP)
They are under fay influence. Traditionally iron is the bane of the fay, that is why I have iron filings in a handfull of shotgun shells. Here!
Jemma takes out 2 shells with iron filings and passes them to Chief Sarah Sweeney
A shot shopped the woman from blasting me with fay magic, and I expect it will stop him as well.
They are looking for something. A manor house I believe. Its a place that the forest engulfed years past and this notebook should give us some clues to its location.
Sarah, you have the amulet? Found at the crash site and starved of power, but other than that I don't know yet.
A lot have happened very quickly
She takes out her phone and, without going through the multitude of messages that have flooded her phone, calls Tara's number. She's muttering something to herself, but it's in Czech, so the others don't understand what she's saying.
She grips the wheel. "I'm not used to highspeed driving, O.K.?!"
🌕
Back at the brewery we get a shot of an anxious looking Tara, in the tap room on her laptop.
"Jesus, Tereza! What the hell is happening," she asks in panic. "I'm at the brewery, with the guys."
"I'm getting paid for this right? I told Caroline I'm sick..."
Her head snaps up as she suddenly spots an unaware car heading out into the intersection right ahead of Sweeney, cutting them off and risking a nasty accident. "Sweeney! Car!" she shouts, hoping she spotted it in time for the police officer to react to it.
Rolls
+Notice - (1D4, 1D6, RA)
1D4 : (3) = 3
1D6 : (64) = 10
🌕
At the Brewery Tara puts Tereza on speaker phone.
"I've got Wesley here, and he's got all the books he could grab last second, on fey; bindings, wardings, banishment, history--you name it."
🌕
At the empty lot Caroline's battle continues.
He then stumbles back as her vines smash into him with a thunderclap whip. He's shaken by the counter-attack, and offended by her mention of his snatched memories.
"How DARE you! That's private," he shouts.
The camera shot goes wide and we see the police cruiser moving at high speed toward the empty lot.
She hits the accelerator and the car smashes the curb, jumping the vehicle into the snowy lot. The cruiser spins and comes to a stop a dozen meters from Braddock and Caroline.
Braddock is taking an action now. After him, You all can go in any order--first post first come (Or OOC decide if you like 😄; just follow the narrative you build for each other...
Deck Draws
Rolls
Witch's Flame (Bolt) - (1d12, 1d6, RA)
1d12 : (4) = 4
1d6 : (5) = 5
Bolt Dmg - (2d6, RA)
(364) = 13
As the car slides into the lot the smart collected Caroline is not in sight. The right sleeve of her jacket and shirt is just shreds at this point, revealing the complex tattoo on her arm, the vines currently writhing across her skin fuelled by magic. The rest of her is dishevelled from running around, trying to get the good angles on Braddock.
Instead of her usual upright straight posture, she slightly crouched, panting slight as her eyes her locked on Braddock. There is still a smug look on her face however, confident she's got the upper hand.
At the sound of the tires squealing along the tarmac she glances toward everyone else, and for a moment relief, then worry crosses across her face.
'Guys be careful he's..'' Her shout is cut off by the lights smashing into her, prompting a cry of pain as she drops to the snow laden ground.
She tries to fight through the pain and lets out a groan as she tries to push to her feet, getting to her knees before spotting a red drop on the snow. Then another appears, and another as she becomes aware of liquid and the taste of iron in her mouth. She brings a shaky hand up to her mouth and pulls it away again, although she already knows to expect blood. Not good. With the pain and the blood.. something inside was damaged. Bad. But she couldn't let that stop her. Not now, not with the others now in danger.
She doesn't speak, just lets out a strangled cry and she tries to lash out with vines still on the ground. She had to make him focus on her, give the others a chance. The others will seeing the writhing tattoos start to peel off her skin and start to head towards Braddock before withering and shrink back onto her arm as she fails to summon them through the pain.
As her spell fails her expression changes to one of fear.
Rolls
Spirit - (1d8, 1d6, RA)
1d8 : (4) = 4
1d6 : (1) = 1
Spellcasting - (1d8, 1d6, RA)
1d8 : (3) = 3
1d6 : (4) = 4
Damage - (2d6, RA)
(22) = 4
He widens his stance as he watches the cruiser skidding to a stop.
Seeing the shot hit him in the chest she cant help her self. ...And this is your fist lesson of, "Welcome to the twenty-first sentry"
Rolls
Pump Action Shotgun (fay killers at short range) - Attack Roll - (1d4+2, 1d6, RA)
1d4+2 : (2) + 2 = 4
1d6 : (64) = 10
Pump Action Shotgun(fay killers at short range) - Damage Roll - (3d6, RA)
(66115) = 19
She then turns back to the phone. "Tara, uhm, look for artifacts that store fey power. We have coin of some sort." She glances down at the strange coin Jemma handed her earlier. "We think it is source of his power. How do we destroy it?"
Rolls
Vigor Soak for Braddock - (1d10, 1d6, RA)
1d10 : (5) = 5
1d6 : (4) = 4
"You think your musket can--ungh--harm me," he grunts at Jemma. He goes to one knee in the snow, his hand clutching his chest.
🌖
🌖
We see her index finger slide up and down, side to side, on the pages of ancient tome. "Ah; Here! Tereza: 1584, a ritual by Duchess Cavendshaw..."
"O.K., I can walk you through the ritual if you can cast it! But you'll need the blood of two fey applied to the artifact--one willing and one unwilling..."
"Though how one would strike a bargain with an object I can't say." He pushes his glasses up the bridge of his nose.
Deck Draws
The young witch binds Caroline's wounds and attempts to staunch the flow of blood. "Apply pressure and elevate the wound," she mutters, recalling her first aid training.
Rolls
Healing - (1d6-1, 1d6-1, RA)
1d6-1 : (2) - 1 = 1
1d6-1 : (5) - 1 = 4
- Jemma
- Sarah
- Caroline
- Braddock
- Tereza
Although, I do have the Hesitant Hindrance. I can't actually draw a lower second card, but I could draw a Joker still 😅 Seems like we don't have card draw permissions, though, so @Dunko, you'll have to draw for me
Rolls
Pump Action Shotgun (fay killers at short range) - Attack Roll - (1d4+2, 1d6, RA)
1d4+2 : (1) + 2 = 3
1d6 : (1) = 1
Pump Action Shotgun(fay killers at short range) - Damage Roll - (3d6, RA)
(1164) = 12
Benny reroll - (1d4+2, 1d6, RA)
1d4+2 : (2) + 2 = 4
1d6 : (4) = 4