The Manor
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Oct 17, 2023 12:58 am
Ealdwig grabs the sword handed to him by Skeeve and waves it around like a "pro". Everyone scatters. Wow! Thanks. This is great, continuing to wave the sword around. I've never used one of these before. Smiling, Can't tell can you?
Oct 17, 2023 4:47 am
As the sword goes whizzing by Etcher's head he moves slightly back, the blade mere inches from his face. After Ealdwig stops his wild swinging, the Avian deftly moves next to his friend. Etcher slightly moves Ealdwig's arms a bit higher and mimics a forward slash with his own arms. Cut plants! He slightly adjusts Ealdwig grip, and shows the downward motion again, this time guiding Ealdwig's arms. Cut plants!
He looks at Skeeve, staring into his new compainion's eyes. After a moment he caws, Careful. He nods at Blornvid, copying him by raising his sword as well.
He looks at Skeeve, staring into his new compainion's eyes. After a moment he caws, Careful. He nods at Blornvid, copying him by raising his sword as well.
Last edited October 17, 2023 4:48 am
Oct 17, 2023 4:50 am
OOC:
Just to clarify things for EaldwigSkeeve is human and weighs at least twice as much as Ealdwig.
Blornvid is a dwarf and though shorter weighs more than Skeeve.
Etcher is a avian which are about as tall as dwarves, but with light bones, so weight less than most humans.
I imagine the best melee line up would be Blornvid and Etcher in front with Skeeve and Ealdwig in back supporting with ranged attacks. Or Skeeve can just pull everyone out with his magic with Blornvid as the main attack/deffence and Etcher and Ealdwig skirmishing with their agility and flight.
This system is simple so unless it is a boss creature any attack will hurt it.
Oct 17, 2023 2:51 pm
Skeeve looks back at Etcher and shrugs his shoulders. I had no idea.
So, I guess our plan of attack is to go one vine at a time. Blornvid leads the attack, with Etcher and Ealdwig supporting as opportunity allows. Skeeve stays back and "reserves" his actions. He'll fire off a bolt when opportunity presents itself, but will make sure he always has an action that will allow him to pull out anyone that succumbs to the sleep.
"Ready to get started?"
So, I guess our plan of attack is to go one vine at a time. Blornvid leads the attack, with Etcher and Ealdwig supporting as opportunity allows. Skeeve stays back and "reserves" his actions. He'll fire off a bolt when opportunity presents itself, but will make sure he always has an action that will allow him to pull out anyone that succumbs to the sleep.
"Ready to get started?"
Oct 17, 2023 3:36 pm
Oh, sorry guys. Ealdwig grins sheepishly.
Looking at Etcher, like this? Although not an expert swing, it is much better and controlled. When done with this maybe you can give me some lessons.
After a few more practice swings, well away from the group, Ealdwig resolves himself, thanks guys. Ok I think I've got the hang of this. Let's take down that vine.
Looking at Etcher, like this? Although not an expert swing, it is much better and controlled. When done with this maybe you can give me some lessons.
After a few more practice swings, well away from the group, Ealdwig resolves himself, thanks guys. Ok I think I've got the hang of this. Let's take down that vine.
Oct 17, 2023 5:32 pm
"Right then. Let's get on with it." Blornvid takes a few steps forward to assess where he should strike. Once he has a good idea, he strides forward purposefully with his axe, and starts swinging.
OOC:
I'm going to assume that this will be like regular combat: 2 actions. Both will be to strike with the axe, hopefully working fast before the plant can react.Rolls
Blornvid: Test DC: 5 - Adv - (3d6)
(643) = 13
Blornvid: Test DC: 5 - Adv - (3d6)
(136) = 10
Oct 18, 2023 12:01 am
You move close to one of the walls and each find a coice target before slashing in unison.
OOC:
Yep, now in combat. 2 actions each then the vine gets to go.Oct 18, 2023 12:48 am
Skeeve stays back and "saves" his second Action just in case. So, only one bolt to start.
Rolls
Skeeve: Bolt Attack on Vine - (2d6)
(41) = 5
Oct 18, 2023 2:19 am
Ealdwig, with his "new" sword in hand, walks up to the vine and picks what he believes to be a good spot. Holding the sword, stance and slashing motion just as he was shown by Etcher.
OOC:
Do I just do two attacks? Will I be able to try and avoid an attack by the vine as a reaction or can I do one attach and one movement to avoid an attack? I'll roll two attacks and one dodge. You use what you deem right.Rolls
Attack vine with sword - (2d6)
(21) = 3
2nd Attack - (2d6)
(13) = 4
Dodge using agility - (3d6)
(224) = 8
Oct 18, 2023 3:14 am
OOC:
For most characters, it takes one of your two actions to use evade. However, duende agility gives you the effect of evade for free. So, you can make two attacks, but still have your agility to avoid attacks. But, unless you have something special, you only use one die when rolling for evade/agility. Shield Master gives you two dice. I have no idea how to get three dice for evade/agility. (And if you do have something that gives you all three dice, I really wanna know what it is!)Oct 18, 2023 12:26 pm
OOC:
Honestly, I don't know this system at all. I figured my trait gave me advantage. What I thought I knew about the system was a standard roll is 2 dice, disadvantage is 1 die and advantage is 3 dice. But I could be way off.I guess either way I failed. Miserably!
Oct 18, 2023 1:45 pm
Etcher slices with precision, his two attacks landing cleanly. He positions himself in front of the back line.
