A Collection of Connoisseur

Dec 28, 2023 12:17 am
A pair of duende are pulled ashore out of the lazy yet still deadly current of the river. Quickly climbing up the river bank you make your way to cover quickly and you watch additional arrows, flaming and otherwise fall on the boat, the crew, and others that. stayed too close to the light of the burning boat. Staying as silent as possible you take stock. The arrows came from the same river bank you are on but the far bank would have been to far to make with all your gear so you took a calculated risk and made for this one. Will the attackers search the riverbank for survivors? Did you grab everything you needed? Did you remember to thank the otter for saving your life after trying to swim with a full pack? These are just a few things to think and act upon. The urgency and order is up to you while you still have breath in you.
OOC:
@Thunder_Lungz,@zstix,@Bunt Welcome to the game! :)
Assume you are only casually acquainted with each other at this point as fellow passengers on the boat heading to Paphos.
Dec 28, 2023 12:17 am
[ +- ] Oliver the Otter
[ +- ] Gus the gnome?
[ +- ] Grinfletch the goblin?
Dec 28, 2023 1:27 am
Relying on his survival instinct, Grinfletch (Grin for short) pulls himself and his ally up to a crouch. He stretches his midnight blue cloak around them both in an attempt to momentarily hide them from attackers. Come now, Veilstitch, be a dear and hide us, yes?

In a hoarse whisper he says:

Quick, we need to find cover.

He looks around to try to locate a place to hide.
OOC:
Hi! Excited to play with you all. For context, Veilstitch is Grin’s cloak. Also, is our Otter-folk friend with us?
Last edited December 28, 2023 1:35 am
Dec 28, 2023 1:54 am
Oliver stared longingly at the burning boat, then shaked his full body, both to dry the water and clear his head. He crawled over to the Duendes under the cloak, not totally understanding the urgency for cover. He whispered, "I guess that's as much as we can do, sadly. Are you alright? You must really care about those backpacks. Don't blame you, though; the river seemed really safe. Oliver Otter, as you can tell. May I die before my manners do", and he quickly proceeded to shake both Duendes' hands simultaneously.

He then caught the cloaked Duende's expression of urgency.
"Oh..." and at this rate, I will indeed die before my manners do.
OOC:
Not totally sure if I'm acquainted yet, but here you go: a neck-risking introduction just in case.
Also, as requested, I'm not calling you goblin now, Grin.
Last edited December 28, 2023 2:00 am
Dec 28, 2023 2:48 am
Gus gives a warm smile to the others and says:

Thanks so much for the help, friends! That's a mighty fine cloak you've got there! And such impressive swimming by you Mr...Otter?

As he's speaking, he does a quick check of his pack to make sure everything made it in once piece. Appearing satisfied that nothing critical was lost he says:

Whoever is shooting at our boat doesn't seem too friendly. I sure do agree that we should put some distance between us and them.
OOC:
Out of curiosity, should I be posting past or present tense? You each chose something different...I'm fine either way.
Last edited December 28, 2023 2:50 am
Dec 28, 2023 2:59 am
OOC:
You’re good… I should have read the opener a bit more carefully… sorry bout that, let’s go with past.
Grin says: Yes, uh… distance. Sorry, I’m a bit flustered. The arrows, the water in my ears… I feel I might be sick.
Last edited December 28, 2023 1:35 pm
Dec 28, 2023 6:16 am
The night is dark due to being partially overcast but the little moonlight, starlight, and firelight from the boat have revealed that the riverbank is lines by trees and shrubs higher up. You know from the captain of the boat that there had been problems with pirates but most of those had been cleared out by now. And this far down the river you should be past all of those anyhow. You were expecting to get to the expedition base tomorrow by noon so should not be to far up river from it. Again according the the riverboat captain the expedition is know to be having trouble with hobgoblins, orcs and some kobolds. Which if any of those three the attackers may be if they are not pirates you are not sure.

Still immediate personal safety seems to be the important thing to focus on right now. You are crouched at the base of a bush that has grown down below the high riverbank. You know a few others from the boat survived the initial arrow volley and hit the water as you did but after that you lost track of them so you are likely on your own. The obvious choices seem to be continue downriver on the clear riverbank, climb up the riverbank and into the bruch and thickets that line the river, or slip back into the river and swim down river, though the last will be hard with full packs on.
https://i.imgur.com/yP3PgtFl.jpg
Dec 28, 2023 7:30 am
OOC:
It sounds like we know that the attackers are on the same bank as us, but do we also know if they're up or down river from our position?
Dec 28, 2023 9:32 am
OOC:
Also. Was Oliver originally in the boat, or just hanging in the river?
Dec 28, 2023 1:29 pm
zstix says:
OOC:
It sounds like we know that the attackers are on the same bank as us, but do we also know if they're up or down river from our position?
OOC:
correct. You know the fire arrows are upstream from your current positron but their are regular arrows coming from somewhere

Everyone was on the boat together
Dec 28, 2023 8:10 pm
"I think we should move away from the riverbank and then walk downstream. Right now, we are as easy-targets as a fried fish left on a stick by the campfire."

Oliver took a deep breath, to try to remember the scent of this river, to orient himself later on.

This also gave him an idea. "Oh. Just hang on a moment." From his belt pouch, he pulled a ball-shaped flask carved with a wavy rune. He moved on to a position where the smoke rising from the boat could be clearly smelled. He made a movement as if to catch the air around in the flask, and then closed it back again.

