Western Remnants

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Apr 12, 2024 12:18 am
"Yes, knowing that there are multiple factions fighting for control is very useful info. The Expedition didnt know anything about these Remnants. Now they will know both are occupied and under enemy control. Assuming we live long enough to get the message back."
OOC:
@MoyenBateau, to be clear, Lady Sylfir of the Manor doesn't care about any of this. The reason is said that back with the goblins is because I figured identifying with the Expedition could get us killed. Using the Lady of the Manor would let me pass a 'lie detector' spell, but also hopefully not trigger them.

Skeeve would like to get a better view of the armored people, if possible. He wants to see if they are uniform, vary, have heraldry, anything to identify who they are. But, he doesn't want to fight through kobolds, lizard men, and orcs to get that view. Are they someplace we can observe from a wall?
Apr 12, 2024 1:34 am
[ +- ] map
You can try and sneak closer but you are certain that Arcs reconnaissance allerted the other factions to a new player to the scene and they know the terrain while you have only the limited recollections of Arc. The buildings do have doors and other than guards on top of the interior wall of the compound Arc saw no one above ground level. You can try sneaking through building and/or the ruins (grey lines are crumbled walls/buildings), scaling a wall to scout from above, or circling outside to come in through another gate on the east or west sides as they may be closer to the compound..
Apr 12, 2024 2:36 am
Ealdwig gets a little pale after hearing Skeeve.

I can try scaling a wall somewhere. Checking things out. Probably not as obvious as someone flying around.
Last edited Apr 12, 2024 2:45 am
Apr 12, 2024 4:53 am
Between Kaarik's slithering rope, Ealdwig's rope crossbow, and Skeeve's magic, we should be able to get up the outside wall in quick order. That should allow us to circle around to scout things out, yet also give us a quick exit if we need it.
Apr 12, 2024 12:58 pm
If we are doing more recon, It should be on foot. They may think I flew back, and I don't really want to become a target again.

Anyhow, Arc prepares to follow the team, bow at hand.
OOC:
How does recovery works? I mean, Id love to have my injury healed son :)
Last edited Apr 12, 2024 2:06 pm
Apr 12, 2024 2:52 pm
OOC:
Skeeve healed you.
"Natural Recovery" is 1 HP per hour of rest or full healing after 6 hours of rest
The border atop the wall is not a clear and easily discerned and straight line. You could sit or stand at the edge of the Remnant exterior wall but walking would require extreme care to not touch the border.
Apr 12, 2024 4:34 pm
Yeah, we're not walking around up there? Ealdwig points to the outside wall where the barrier is. That's crazy Skeeve. We might hit the barrier and fall.

I thought scaling one of the interior walls, getting some height and cover to check things out.

But, I'm all for Blornvid's suggestion to leave this place.
Apr 12, 2024 4:55 pm
"You are all more experienced than me, so I will follow you and accept all decisions. I would rather go with Blornvid's idea as well though"
Apr 12, 2024 8:54 pm
"OK, if moving along the top of the wall isn't going to work, and we really don't want to walk into a death trap, I guess our main option is to leave. We still have the last Remnant we can go and check out."
Apr 13, 2024 1:47 pm
It is settled then, let's leave this place and check carefully the last one.
Apr 13, 2024 4:02 pm
Ok, sounds like a plan.
Apr 16, 2024 8:07 am
So, we all move along to the last remnant, trying to avoid warring factions and groupa of dinos
Last edited Apr 16, 2024 8:07 am
Apr 16, 2024 12:53 pm
Date&Time(Alpha): 19@11:00
You retreat from the contested remnant and are glad to not that your texting to crossing have grown considerably less violent. However all still have a loss of constant thought and scrambled senses for a moment.

You make your way west and spot a trail, little used, heading in the general direction of the last remnant, the library. Glad to be away from the fighting and anticipating what you might find in the library of this once great city you chat as you follow the path to the SE through fields and woods.

everyone roll 3 tests.

1 save test. 1 wilderness related, 1 Perception based
OOC:
crazy weekend, hectic work last/this week, plus bad commute wi-fi. Will add more detail as I have time
Apr 16, 2024 1:27 pm
OOC:
OK, here ya go!
Last edited Apr 16, 2024 2:02 pm

Rolls

Skeeve: Save Test DC: 5 - Basic - (2d6)

(55)

Skeeve: Wilderness Test DC: 5 - Basic - (2d6)

(61)

Skeeve: Perception Test DC: 5 - Adv - (3d6)

(653)

Apr 16, 2024 1:55 pm
OOC:
No worries

Rolls

save test - (2d6)

(62)

wilderness test - (2d6)

(33)

Perception test - (2d6)

(43)

Apr 16, 2024 2:16 pm
OOC:
Let's hope I don't test too badly

edit: haha it did not go well
Last edited Apr 16, 2024 2:17 pm

Rolls

save test - (2d6)

(11)

wilderness test - (2d6)

(32)

perception test - (2d6)

(41)

Apr 16, 2024 4:10 pm
MoyenBateau says:
OOC:
Let's hope I don't test too badly

edit: haha it did not go well
LOL
Apr 16, 2024 5:25 pm
test test test

Rolls

save - (2d6)

(53)

wilderness - (2d6)

(56)

perception - (2d6)

(64)

Apr 16, 2024 6:34 pm
Psybermagi sent a note to ForeverDED
Kaarik. Lost in his anticipation fails to realize as the others look to each other and scan the area. Somehow you've gotten turned around and made a loop within the woods. The two most veteran members quickly spot the correct path, hidden under a veil of illusion, and hear faint giggling. Fey mischief is afoot!
OOC:
Arc still needs to roll but the party has enough success to react
Apr 17, 2024 3:06 am
Skeeve says, in Sylvan, "Nice tricks, my friends, you are truly masters of your game."
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