As you pass beyond the room that once contained the spirit of the Lielan boy, you push through the double doors into a large hall.
This gigantic space might have once been a cafeteria or assembly hall. Now, it’s the village of a savage tribe. Wildly burning braziers stand amid yellow tents and scrap structures. Portions of the western and northern walls have collapsed, but ramshackle barricades have risen to surround them. To the east, two sets of wide stairs climb to the floor above. Around the stairs nearly a dozen bodies hang crucified upon the walls, dried crimson streaks below them, sacks cinched around their heads. Tendrils of yellow mist creep throughout the entire space, wisps endlessly lapping and fondling the bizarre encampment.
These ramshackle slums appear well-occupied by figures moving between tiny hovels built of, and amidst, broken furniture, scavenged sheets, and torn mattresses. While the mist limits your sight, everything seems otherwise peaceful as they men and women go about their tasks.
A few moments after you enter, they start to notice you. It isn't long before a small crowd has gathered, about two dozen people, brandishing mismatched and improvised weapons. They keep their distance, however. While all of the strangers wear some bits of yellow, none of these people are robed like the ones you've ran into previously, nor do any of them look like battle-hardened brutes or glassy-eyed cultists.
To recap: After leaving the safety of the chapel for the first time, you have learned something of Ulver Zandalus and gotten a hint as to the nightmares plaguing the living and turning them into monsters. You also saw what became of Administrator Lasandro, having turned into some odd mist-spewing zombie-like creature and learned of the book that may be at the heart of all this - The Chain of Nights.
You also recall coming across a room full of dead people just off the main entrance hall of the Asylum, all of the corpses had sheets or sacks cinched closed around their heads, much like the people strung up over the stairways in this room.
I'll get a map put together soon.
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition |
Axon | 12/12 | 11 | 10 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | None |
Elias | 15/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None |
Grim | 16/16 | 14 | 12 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None |
Iosef | 15/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None |
Razhel | 17/18 | 13 | 10 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified |
Axon | x | ||||||||
Elias | x | ||||||||
Grim | x | ||||||||
Iosef | x | ||||||||
Razhel | x |