"Haven't figured how yet, but this might be handy later", and he rejoined the Duendes.
OOC:
Psybermagi says:
(...) The obvious choices seem to be to continue downriver on the clear riverbank (...)
I'm assuming that this means that our original destination was downstream. Were we on our way to Paphos?
Dec 28, 2023 9:09 pm
Gus caught himself daydreaming about fried fish for a moment, but came back into the moment Oliver returned.

Away from the bank and down stream sounds super to me! Getting into the trees might do us all some good.

While not a regular outdoorsman, Gus has spent some time in the wild foraging for mushrooms. He scanned the treeling and, after finding a suitable entry point, trots towards the brush hoping the others will follow.
Dec 28, 2023 9:38 pm
OOC:
I usually go with majority rules but some groups are ok with taking the first proposed action or at least having an idea seconded (which amounts to a majority for a group of 3 or smaller). Let me know if you want me to wait for everyone before moving the story along or if you are ok with moving the story after any individual post
The boat you were all on was bound for Paphos, a recently discovered city lost during the Shattering, so you make you way towards it hoping you are on the correct side of the river. You scramble up the bank to the treeline and out of sight. As you enter the trees the scant light of the night sky is blocked by them making it difficult to see and navigate.
I need a couple of Test from everyone. Assuming you all help each other I will take any success as covering the entire group. So I need a test on navigation(finding the best path through the trees), stealth (in case the archers are close), and perception(to sense the archers,animals,etc). Remember some traits and heritage give you advantage (3d6) on select Tests but otherwise just roll a standard Test (2d6). You can roll all 3 if you like or just the ones your character might be good at but everyone should roll at least 1 test
Dec 28, 2023 9:55 pm
OOC:
I’m fine with majority rules. Our characters can always object or complain after the fact. Here’s my first attempt at a roll.

Rolls

Navigation - (2d6)

(34) = 7

Stealth - (2d6)

(61) = 7

Perception - (2d6)

(53) = 8

Dec 28, 2023 9:59 pm
OOC:
First rolls on this site!
Gus continued to search for a good path into the woods!
OOC:
Edit: TIL you can't fix typos in roll reasons. Navigation*
Last edited December 28, 2023 10:01 pm

Rolls

Perception - (2d6)

(35) = 8

Navigay - (2d6)

(51) = 6

Dec 28, 2023 10:02 pm
OOC:
All rolls are locked once completed, for mostly obvious reasons. Typos are kinda my thing so I totally understand
Dec 28, 2023 10:08 pm
Seeing Gus break a trail into the woods, snaps Grinfletch out of his stupor. He says, Right, I’ll not be a fried fish today!

As he quickens his step to keep up, he turns to Oliver and says, You said your name was Oliver, right? Well, I’m Grinfletch- Grin for short. And I wanted to thank you for saving me back there. I was going under for sure. Swimming is not really my thing.
Dec 28, 2023 10:24 pm
OOC:
Agreed with majority rule as well, works for me.

Rolling navigation to roll something (and test the dice), although it looks like we have all three. (advantage is due to previously smelling the riverbank to try to orient us, and having mammal smell advantage)
Oliver chuckled at the fish remark, though it made him hungry. "Oh yeah, that was your name, wasn't it? I couldn't properly recall, having heard it a the boat just once. Just glad we're out in one piece... for now." He proceeded to merrily follow the Duendes into the forest, which felt very much like a folk tale.

Rolls

Navinavi - (3d6)

(353) = 11

Dec 28, 2023 11:07 pm
OOC:
Good use of sense of smell for advantage!
As you make your way downriver you pause as Gus and Grin detect a troop of about half a dozen armored men making their way down to the river. Happy to bypass that particular encounter as it seems mostly likely they are related to the attackers. You find the riverbank occasionally crisscrossed by small paths likely from animals going to or from the river and skipping one take the next. This leads back away from the river but Oliver is easily able to ascertain your proximity to the river allowing you to roughly parallel it as you cross from one path to the next. Traveling most of the night you make your way several miles from where you first reach the riverbank.

Finding a sheltered grove about an hour from sunrise and make camp to settle down for some much needed rest. Arranging a rotation you take turns keeping watch allowing each to rest 4 hours so break camp about mid morning. The sun is bright and the air is crisp making you a bit chilled from you still damp clothes. Setting out again after a quick meal you make your way over and around the low rolling hills that shape the land to the west of the river. This comforts you as you recall that Paphos is on the west bank of the river and so you continue south and west.

Moving cautiously due to the events from last night you catch sight of ocasional patrols further inland over the grassy and lightly wooded hills. One such patrol makes its way closer to the river bank and look to be heading in your direction. Though you have not gotten a good look at the patrols they are similar to the armored figures you avoided last night.

If you take any actions that have chances of failure add a Test roll as well
Dec 29, 2023 12:35 am
Seeing the patrol heading in our direction, Grinfletch wraps his cloak, Veilstitch, tighter around his shoulders.

Addressing the cloak, he says: Yes, we should hide… but where? He notices his companions and clears his throat. Oh, uhhh, yes, should we find somewhere to hide? A cave perhaps? Or a tree? Oh, or maybe a cave?!
OOC:
Grin likes hiding. He’s also a big fan of caves.
Dec 29, 2023 2:52 am
The trees are thicker back towards the river and you move back that way while you look for a good concealed spot in which to hide as the patrol gets closer.
Roll perception to find a hiding spot. The better you are at finding one the harder it will be to spot you.

