Chapter 2: Fell Tunnels

load previous
Jul 27, 2024 11:58 am
Edgar pops back from the shadow, behind one of the zombies that's Makasi is fighting. Then with an tumbling strike, he stabs the zombie in the back before striding towards the wight.
OOC:
Targeting ZS6, will use Tumbling strike, so I more easily can pop free if I miss. If I hit I do double damage for what that's worth.
[ +- ] Tumbling Strike

Rolls

Melee Attack - Total - (1d20+8)

(8) + 8 = 16

Abandon Dagger - Total - (2d8+5+2d6)

(15) + (54) + 5 = 20

Sneak Attack - Total - (1d6)

(5) = 5

Disengage if needed - (1d20+5)

(13) + 5 = 18

Jul 27, 2024 4:02 pm
The shockwave of Edgar reappearing causes him to radiate harm as he stabs the zombies.
OOC:
@Furmyr Just making sure of 2 things. First, since 16 hits the AC, does that mean you did double of 25 damage, so 50? Second, when you say you you stride towards the wight, does that mean like the square one above hrafe?
Jul 27, 2024 5:09 pm
OOC:
I believe so. +2d6 on first attack from Abandon Dagger and doubled from Shadow Walk. Assume Sneak Attack is doubled as well. That square will be fine. Anywhere where I can engage the wight would be fine.
Jul 27, 2024 7:36 pm
Hrafe was stunned by the force of the blow, slowed enough that a zombie struck him blindside. But only let that channel his fury further. He raised Glaezentorg and hacked at the wight screaming in rage. "I will make you answer!" His own inner purity forcing the darkness out of his wound, the black was overcme with his golden light and the blade of Glaezentorg bit deeply into the wight.
[ +- ] Hamrammr
[ +- ] Talent: Unstoppable
Last edited July 27, 2024 7:45 pm

Rolls

Melee Attack - Total - (2d20h1+7)

(1616) + 7 = 23

Melee Damage - Total - (2d10+4)

(85) + 4 = 17

2d12+3 - (2d12+3)

(711) + 3 = 21

Saves - (1d20+1)

(18) + 1 = 19

Jul 27, 2024 9:10 pm
Ylliane is cut off from the others as she's charged. That's fine. She's used to dealing with things by herself, when if she would have preferred some cover. "I would say these things are getting old, but they've been old a long time already."

With no room to nock another arrow, she drops her bow, whipping out her sword in the same breath, and brings it around in an arc at the rightmost zombie. It hits with a satisfying shock and her momentum carries through to the other as well.
OOC:
flex attack vs ZS1 AC. That attack will triggers Precise Attack, so that's another +5 damage, so total of 16.
Last edited July 27, 2024 9:16 pm

Rolls

longsword - Total - (1d20+6)

(19) + 6 = 25

longsword - Total - (2d8+4)

(25) + 4 = 11

Jul 27, 2024 10:34 pm
Edgar suddenly appears and stabs the zombie with such power that excess energy from his shadow teleport transferred to the other zombies nearby, killing the other zombies near Makasi.

Hrafe hits the Wight with incredible force. The wight is not dead, but it is staggered.
OOC:
Hrafe is no longer taking ongoing negative energy damage, but he still took the 8 damage one time.
Ylliane does a glancing swing, killing one zombie and harming the next.

Wight

Ironmonger42

Jul 27, 2024 10:36 pm
Wight

The wight curses in a language only those steeped in knowledge of the lich king know and yells as its swing at Hrafe.

Rolls

Wight Sword vs. Hrafe AC 17 —10 damage - (1d20+9)

(6) + 9 = 15

Jul 27, 2024 10:41 pm
The rotting black blood flowing from the freshly wounded wight galvanizes Hrafe into a furious strike, Glaezentorg the Bloody shining with golden light is brought to bear once again.

Rolls

Melee Attack - Total - (2d20h1+7+2)

(1711) + 9 = 26

Melee Damage - Total - (2d10+4)

(41) + 4 = 9

Jul 27, 2024 10:57 pm
The wight drops dead, and without the master the zombies become useless corpses. Battle over. What do you do?
OOC:
Man, the barbarian class crits so often. You are basically a 5 person party. Might need to balance boss fights as if there are 5 of you at this rate.

If you search around, you can find the means to save the gnome and priestess. If you look for the secret tunnel, you can go in there and see what is under there first. If you leave the dungeon, you are done here and only then get a full rest. if you continue down the secret tunnel, you can have a quick rest.
Jul 27, 2024 11:49 pm
Hrafe collapses on the haft of Glaezentorg, wheezing and coughing up blood from his damaged lung. The necrotic energy having deeply aggravated the injury. He growls in pain and hoists the axe, decapitating the wight's corpse in his pain and fury. Then collects the head as he had done before, a trophy for the halls of the cathedral of light - if he survived the journey home that is. Collecting the sword from the wight he clipped it to his belt. Then panting and wheezing waited for the others to decide what to do next. "We should make certain..." He coughed more blood up and held the wound in his chest. "... certain to find this creatures horde and clear all remaining threats. Our scout may be ambulatory, but he looked in worse shape than I. And the priestess, shes not even conscious." Hrafe swooned a bit but kept his feet.
Jul 28, 2024 2:45 am
OOC:
Did I somehow miss my turn? It's the weekend, so I can't post as frequently as during the week.
Jul 28, 2024 3:01 am
It would have been your turn next, but Hrafe staggered the enemy so he got an extra attack from his sword. If he didn't have that sword, you would have gone next.
Jul 29, 2024 2:37 am
OOC:
Ah, got it.
Makasi rushes over to the staggered barbarian's side and lays a hand on his shoulder. "Peace, Hrafe. Feel your ancestors' warmth first. Then we can look for the horde."
OOC:
Hrafe gets the rolled HP back; I spend the Recovery.

Rolls

Lay on Hands - (2d10+2)

(58) + 2 = 15

Jul 29, 2024 2:43 am
Hrafe gasped as the pain abated, but still panted with a horrible rattle. Whatever that bandit had done wae beyond healing magic. He took several deep breaths and stood up. "Well, the lung is still fucked. But I can walk."
Jul 29, 2024 9:42 pm

What do you do next?

Go down the secret area
Vote to view results.
Get the captives and get out of here
Vote to view results.
Other (comment)
Vote to view results.
Jul 30, 2024 9:20 am
"If you can walk, you can walk it off," Edgar jokes. He stretches his neck and shoulders before investigating the secret entrance.
Jul 30, 2024 9:27 am
"Yeah I will rub some dirt in it." Hrafe cackled dryly. "They don't call me Strongheart for no reason."
Jul 30, 2024 1:35 pm
You manage to find the floor tiles which were placed over the hole that leads to the secret area. They are heavier than expected, but with all 4 of you working together you manage to life them. At first, you drop the tiles, as the moment they are lifted the smell of death mixed with something indescribably rancid wafts up and nearly makes you hurl. You manage to hold your breath long enough to get the tiles off. The smell is impossible to ignore, but you find a way to not gag despite it.

As you jump down, you find yourself in a dark tunnel. There is no light whatsoever, and you think you hear up ahead the sound of something eating up ahead. The sound of flesh ripping and something slurping it down, multiple somethings, is clear up ahead.

Do you light a torch? What do you do? Go back up, or progress forward?
OOC:
If you haven't already, roll any recoveries and recharge rolls as part of your next post.
Jul 31, 2024 2:17 am
Makasi curses and lights a torch. "What the devils is down there?"

Rolls

Recover - (2d10+2)

(36) + 2 = 11

load next

You do not have permission to post in this thread.