Hey - spent a few days out of pocket and in the bed - literally - was pretty sick... Now I'm behind at work and home. I hate to do it, but I have to let some "side projects" go for a spell...
EldritchFire, would you please update your in-character post with the appropriate roll for your Force power use? Once you do, I'll get on writing a reply tonight/tomorrow.
EldritchFire, would you please update your in-character post with the appropriate roll for your Force power use? Once you do, I'll get on writing a reply tonight/tomorrow.
EldritchFire, would you please update your in-character post with the appropriate roll for your Force power use? Once you do, I'll get on writing a reply tonight/tomorrow.
Done!
I think your character sheet lost the force power selections you put on it. I was going to review what bonuses you had on Move, but I'm pretty certain that 2 lightside pips is overkill.
You can turn the camera away. Naturally, if you have a Strength upgrade you can rip the camera off its mount and hurl it away.
I have the basic move power as well as one range upgrade, no strength upgrades yet. I'll see if I can (finally) get my character sheet to accept and keep the changes I make. In the meantime, I wrote down all the talents and such I took on my character thread.
Don't forget the destiny point pool, guys. You've got 9 LP to my 1 DP! That'll make a big difference for Rexi with the Sabacc game, and can make a big difference for you guys too.
Also, I award bonus (blue) dice for clever usage of a situation as well as tricksy thinking.
I missed the question about advantages, sorry. I would like the thugs, feeling like comrades in arms, to slip up and reveal something about their employer or task.
Don't forget the destiny point pool, guys. You've got 9 LP to my 1 DP! That'll make a big difference for Rexi with the Sabacc game, and can make a big difference for you guys too.
But Rexi isn't playing to win. He's playing to keep the mark busy and maybe get some information out of him. If he loses a few hands of Sabacc then whatever he sells out uses the info for (plus whatever his partner can steal) will more than make up for it.
I'm going to try and post for 2 more characters tonight, in hope that we can consolidate the action soon. Running with practically every character in their own scene takes additional time for me to write for.
Thanks for being patient everyone. I have been supporting a family member who is struggling with some mental/medical problems. Because I must support this person I have kept this game on the back burner out of necessity. Once we group more characters up things should be a bit easier for me to run.
I'm hoping mrmrlol stops by shortly. I sent him a PM about the ship's job posting, but I think we lost him. I couldn't think of anything to interact with him on since his character stayed with the ship, and then he stopped responding to PMs too. Mrmrlol, if you're reading this thread—you're up! I apologize for not engaging you better in the game, and promise to do better.
And it's been a month since last contact with Jimmy. He hasn't responded to any recent PMs I sent to check on him.
Should I open up Jimmy's slot for another player, or should we hold onto him a bit longer?