Rolls

Random hiding places

Dec 29, 2023 3:05 am
Grin looks for a good spot for the party to conceal itself.
Last edited December 29, 2023 3:57 am

Rolls

Perception - (2d6)

(63) = 9

Dec 29, 2023 5:32 pm
Grin spots a thicket next to a stream that has a small depression from seasonal run of that will allow all 3 of you to hide quite nicely.
Dec 29, 2023 6:55 pm
Oliver proceeds to follow Grin's instructions without doubt, crossing his fingers.
OOC:
Short post, but I guess necessary
Last edited December 29, 2023 6:57 pm
Dec 29, 2023 7:16 pm
Grin points to said thicket.

We could hide here until the sun sets?
Dec 29, 2023 7:58 pm
The three of you hunker down and try to be quite as you wait out the patrol. The warriors get close enough for you to get a better look at them and you determine they are hobgoblins. A couple look at your hiding spot but none of them react or move closer off the trail so you feel safe that you were not spotted.

Sighing in relief you sit back to ponder the situation when a small voice behind you startles you.

Sprite
Those stupid thing keep coming around. Why are you hiding from them?

Turning you see a tiny winged figure with weapons and wearing leather garb, a Sprite. Sprites are known to be mischievous, as are most tiny fey, but are also the spies and guard of the tiny fey-kind. You spot a couple other but they flicker in and out of sight so you are unsure how many there actually are.
Dec 29, 2023 8:10 pm
OOC:
Oops sorry I was too slow on that last post.
Dec 29, 2023 8:18 pm
Gee wiz! Where did you come from?!

Gus' startled expression quickly turns to a curious one. He says, in a friendly tone:

Well hello there! My name is Gus! We're trying our best to avoid those patrols as they haven't been too friendly to us. We're not looking for trouble! If you don't mind me inquirin', what's your name?
Dec 29, 2023 8:46 pm
Grinfletch maneuvers himself so that the Sprite has a direct view of his broach. He thinks, I wonder who this little one serves.
Dec 29, 2023 9:59 pm
Oliver stared with curiosity at the Sprite. He just knew second-hand stories about the fey.

Innocent question, or cunning interrogation? Well, who cares. They seem to have a playful spirit, and just how foul could such a heart be.

"Indeed, it would appear their clan ambushed our transport to Paphos. Oliver Otter. It's a pleasure."
Last edited December 29, 2023 10:06 pm

Sprite

Psybermagi

Dec 29, 2023 10:56 pm
zstix says:
OOC:
Oops sorry I was too slow on that last post.
OOC:
It happens. I've done that where I was working on a post and gost distracted or rewrote it as new ideas came along. Then after I submitted found I had be bypassed, by several post some times
Sprite
The spokes-sprite looks your group over I am Lieutenant Bryr and I live around here. You three jumped into my scouting blind.

Looking out at where the hobgoblin patrol has disappeared into the trees Bryr grumbles upon hearing about the attack. Yeah, they've been getting all riled up about something lately. We had trouble with them when they first moved into the are but then things settled down. But like I said they increased patrols and are really being nasty lately. This keeps up and the Lord might take steps. I heard tell there might be a hunt. and he shrugs before turning to face you again.

Tell you what, you help us with a little job and we can call it even. You hopped into our facility, used its for your own ends without so much as a by your leave. You do this one thing for us and we might even owe you a bit. What do your say? As he has been talking his face morphs from one of innocence and joy to gain an ever darker and more sinister appearance to it. By the end if not for the fact he is just over 3 inches tall you might be wondering where his horns and flames are.
Dec 29, 2023 11:05 pm
Grin gives the Sprite a curious look over.
And just who might your Fey lord be? He sticks out his chest a bit to give the Sprite a good look at his broach.

Sprite

Psybermagi

Dec 29, 2023 11:40 pm
Sprite
My lord is Corin, what's it to ya? he sneers at Grinfletch
Dec 30, 2023 12:27 am
Grinfletch can’t recall if he knows anything about Corin, but, in these cases, he judges it’s safe to trust the fey when they’re the enemies of your enemies… or so he assumes.

Corin? He must be a powerful lord indeed to command the service of such faithful soldiers. Well, friends, an adventure on the way to Paphos sounds excitin’. As long as we be well equipped for the task that is. My lord Aethereon would be none too pleased if we were sent t’our deaths.
Last edited December 30, 2023 1:54 am
Dec 30, 2023 1:04 am
Oliver considered Grin's take on the fey's offer. After a moment's thought, he delved into his pouch and produced his waterskin. He removed the cork, and handed it to the Sprite.

"Lieutenant Bryr, how many times can you bounce this cork without your hands?"
OOC:
This might seem weird, I know. Just note that Oliver's belief is: Be wary of those unwilling to play catch. This is not catch, but you get the idea.
Dec 30, 2023 1:39 am
OOC:
This is very good. I love your character choice.
Dec 30, 2023 1:50 am
OOC:
I bet he's skeptical of this...
"What's the catch?" harharhar

Bryr

Psybermagi

Dec 30, 2023 3:45 am
Bryr
Looking over Gringletch Bryr scoffs Lord Aethereon calls you his own? as he looks you over and shrugs Well not matter. The task is quite simple. We want to send a message to those annoying hobgoblins but they have taken to carrying cold iron charms on them which makes it difficult for some fey to properly use their magic on them. You help me and my boys subdue that squad that just passed and then get rid of the cold Iron and when we send them back it will give the pause as they ponder just how safe their charms keep them.