OOC:
I kind of love how Ealdwig miss both times! Totally follows the story, the hero's journey is real! Skeeve loves his 4s! Rough!Last edited October 18, 2023 1:50 pm
Rolls
Sword Attack - (3d6)
(462) = 12
Sword Attack - (3d6)
(416) = 11
Oct 18, 2023 3:04 pm
OOC:
That particular trait (Duende Agility) does not give advantage. Instead it basically gives you the Evade action for free. The Evade action uses a single die, and the Agility trait also uses a single die. If you add the Shield Bearer trait on top, you get two dice for either Evade or Agility.You perfectly understand Standard, Advantage, and Disadvantage tests. The misunderstanding was only on how the Duende Agility trait works. Not a biggie. Not all traits give advantage to something, though many do. Some just give an ability you otherwise wouldn't have.
I don't know of a way to get advantage on Evade/Agility tests. Maybe you can talk the GM into allowing the Acrobat trait to give advantage to Evade/Agility, but I wouldn't count on it. :)
Oct 18, 2023 8:13 pm
daryen says:
OOC:
That particular trait (Duende Agility) does not give advantage. Instead it basically gives you the Evade action for free. The Evade action uses a single die, and the Agility trait also uses a single die. If you add the Shield Bearer trait on top, you get two dice for either Evade or Agility.You perfectly understand Standard, Advantage, and Disadvantage tests. The misunderstanding was only on how the Duende Agility trait works. Not a biggie. Not all traits give advantage to something, though many do. Some just give an ability you otherwise wouldn't have.
I don't know of a way to get advantage on Evade/Agility tests. Maybe you can talk the GM into allowing the Acrobat trait to give advantage to Evade/Agility, but I wouldn't count on it. :)
OOC:
Ok thanks.Oct 18, 2023 8:50 pm
OOC:
As far as failing miserably, in the Tunnels thread, on page 34+, Skeeve kept trying to scan and figure things out about some pools and a trident. I made lots of rolls and failed them all. Every. Single. One. Skeeve avoids that room now. He considers it cursed towards him.But, as long as someone is succeeding and hacking through it, we'll all be good.
Oct 19, 2023 2:27 am
daryen says:
OOC:
As far as failing miserably, in the Tunnels thread, on page 34+, Skeeve kept trying to scan and figure things out about some pools and a trident. I made lots of rolls and failed them all. Every. Single. One. Skeeve avoids that room now. He considers it cursed towards him.But, as long as someone is succeeding and hacking through it, we'll all be good.
OOC:
LOL! The room must be cursedOct 19, 2023 3:49 am
Blornvid leads the assault on the first wall. Moving up cautiously he carefully aims as he waits for the others to get in positions as well. The on his command they lash out. Blornvit hacks 2 of the thicker vines clean through with his ax.
Skeeve hurls his magic at the leaf covered wall singing leaves but doing little real damage.Ealdwig hacks wildly with his sword, uncomfortable with its larger size and weight, managing only to trim a few leaves and smaller vines. Etcher moves up with his sword and flourishes it with deadly accuracy slicing a couple thick vines.
The wall suddenly sprouts dozens of thorn covered vines, hidden beneath their leafier counterparts, and they lash out at the party. A few bulbs begin to bloom and strange pulsating blobs begin peeing about and focus on Skeeve and the rest. Other pods begin inflating ominously.
Using Ealdwigs earlier rolls for the dodge.
2 damage to each of the attackers. The wall looks only slightly hurt with the 4 points of damage you have dealt.Two of the vines slash into Blornvid. Ealdwig tries to dodge but his nerves get the best of him causing him to stumble and get slashed twice in turn. Etcher Squawks in dismay as he is likewise cut by the thorn wielding vines.
Skeeve hurls his magic at the leaf covered wall singing leaves but doing little real damage.
OOC:
@daryen I am not aware of a saving mechanism so I assume you meant to declare a dodge?The wall suddenly sprouts dozens of thorn covered vines, hidden beneath their leafier counterparts, and they lash out at the party. A few bulbs begin to bloom and strange pulsating blobs begin peeing about and focus on Skeeve and the rest. Other pods begin inflating ominously.
OOC:
each vine is 1d6 and can deal 1 damage, I just grouped them by target at this time. Any 6 rolled by a vine indicates it starts to wrap around the target. This has no affect at this time but if another 6 is rolled you will be entwined in vines and be unable to move about.Using Ealdwigs earlier rolls for the dodge.
2 damage to each of the attackers. The wall looks only slightly hurt with the 4 points of damage you have dealt.
Rolls
Vine Attacks vs Blornvid, Ealdwid, Etcher - (4d6, 4d6, 4d6)
4d6 : (2564) = 17
4d6 : (1625) = 14
4d6 : (5632) = 16
Oct 19, 2023 5:50 am
OOC:
I wanted to wait to see if Skeeve needed to pull someone out. But since that isn't a thing, we'll just go with the Onyx Shield/Evade action this turn so we don't have to do a redo.How many hit points does Ealdwig have?
Oct 19, 2023 12:37 pm
OOC:
Ealdwig has 4 so is down to 2 nowArkmenos Remeber you can use your Chromacloth to flare. Fire will deal 4 damage to the vines, blue would drop the damage to 1 instead of 2
Oct 19, 2023 1:35 pm
OOC:
Would Etcher be able to use his sword's ability or would being wrapped in the vines prevent him from doing so for the time being?load next