1.1 Madness and Prophecy
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Oct 9, 2016 9:10 am
OOC:
From your 'on the ground' perspective, the Mothman looks like one good hit would take him down. He's on his last legs.Oct 9, 2016 2:32 pm
"Know your place!" Xanxus hisses striking out with his mace.
OOC:
Crit range increased to 17+, Triggers Fight from the Front, and rolling damage. Also a heads up two of you are going to get the ability to use a rally on your turn from me so I'll post something up (it's an interrupt).Last edited October 9, 2016 2:35 pm
Rolls
Melee Attack Crit Range 18+ - (1d20+4)
(15) + 4 = 19
Command Points - (1d3)
(1) = 1
Damage - (1d6+1)
(1) + 1 = 2
Oct 9, 2016 4:59 pm
Remnant says:
"Know your place!" Xanxus hisses striking out with his mace.OOC:
Crit range increased to 17+, Triggers Fight from the Front, and rolling damage. Also a heads up two of you are going to get the ability to use a rally on your turn from me so I'll post something up (it's an interrupt).OOC:
Can you advise who you are targetting please?Oct 9, 2016 7:54 pm
caledoniaman says:
Remnant says:
"Know your place!" Xanxus hisses striking out with his mace.OOC:
Crit range increased to 17+, Triggers Fight from the Front, and rolling damage. Also a heads up two of you are going to get the ability to use a rally on your turn from me so I'll post something up (it's an interrupt).OOC:
Can you advise who you are targetting please?OOC:
For simplicity, I've assumed you attacked the mothman. If not, let me know and I'll apply the damage elsewhere.Domitius up next, Skeletal Minion after (or before) that with +2 escalation.
Oct 9, 2016 8:32 pm
OOC:
I figured B-Man unless I disengages (didn't state as such). I'll likely target who ever is looking the roughest. Haguk and Elke I think are the roughest.Oct 11, 2016 3:47 am
OOC:
Is Mothman or any of the others at or under 5HP?Last edited October 11, 2016 3:47 am
Oct 11, 2016 11:30 am
caledoniaman says:
njohn858 says:
OOC:
Is Mothman or any of the others at or under 5HP?OOC:
Not yet.OOC:
I'll tell you as soon as it happens. Any future combats, I'll make sure I do that as well.Oct 11, 2016 6:19 pm
OOC:
Is Domitius planning on making a standard attack this round or is he waiting for the 5 HP trigger?Oct 11, 2016 6:28 pm
Lightning struck out again, arcing wildly through the area while his skeleton continued to slash at the brumelurk.
Deathknell:
As a quick action, you can drop a nearby enemy that has 5 hp or fewer down to 0 hp. When you drop an enemy using Deathknell, you heal 1d6 hit points.
OOC:
Sorry for my posting delays - it's been a hectic couple of days. If any of the attacks drop an opponent to less than/equal to 5HP, I'll trigger my Deathknell ability:Deathknell:
As a quick action, you can drop a nearby enemy that has 5 hp or fewer down to 0 hp. When you drop an enemy using Deathknell, you heal 1d6 hit points.
Last edited October 11, 2016 6:30 pm
Rolls
Chant of Endings vs MD - (1d20+7)
(2) + 7 = 9
Chant of Endings damage (if hit) - (1d10+4)
(4) + 4 = 8
Skeleton Attack vs AC - (1d20+8)
(12) + 8 = 20
Skeleton damage if hit - (1d8)
(2) = 2
Oct 11, 2016 6:34 pm
The lightning forks towards the Brumelurk like a frantic electrical roadmap. The Brumelurk drops a shoulder and the lightning bolt flies over his shoulder before exploding in a rain of sparks on a weathervane on one of the houses in the narrow street leaving the Brumelurk unscathed, but nonetheless entertained by the pyrotechnic display.
The Brumelurk being distracted by the lightning gives the skeleton the chance to put him to the sword and he does so, driving the blade up vertically between the things legs and slicing into his groin. More psychological than physical, the damage is still enough to make the Brumelurk gasp in pain.Blackstar up next.
The Brumelurk being distracted by the lightning gives the skeleton the chance to put him to the sword and he does so, driving the blade up vertically between the things legs and slicing into his groin. More psychological than physical, the damage is still enough to make the Brumelurk gasp in pain.
OOC:
caledoniaman sent a note to njohn858
Oct 11, 2016 8:13 pm
After taking a hit Blackstar recoils from the brumelurks, his tentacles retracting to ward off further attacks. For good measure, the chaos mage sprouts a third arm.
*Per battle
*Close-quarters
* Target: You & 1 nearby ally
*Effect: Randomly pick 1 target. That target heals using a recovery. The other target gains 10 temp hp and grows a strange eye, limb, or other physical feature that lasts until the temp hp do.
Quote:
Warped Healing (Defense Spell) *Per battle
*Close-quarters
* Target: You & 1 nearby ally
*Effect: Randomly pick 1 target. That target heals using a recovery. The other target gains 10 temp hp and grows a strange eye, limb, or other physical feature that lasts until the temp hp do.
OOC:
Haguk can heal now using a Recovery. Blackstar gains the temporary hp and the mutation.Last edited October 11, 2016 10:04 pm
Rolls
1 = me, 2 = you - (1d2)
(2) = 2
Oct 11, 2016 10:02 pm
Jabes.plays.RPG says:
After taking a hit Blackstar's recoils from the brumelurks, his tentacles retracting to ward off further attacks. For good measure, the chaos mage sprouts a third arm.Quote:
Warped Healing (Defense Spell) *Per battle
*Close-quarters
* Target: You & 1 nearby ally
*Effect: Randomly pick 1 target. That target heals using a recovery. The other target gains 10 temp hp and grows a strange eye, limb, or other physical feature that lasts until the temp hp do.
OOC:
Haguk can heal now using a Recovery. Blackstar gains the temporary hp and the mutation.OOC:
Haguk, can you give me your recovery roll please. Elke up now, then the male Brumelurk.Oct 12, 2016 12:50 pm
Elke breathes heavily. The Mothman looks like he's as close to crumbling as she is. She charges at him with a snarl; the easy road was never really worth travelling was it?
Rolls
Melee Attack - (1d20+2)
(19) + 2 = 21
Damage if hit - (1d6+1)
(6) + 1 = 7
Heavy Warrior - (1d6)
(3) = 3
Oct 12, 2016 12:58 pm
LadySurly says:
Elke breathes heavily. The Mothman looks like he's as close to crumbling as she is. She charges at him with a snarl; the easy road was never really worth travelling was it?OOC:
You might want to reread 'Heavy Warrior' in the rulebook. It's not an attack and does not need a roll. Instead, you can opt to use it to reduce damage you take by half. It's used once a battle.http://www.13thagesrd.com/classes/fighter
Oct 12, 2016 1:17 pm
OOC:
Ah OK. Sorry I did read it but assumed (not sure why?) that I needed to roll and see if it went ahead or not. Noted. :)Oct 12, 2016 1:50 pm
"YES YES WOMAN! Show them your FIREY RAGE!!!!" Xanxus cackles.
OOC:
Using Rally Now Interrupt (Nearby Target can take a recovery as a free action.Oct 12, 2016 2:05 pm
LadySurly says:
OOC:
Ah OK. Sorry I did read it but assumed (not sure why?) that I needed to roll and see if it went ahead or not. Noted. :)OOC:
Actually, judging by your chosen class talents and the die you rolled, did you mean to use 'Power Attack' rather than 'Heavy Warrior'?If so then I can add that to your damage this round.
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