Do that and we will even get you across the river to Paphos. What do you say?
Dec 30, 2023 4:11 am
As the Lieutenant is ignoring Oliver’s outstretched cork, Grin places a hand on Oliver’s arm and mouths the words leave it be.
OOC:
To clarify, he wants us to subdue the patrol and take their charms away?

Sprite

Psybermagi

Dec 30, 2023 4:30 am
Sprite
As Grin move to grab Oliver's arm the cork suddenly is pulled free from the otters hand and a grinning sprite popps into view. It tosses the cork to Bryr who flips into the air and begins kicking and juggling the the cork with his knees with a mischievous grin on his face as he awaits your answers.

He continues with this for a moment before kicking it back to thin air where it continues bouncing around likely being played with by his men.
Dec 30, 2023 7:55 am
Ever trusting, Gus optimistically says:

Oh that patrol might be might really be a pickle to deal with, but these folk sure do seem like they know their way around. Having help getting to Paphos sure seems swell. And look at how well they, um...throw that cork!
Dec 30, 2023 11:46 am
Oliver transitions from an almost-disappointed face to a gleeful chuckle, watching the cork fly by.

"Wonderful, golly what talent! You make an otter's heart happy."

"I'm with you both on this, Gus and Grin. I bet nothing short of an explicit yes counts for a Fey."

He awaited for the cork to fall, but was too polite to ask (how would I dare interrupt their game now?), so he just emotionally prepared for it to be lost forever.
OOC:
Quick edit to adapt to Gus' post just popping in.
Last edited December 30, 2023 11:48 am
Dec 30, 2023 12:14 pm
Excellent Lieutenant, it looks like we have a deal. But I do have a couple of questions for you sir.
What does a cold iron charm look like? And, do you have anything decent to eat? My rations are all wet.

Bryr

Psybermagi

Dec 30, 2023 3:17 pm
Bryr
The charms will be a simple lump of metal, uncrafted or shaped in any way by tool or hand, stored somewhere on each hobgoblin

Meanwhile the cork toy is passed about mid air by the sprites that flicker in and out of visibility. The ball moves around the inside of the thicket and Gus is included in the game. The ball passes close to the ottern several times but is kept from passing close enough to grab. Bryr takes pity on Oliver and states If you want the ball back you will have to fetch it by joining the game. A fey at play is loathe to give up a new toy.

As for food, well I can show you a berry patch on the way while we track down the hobgoblins.
Dec 30, 2023 3:25 pm
Oliver joins the game and manages to be the last to touch the ball before it is broken up by an order from Bryr. You quickly make your way out of the thicket and move to follow the patrol. As you do you notice that though nothing seems to change you find your way much more easily and make much less noise while in the midst of the sprite squad. Grin gets his berries and the other two happily pluck as many as they can stuffing pockets and mouths as you move through the berry patch.

Bryr
As you walk Bryr explains the plan We have darts that will make the hobgoblins sleepy but their charms make is so it takes longer to go into effect. We will cloth you in illusion so that you appear as fey creatures. When the hobgoblins move to attack or flee it is your job to interfere with them for the few seconds it will take for the sleeping poison to take effect. This will add to their confusion when they rejoin the other hobgoblins and tell their tale. We cant fight them directly as a single blow from one of their weapons can kill us but you should be able to take a hit or two, while the potion takes effect, before falling. Right?
[ +- ] Combat
OOC:
Any questions in/out of character before moving to spring the trap on the patrol?
Dec 30, 2023 5:48 pm
OOC:
When we make successful attack actions, do we narrate them or do we leave them for you to interpret?

Also, when it comes to it, I’d like to focus before attacking at range on the first turn. Grin will also want to have an avenue of retreat before attacking so he can fall back.
Last edited December 30, 2023 7:31 pm
Dec 30, 2023 6:45 pm
OOC:
I am fine with you guys narrating results
The focus and retreat path are give just do it in character
Dec 30, 2023 7:48 pm
I’d prefer to not take any hits if it can be avoided - more of a hit, run, hide approach.
I’m curious, you seem to know a lot about how your magic affects these cold iron charms. Have you tried it before? Will the hobgoblins be expecting this?
Last edited December 30, 2023 8:28 pm
Dec 30, 2023 8:46 pm
OOC:
No questions for now. I will assume I have no alchemist preparations yet, for the sake of having some fun with collecting and preparing later on.
Oliver nods and prepares his sling with a particularly round river rock.

"Are the hobgoblins in an encampment? If we can take them by surprise, I may have an idea."
Dec 30, 2023 9:11 pm
OOC:
No questions at the moment.
Looking over his equipment, Gus' eyes land in his frying pan. He picks it up and gives a nod to the others.

Okay friends, ready when you are!
Dec 30, 2023 9:44 pm
OOC:
Ohhh yeah! Gotta love the pan

Bryr

Psybermagi

Dec 30, 2023 9:56 pm
Bryr
We will get these on patrol. They are easier targets and when their return to camp is delayed it add to the mystery and drama of it all he says with a grin. The sprites quickly lead you to a spot ahead of the patrol and you all get into position. Gus graps his weapon of choice and hides in some thick tall grass to intercept any hobgoblins who might rush the sprite archers. Grin set up on the other side of the trail behind a thorn bush so any attacker will have to circle it or get snagged and cut by the vicious plant.

