Chapter 2: Fell Tunnels
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Rolls
longbow - damage, if needed - (1d20+7, 2d10+5)
1d20+7 : (5) + 7 = 12
2d10+5 : (89) + 5 = 22
Skeleton Warrior
Seeing the arrow, the skeleton warrior attempts to break off from Edgar and run to Ylliane. It takes its full turn, but the skeleton does manage to run up to Ylliane.
Rolls
Disengage Check - (1d20)
(17) = 17
Rolls
Melee + Escalation 2 - (1d20+5+2)
(11) + 7 = 18
Damage - (2d10+3)
(74) + 3 = 14
Rolls
Melee Attack - Total - (1d20+8)
(3) + 8 = 11
Abandon Dagger - Total - (2d8+5)
(74) + 5 = 16
Sneak Attack - Total - (1d6)
(3) = 3
Skeleton Warrior
The blade goes cleanly between a pair of bones, not even nicking any of them before the skeleton backs up and slides the knife safely out. It looks at Edgar, but Hrafe is imposing himself so much that the skeleton decides to give him a swing.
Rolls
Skeletal Warrior Spear vs. Hrafe AC 17 - 6 damage - (1d20+8)
(9) + 8 = 17
Rolls
Melee Attack - Total - (1d20+7)
(20) + 7 = 27
Melee Damage - Total - (2d10+4)
(49) + 4 = 17
Quick: Drawing the sword.
Standard: flexible melee attack.
If that hits, it triggers Deadly Assault, which lets me reroll that one. ... Welp. Woo for extra damage, I think. 12 instead of 11.
Rolls
longsword attack, damage - (1d20+6, 2d8+4)
1d20+6 : (12) + 6 = 18
2d8+4 : (61) + 4 = 11
Rerolling ones - (1d8)
(2) = 2
Skeleton Warrior
Ylliane's blow is solid, but still manages to glance the bones rather than land a solid hit on them. The skeleton recognizes Makasi's blow, but seems to be so simple minded that it goes for Ylliane due purely to her being the reason it ran over here.
Rolls
Skeletal Warrior Spear vs. Ylliane AC 21 - 6 damage - (1d20+8)
(1) + 8 = 9
Rolls
Melee + Escalation 1 - (1d20+5+1)
(17) + 6 = 23
Damage - (2d10+3)
(810) + 3 = 21
Rolls
Recovery - (2d8+0)
(61) = 7
Rolls
Recovery - (2d10+2)
(27) + 2 = 11
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