Deeper Underdark
Rolls
Yoci's Sling Attack 1 DC:5 - Basic - (2d6)
(13) = 4
Yoci's Sling Attack 2 DC:5 - Basic - (2d6)
(34) = 7
Rolls
Far shot - (1d6)
(3) = 3
Far shot - (1d6)
(3) = 3
Rolls
Attack with sword - (3d6)
(554) = 14
attack with sword - (3d6)
(525) = 12
"You will regret awakening me foul beasts! We are no easy prey."
Rolls
Attack - (3d6)
(516) = 12
Rolls
Creature 2 Attack on Stee DC:5 - Basic - (2d6)
(62) = 8
Creature 3 Attack on Stee DC:5 - Basic - (2d6)
(13) = 4
Creature 4 Attack on Stee DC:5 - Basic - (2d6)
(56) = 11
Creature 5 Attack on Ealdwig DC:5 - Basic - (2d6)
(52) = 7
Creature 6 Attack on Ealdwig DC:5 - Basic - (2d6)
(61) = 7
Ealdwig makes two attacks, both of which hit, taking out Creature 6!
Brewner advances to the defense line and takes his own swing at Creature 2, dropping it in one shot!
Oliver also gets to act this turn. He can make two ranged attacks, or he can move and make a melee attack.
Yoci makes two sling shot attacks, too ... and misses with both.
Rolls
Yoci Sling Attack 1 on Creature 5 DC:5 - Basic - (2d6)
(44) = 8
Yoci Sling Attack 2 on Creature 5 DC:5 - Basic - (2d6)
(13) = 4
Stee attacks
Wreak attack
Rolls
to hit - (3d6, 3d6)
3d6 : (424) = 10
3d6 : (536) = 14
to hit - (2d6)
(31) = 4
Oliver bats two fiery rocks at the nearest creatures.
Rolls
The otter bats the cat with a rock - (2d6)
(14) = 5
The cat is hit with a rock that the otter bats - (2d6)
(44) = 8
... and they run away. The party is bigger than they thought and half their number is now dead. Their plan didn't work and it's gone badly since then, so the survivors are now getting out of there.
Hearing that, Yoci says, "We need to move quickly. If anyone heard that last one, they will know the creatures lost and will come to see what is going on. And whether duergar or kobold, they won't be friendly."
She checks with her holy symbol to make sure they are heading correctly, heals Stee and Ealdwig, and urges you to get going.
Rolls
Extra dice for shot 1 DC:5 - Basic - (2d6)
(32) = 5
Extra dice for shot 2 DC:5 - Basic - (2d6)
(12) = 3
Oliver snickers while picking up camp.
"Let us go then!"
Yoci
Having left the weird creatures behind, you notice that the passages start having more branches and more intersections, and sometimes those intersections are large enough to almost be considered a cavern, rather than just a larger space in a passage. At first Yoci checks her holy symbol as some of the intersections, but you notice she checks with it less and less. Finally, in one large intersection, she approaches one wall and points to a mark on it. Tapping the mark she says, "This is a mark from the Duergar. I am not sure what it means, but they use it to leave simple messages to following patrols. In all the cases where my trainers showed me examples, they seemed to try and keep them subtle or not obvious. This one is the opposite. It is blatantly obvious."
As they ear the unknown figures approach Brewner will try to hide behind a rock, preparing for an ambush or let them pass without raising alarm