They will come into view in a few moments. Make your preparations. You Mr Otter. What is you suggestion? Perhaps we can help you implement it here in the field?
Dec 30, 2023 10:27 pm
Grinfletch prepares his crossbow and settles Veilstitch on his shoulders. Okay Veilstitch, they’ll not see us behind this bush. Do your magic. His cloak takes on the coloration of the thorn bush.
Dec 30, 2023 10:40 pm
"Oh, I, um. Ok, I think this might work. The plan is to have them smell smoke from the area behind them just before the attack. That way they'll believe to be surrounded once we attack from the other side. This would do the trick." Oliver then retrieved the spherical flask with the wavy rune from his pouch, and handed it to the lieutenant. The flask now appeared to contain some moving black gas.

"We could have a stealthy one of our units roll this flask behind their position. Once there, we just need to say the magic trigger word which is..." He paused for a moment. "Blimey, it would be bad to say it right now, wouldn't it? Well, you signal me at that moment and I say it."
OOC:
I swear I was gonna say the word for real, rofl.

Also... stealthy... Grin... hiding magic cape. I'm just figuring that would make sense.
Last edited December 30, 2023 10:42 pm
Dec 30, 2023 10:43 pm
OOC:
lol, great idea! Out of curiosity, if my target isn’t looking at me when I shoot at them, and I’m still relatively well hidden after the fact, can I just stay there and load another shot and shoot while remaining hidden on my next turn? Or would it be an action to hide?
Last edited December 30, 2023 10:47 pm
Dec 31, 2023 3:59 am
With everyone set you all hide yourselves and await the hobgoblin patrol. Less than a minute later they can be seen walking down the path as predicted by the sprites. They move into the initial position and one of the sprites, assigned to Oliver signals he can activate his magic smoke. The sprites will wait for them to react but plan to fire before the hobgoblins leave the encircling archers firing zone.
OOC:
Ok, Olliver can roll to activate his concoction. As an alchemist he can roll 3d6 and as he has had time to prepare he can Focus befor rolling so any 4 or higher on any of the dice is a success.
After that if you beat me to the post you are free to post NPC reactions, within reason, and the rest of you can go.
Dec 31, 2023 9:30 am
OOC:
Alright, here goes!
"Rilascio" muttered Oliver.

Rolls

Smoke smell convincing - (3d6)

(455) = 14

Dec 31, 2023 10:35 am
OOC:
Ah, no wonder the trigger word I thought out felt familiar: it was indeed (almost) a Harry Potter spell (Relashio). Wellp, anyhow, that's the word now, but it's just the italian word for "release".
Dec 31, 2023 7:35 pm
OOC:
Very cool Bunt! You got three successes! Are you releasing it from a distance or are you behind their position yourself?
Dec 31, 2023 7:45 pm
OOC:
I'm in front, like everyone else. I just said the trigger word to release the gas, while the Sprite rolled the flask into position.

It's just meant to add to their confusion. No one should be behind them.

Bryr

Psybermagi

Jan 1, 2024 7:10 pm
The sprites are spread in a loose circle using terrain and foliage to create cover and obstacles to hide from and hinder any hobgoblin reprisal. The plan begins according to plan with Oliver's smoke bomb going off with a gentle pop then begin to billow the grey vapors and thick smell of smoke. Startled the hobgoblins whirl to face the source. While they still look for the threat the sprites unleash their volley of tiny arrows, first from the front where you stand, then the back by the smoke, then the sides, and more form the front. Dozens of their tiny arrow fly through the air, slightly startling you as you did not know their numbers were this high as they kept invisible through most of your interactions.

All four of the hobgoblins are struck and stagger slightly cursing. One snaps a command and they all move to flee the encirclement, slightly staggering as they suddenly find it difficult to coordinate their limbs and senses.

Bryr
Quick, confront them so we can continue inflicting our poison to subdue them! Bryr urges as he and the other sprites, now visible, ready more arrows.
[ +- ] Combat
OOC:
Your positions are close enough that you do not need to use an action to move before attacking, except Grin who is further back.

Declare you actions and add rolls as needed
Jan 1, 2024 7:32 pm
Grin focuses his attention on the furthest hobgoblin, aims and fires a crossbow bolt.
OOC:
Focusing with the Marksman trait means any roll of 3+ is a hit. So I’m taking the focus action and the attack action for my turn.
Last edited January 1, 2024 9:44 pm

Rolls

Crossbow hit - (2d6)

(15) = 6

Jan 1, 2024 9:40 pm
Oliver prepares his best imitation of a mischievous Fey grin, and hurls a river rock at one of the hobgoblins.

"Hee-hee-hee. Are you poor little ugly kids lost in the forest?"

Then he hurled a second rock at the same hobgoblin, to make sure the impression were memorable.
OOC:
Memo: I have the quickdraw trait, to load my ranged weapon using the same action to attack.

Also, is it bad taste to call a goblin ugly?
Last edited January 1, 2024 9:45 pm

Rolls

Sling river rock 1 - (2d6)

(52) = 7

Sling river rock 2 - (2d6)

(34) = 7

Jan 1, 2024 9:43 pm
OOC:
I wish I had taken quick draw instead of marksman - that will be my next choice for sure!
Jan 2, 2024 3:54 am
With his frying pan at the ready, Gus says:

Sorry!

And starts swinging.

