Moyreau says:
For the introverted PCs, I would suggest using some obsession of theirs for an excuse to interact with others.
Pretty much what I did so far.
BlondeDragonGenie says:
vicky_molokh says:
Enjoying the campaign, though for now more as an audience than participant, since I went for a less spotlight-seeking concept and my ability to play interactions hinges heavily on either specific characters responding, or getting 'poked' by someone more contact-initiatory. (This isn't necessarily a bad thing; I think having
all PCs as wild extroverts would get exhausting fast.)
Would you like to be included more proactively? Our characters aren't in the same class, but I can try!
I don't think there's a plausible motivation
yet, and the tall one has a lot of other priorities going on already. And I think Sumeryu is actually one of the cases where Lín Jìng can be the proactive one to a degree.
Also, I think Lín Jìng will have more interactions once she's past the opening and has placed her (and enemy) pieces into battle formations. Notably:
- The organised crime connection offers a few hooks.
- Establishing a reputation as a peddler of secrets can lead to getting both allies of convenience and rivals of inconvenience.
- Teleportation puts her into a funny position compared to all those competitive racers (I was actually expecting to pull off a funny moment on the competitors with the quick arrival to the orientation area, but that didn't work out).
- As more general competitive activities start happening in the school, I'm expecting Lín Jìng to become a more robust participant.
- Being good at magic means being the go-to candidate for a broad range of favours.