As you abruptly change course and make your way to the trees the other hunters react and begin closing their net. Sharp barks announce two towards the river, one behind and another more towards the hill. The sounds are distinct and metered so though the sound carried it likely does not go too far. The four increase their speed and would doubtless be able to race you down but you reach the trees and scan for a defensible position. A couple a large enough to hold your weight but with ax in hand you dismiss getting treed by mere dogs. Using your weapon you clear a space near one of the larger trees, tossing the felled vegetation to one side to reduce the open areas the dogs can move quickly through.
Braced with weapon ready you wait, but not too long. Sound reveal a couple of the wild dogs are moving around the undergrowth to either side while two move into sight. Positioning themselves to your left and right they growl low, likely to try and anchor your attention, and continually pace. However this trick is old to you and you are ready when another leaps from the brush and your ax bites deep quickly dropping it. Instantly the two in the clear move in, one leaping for your throat and the other going for your legs. Though able to avoid being grabbed the vicious bite for your throat is only blocks by sacrificing your arm and you grimace in pain 1 damage.
After using some water to clean you wounds you bind them and set out to find a safe spot to rest. A stout tree, in the middle of a grassy clearing offers the best resting point and you break out some food as you consider your options and you minister to your wounds further. Rested, fed, and watered you feel better after about 3/4 an hour has passed. The bleeding has stopped and you hope the bandages will hold through the remainder of this trial.
Rolls
Test vs Dree - (3d6, 3d6)
3d6 : (456) = 15
3d6 : (142) = 7