Rolls

Frying pan (light melee) - (2d6)

(56) = 11

Frying pan (light melee) - (2d6)

(24) = 6

Jan 2, 2024 6:13 am
You each strike one of the hobgoblins that seem somewhat surprised and are struck by another volley of arrows from the sprites. Staggering the hobgoblins swing wildly, all the while screaming in their own language. Oliver and Grin gasp themselves when they see that Gus now looks more like a short stone elemental with glowing eyes and oversized hands. The fey trickery masking your appearance. With but a single target visible two charge Gus, while Oliver and Grin each get a single hobgoblin chasing them down.
OOC:
So 2 hobgoblins each do a Move, and Attack, while the other two do 2x Attack on

Gus and Grin can each roll 1d6 each for Agility to evade the 2 hits. Each success prevents damage.

Rolls

Attack Gus - (2d6, 2d6, 2d6, 2d6)

2d6 : (61) = 7

2d6 : (11) = 2

2d6 : (24) = 6

2d6 : (21) = 3

Attack Grin - (2d6)

(66) = 12

Attack Oliver - (2d6)

(14) = 5

Jan 2, 2024 8:28 am
OOC:
Post seems to be duplicated
Jan 2, 2024 12:22 pm
OOC:
Here’s hoping Duende Agility pays off! I’m going to assume the first set of rolls counts and the hobgobs hit me once.
OOC:
dang
Last edited January 2, 2024 12:23 pm

Rolls

Duende Agility - (1d6)

(3) = 3

Jan 2, 2024 2:44 pm
OOC:
I got pretty lucky with that first set of rolls!

Rolls

Duende Agilit - (1d6)

(3) = 3

Jan 2, 2024 3:03 pm
OOC:
hopefully we only take 1 damage. I’m going to try to keep this thorn bush between me and them.
Jan 2, 2024 10:03 pm
OOC:
come to think of it... it is our turn to act, isn't it?
Jan 2, 2024 10:07 pm
OOC:
You’re right! I thought we had to wait to take damage and sort out the double rolling but I think we’re assuming the first roll is correct and I think we take 1 dmg for each successful hit on us.

You go ahead and take your turn. I went first before.
Jan 3, 2024 1:36 am
Grin and Gus each move to evade the hobgoblin attacks but gus both are hit, Gus with a sword and Grin form a bow that the hobgoblin carries.
OOC:
Duplicate posts can happen when internet hickups on this site. Usually with mobile devices or spotty wifi

Still on vacation so posting is a bit erratic with family activities
On play by post I recommend everyone post when available, don't wait for others as life is full of chaos and waiting for them then them waiting for your doubles the chance on chaos inflicting delays.

All 3 of you can go, the sprites and hobgoblins have acted.
Jan 3, 2024 10:43 pm
Aghhhh! Grin shouts out in pain. He looks towards his bow-wielding attacker and also notices Gus in trouble. Maybe I can make it harder for that archer to hit me and cause some confusion.

Grin wants to put one of the hobgoblins attacking Gus in the line of fire between himself and his bow-wielding hobgoblin attacker.

He creeps behind a tree opposite the ranged attacker. From behind the tree (what he believes is cover), he loads a bolt into his crossbow and takes a steadying breath.

Actions: Move, Reload Weapon
OOC:
So, I’m not sure if this makes sense, but I’m trying to hide behind a tree and also cause the bow-wielding hobgoblin who shot at Grin to reposition if he wants to fire or risk hitting his friend.

Also, have a great holiday and safe travels!
Last edited January 5, 2024 2:36 am
Jan 3, 2024 11:16 pm
Oliver saw the arrow fly by, nearly hitting mark. Whew, that was close, but Gus seems to be getting the worse part. Perhaps if I make them believe that the "rock creature" is immune to their strikes...

He proceeded to take a few steps forward, load, aim and sling a river rock at one of the hobgoblins targetting Gus.

"Hey, Dorrock, weren't these supposed to be... dangerous? Those wimpy ugly kids surely can't hit as much as they can yell", he said out loud to Gus, so the hobgoblins could hear.

And he proceeded to sling a second rock at the same hobgoblin.
OOC:
I take it no goblin is physically next to me or Grin. Do we know how we look due to the Fey magic?

Rolls

Sling river rock 1 - (2d6)

(61) = 7

Sling river rock 2 - (2d6)

(33) = 6

Jan 4, 2024 5:31 am
Wincing in pain, Gus stiffles a yelp and tries his best to follow along with Oliver:

I guess not. That one didn't even leave a mark!
OOC:
Hoping that the illusion conceals any injury that Gus may have just sustained.
Gus takes another couple of swings with his frying pan.

Rolls

Frying pan (light melee) - (2d6)

(15) = 6

Frying pan (light melee) - (2d6)

(34) = 7

Jan 5, 2024 7:01 am
Grin slinks off to fire from cover as Oliver continues his volley of small stones and Gus twirls his frying pan with deadly ease. The sprites continue their barrage as well and the hobgoblins realize they are in trouble. One snaps a command and three begin their own retreat while moving to avoid furfure attacks.
3 Hobgoblins : Move & Evade Actions
The last hobgoblin seems fixated and tries to fire on Grin but is having difficulty due to the cover and fey sleeping toxins.

One of the hobgoblins attempting to flee finally succumbs and falls to the ground and is abandoned by the others with one pulling ahead of the other who is having difficulty moving in a coordinated or coherent manner.

Rolls

hobgoblin Save Test - (2d6, 2d6, 2d6, 2d6, 2d6)

2d6 : (22) = 4

2d6 : (25) = 7

2d6 : (41) = 5

2d6 : (61) = 7

2d6 : (33) = 6

Attack, disadvantage vs Grin - (1d6)

(1) = 1

Jan 5, 2024 3:11 pm
Grinfletch leans out from behind his tree and notes that two of the three Hobgoblins are still moving with some coordination. He aims his crossbow at the lead runner and whispers to himself: Like shooting fried fish on a stick.

