testlum says:
OOC:
I did not see that coming.
OOC:
To be fair neither did I. I usually work off of off-hand comments for twists. Hope it wasn't too upsetting OOC; if so I'll remember to tone it down a bit more.
The women leave, relinquishing the job of burying the man - whoever he was - to the men. There's no other sightings of anyone at all, save the stranger who's still mostly in a fugue state. She wanders around the village while you dig, and by the time you're done she's come back with a small puzzle box and a teddy bear. She clutches both of them tightly to her chest, but doesn't say anything about where she found them or why they're apparently so important to her.
But the job is soon done nonetheless. Jorgen, Johnsan, and Brother Irwin follow in Tatianna's and Oxana's footsteps, and are back at the village by dusk. You're met by friends and relatives, but it's clear that the village can't support you for long.
OOC:
You all trigger Reaching Safety, since this is Home. Take a look at your Bonds. Are any of them completed? Probably not yet, but it's part of the process. Then consider:
-- Did you learn something new and important about the world?
I'd say yes, you did, even if you don't know what it means yet. What do you think? If yes, gain an XP.
-- Did you overcome a notable monster or enemy?
I'm not sure escaping is the same as overcoming. Probably wiser, though.
Last, choose another player who RP'd thier flaw well, and award them an XP. For the record:
-- Jorgen feels that no one cares for him because his life is so unimportant.
-- Oxana looks down on herself and feels she'll never be good enough.
-- Johnsan acts without thinking.
-- Irwin has a constant urge to correct others.
-- Tatianna feels useless when no one else needs her.
You can only get 1XP this way even if more than one player names you.