He fires his shot, then yells: Freeze where you are and we will halt our attack!

He loads another bolt into his crossbow and aims at the second runner.

Actions: Attack, Reload.

Rolls

Crossbow shot - (2d6)

(55) = 10

Jan 5, 2024 10:26 pm
Seeing the hobgoblins flee the scene, Oliver decides to maintain his distance by moving towards them.

"Hear, hear! You flee, we chase! You halt, we halt!", echoed Oliver the offer made by Grin, and then completed in his head 'You halt, you sleep'.

Oliver chased after the goblins and slung a river rock at the one furthest ahead.

Action: Move, Load-Shoot
OOC:
Why did my dice add up? This doesn't usually happen.
Last edited January 5, 2024 10:27 pm

Rolls

Sling rock - (2d6)

(44) = 8

Jan 8, 2024 1:03 am
OOC:
@zstix : Gus is up
Jan 9, 2024 4:06 am
OOC:
Oh! Sorry all this time I thought we were waiting for the NPCs. My apologies!
Gus takes a couple of additional swings to ensure that the hobgoblins got the message.

Rolls

Frying pan (light melee) - (2d6)

(15) = 6

Frying pan (light melee) - (2d6)

(56) = 11

Jan 9, 2024 5:30 am
As Grin starts to shout on of the sprite nearby yelps in surprise before saying something in sylvan, Grin is sure he is swearing up to the point that Grins words are cut off and transformed into a loud roar or a great beast.

sprite
No, no, no! This isn't a game of catch the rabbit. It's scare the fox. I thought the lieutenant told you that! the sprite scolds Grin

A moment later Oiver is similarly cut off and chastised by a sprite who make olivers shout sound like a screeching and wailing.

Meanwhile Gus and the other sprites take down the last standing hobgoblin and the running one who was staggering under the effect of the sprite sleeping toxin.

Bryr
The sprites let out a cheer, that carries overtones of animal noises, and a few flit after the fleeing hobgoblin to hound him on his way. Bryr turns to you shaking his head.

I forget your people don't know how to play games properly. He sighs. Well, hopefully no harm done. Now, lets fix these fellows up and take them to the witch he says with a grin. At his command the sprites begin stripping the hobgoblins of their armor and weapons then tying them up with thin but apparently strong ropes. Turning to you as you gather up he smiles and informs you If you don't mind getting those iron necklaces with amulets off those three the witch can get you across the river easy peasy and you will be on your way.

The witch arrives several minutes later and turns out to be a small and withered crone with bluish green skin, sharp teeth, and dressed in moss and dripping plants.
Jan 9, 2024 1:24 pm
At Bryr’s request, Grin moves to check on Gus to see how he’s doing. He removes the iron necklace from one of the hobgoblins and places it in his pocket. He also picks up that hobgoblin’s sword and stows it into his backpack.

Gus, Oliver, are you lads alright? The witch is going to get us across the river to Paphos, but should we ask her for healing first?
Jan 9, 2024 4:27 pm
"Opps, got carried away, sorry. Understood, lieutenant, Fox, not rabbit, fox, not rabbit."

Fox, not rabbit, fox not rabbit Oliver kept muttering as he went to fetch one of the hobgoblin's iron necklaces, and then retrieved his spheric flask as well, putting it back on his pouch. He then returned to the group.

"I'm alright, Grin, thanks. Not a scratch; looks like today I'm a lucky otter. Fortunately the foxrabbits are fast asleep now."
Jan 9, 2024 4:46 pm
I wasn't as lucky as Oliver, but it's nothing a good meal and a rest can't fix! Gus said ever-cheerfully.
OOC:
Are we keeping track of our HP? If so I believe I took...2 points of damage?
Curious about the witch and her methods, Gus inquires:

What are you going to do with them? Nodding towards the hobgoblins.

water witch

Psybermagi

Jan 9, 2024 5:01 pm
water witch
After the printers are secured the witch approaches you We thank thee for thine help. All thou be needing is to cross the river? Tis easy enough done.
I can take thee. I can send them when thou art ready.

Though a bit unsightly to look upon the witch speaks politely and is thankful for your help.
Jan 9, 2024 6:51 pm
Milady, my name is Grinfletch. My friends Gus and Oliver -he indicates the others- and I are traveling to Paphos and were ambushed by attackers that we assume are allied with these hobgoblins here. We were happy to help you against this common enemy and if I ever have the pleasure of returning to your forest, I would be happy to help you again. He bows.

We are weary from fleeing, hiding and fighting. Perhaps you can suggest a place across the river where we might find some safety and rest to recover?
OOC:
I’m adding this iron amulet and the sword I took to my gear list. I imagine we recover health when resting?
Jan 9, 2024 7:13 pm
OOC:
resting 1 hour recovers 1 health.
6 hours recovers all health

water witch

Psybermagi

Jan 9, 2024 7:23 pm
water witch
I will send thee across the water wherever you are ready. My massive will delivery thee to the boat dock used by men. I shine this is satisfactory?
OOC:
I will move you to town tonight unless you request otherwise

Since your are all set to post daily you can all join the manor house thread immediately.
Anyone who wants can stick around town and join the crew working the underdark after they finish this combat encounter.
The other story in Eldergrove is in deep so getting you there is possible but tricky.
I would like to keep the game to 3 main story groups so I have Tom to take in other newcomers as I have time

At the least your will bump into the ones from manor as they are in town now
Let me know if you have a preference.
Jan 9, 2024 7:26 pm
OOC:
When the others are ready, I’ll go into town, but Grinfletch will probably want to go into the underdark from there. He’s just interested in finding goodies for his fey lord.
Last edited January 9, 2024 7:37 pm
Jan 9, 2024 9:01 pm
Oliver stared at the witch with amazement as she spoke with Grin. After the question, he addressed her.

"Your Honor, Paphos is indeed our shared destination. However, before parting ways please allow me to ask a question, as you would appear to be knowledgeable in the matter. I, Oliver Otter, am a passionate alchemist, you see, wooed by the sparks and subtleties of a single drop of substance in the right place. However, I happen to be an alchemist with no recipes, which is frankly an oddity, but that's just because the ingredient cataloguing system of circus firework makers is ridiculously different to that of regular alchemists. I won't bore you with the details, although it is a good story. In essence, my route to Paphos is a search for knowledge, and so I ask thee: Is there any alchemical knowledge that you would be willing to share with a humble initiate?"
OOC:
Regarding the route after getting into town, Oliver's gut impression would probably be that "the underdark" sounds more likely to contain exotic flowers and ingredients than "the manor".
Last edited January 9, 2024 9:05 pm

water witch

Psybermagi

Jan 9, 2024 11:12 pm
Oliver says:
I am a passionate alchemist... However, I happen to be an alchemist with no recipes, which is frankly an oddity... In essence, my route to Paphos is a search for knowledge, and so I ask thee: Is there any alchemical knowledge that you would be willing to share with a humble initiate?
water witch
The witch looks Olivere over and replies with a nod, as if aproving of what she sees I may help thee a bit. But surely thou knowest that the fey way of doing thiings often does not work for mortal kind. Ye have not the knack for the seeing and blending of essences. However I ken a bit of what you seek and can grant ye this slight boon, as one of the water and plant to another

She reaches out and touches Olivers forehead where a swirl of blue and green light passes from here hand and into his head. Oliver gains know knowledge from this but instead a feeling of life, strugle, harmony, blending, competing, strenthg, power, subtlity, and guile.

The flow of water, thre creeping of the root, and the beaty of feeling the sun through it all. The rot of plant and animal, the pressure of the earth, time, oblivion.
Corosive Current : a mix of minerals and plant extracts form this clear and scnetless fluid. But be warned its touch burns. The acid must be stored in glass or glazed pottery and will eat away metal, wood, and most other substances.

The smell of the sprite toxins on their tiny arrows fils his nose and hew knows what was used to craft it. Though his recipe may lack the strength of the sprite poison it sill still cause sleep to fall to most creatures.
Recipe : DeepShade : A blend of common river plants is used to craft this toxin. If a piercing or cutting weapon is coated with and its first attack deals damage the target must save or fall asleep for 1 hour. It can also be placed into food, drink, or sprayed into a creatures face.
Jan 9, 2024 11:20 pm
OOC:
I hope it’s alright, I kind of gave us an opportunity to join the manor folks at the tavern in the Manor thread. I had my character save a table for the three of us and scope out the joint before we all walk in together. One of you (or GM?) can take the lead on our entrance post.
Jan 9, 2024 11:25 pm
After chatting for a bit with Oliver the witch gathers you together by the riverbank. There she throuws out a strand of waterweed and commands you to walk onto it. The flimsy plant does not look like much so the other two wait for Oliver to go first. As he steps onto the plant it grows and thickens to form a thick mat that supports his weight. After all three are onboard the odd raft is begins moving forwads on its own and you quickly sail downriver.

The little craft stays near to the bank until you come to a place where two rivers join. There is surgest with surprising power to cross the current and continue to the far side where you see walls and a pier. The weed raft moves unerignly to the docks and stops moving as soon as it bumpsagainst the thick lock holding it up. Stepping off to the surprised looks of the sailors your look back to see the magical conveyance fall to pieces and drift down river as simple weeds once more.


Miros Xelbrin
The dock hands are under the instruction of an older man who breaks the stillnes your odd arival caused as he laught uproarusly. You lot there! Been playing with the pixies i see. All well and good for you but now. Get out of the way! We don't mind the company but you're in the way of my buisness and making my poor men more the foolish with their mouths agape.
Get along there.
And he waves you up the dock to a stone buidling where a guard watches you. Quickly you stepped up the dock to a ramp leading to a stone boathouse.

Guard
You lot, where you from? he asks peering at you as if to see past any magic you may have on you. The three of you quickly explain your story and the guard shakes his head. Not a good sign if the fey be getting riled up again and sighs. He goes over a few basic rules that simpy ammount to no stealing, "you break it you bought it", and no fighting within the base walls. Go on, tell the tale at the tavern and you might get a free drink or two
OOC:
Story continues in the Base Thread
Jan 10, 2024 5:44 am
OOC:
@Thunder_Lungz,@zstix,@Bunt
Your character are past their intro so you can each at another trait or weapon group proficiency or specific weapon mastery, which let's your attack with 3d6
Think about what you want and post your selection on your personal/character thread
Jan 10, 2024 1:40 pm
OOC:
@zstix this thread is done and locked to be archived. The story continues in the Base Thread
Clock the link to go to that thread

You do not have permission to post in this thread.