Act II: Ill Fortunes

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Nov 16, 2016 3:54 pm
Roland shoots the zombie with both barrels. The bullets punches gaping holes in it, but as usual, it's natural resistance to non-slashing weapons leaves it standing, if not looking even more horrifying...

The two frenzied rodent-looking creatures approache Veroth and attack him.
OOC:
Oh , just noticed one of the creature might fumble... Yep, that creature fumbled, so it's prone now.

Rolls

1st creature claw

2nd creature claw

2nd creature fumble confirmation roll

Nov 16, 2016 3:57 pm
Both creatures miss Veroth.

Ashlyn will attempt to finish off the prone zombie, if only so that Veroth will no longer be flanked... She'll be putting some Power Attack in her attacks.
OOC:
*sigh* That RNG man...
She somehow misses her first attack, but her second attack strikes true, however the damn thing just refuses to die...

Durgrim is up!

Rolls

1st attack (Power Attack)

2nd attack (Power Attack)

Hard to Kill

Nov 16, 2016 6:23 pm
Durgrim runs past Ashlyn to stand by Veroth, and raises Foehammer to strike the unholy creature next to him.

Rolls

Attack J3 (attack, weapon damage, electric damage) - (1d20+12, 2d6+6, 1d6)

1d20+12 : (12) + 12 = 24

2d6+6 : (45) + 6 = 15

1d6 : (5) = 5

Nov 16, 2016 8:56 pm
For starters, the prone zombie will get an attack of opportunity against Durgrim (Which I highly dout will succeed given the -4 penalty from being prone).

(regardless of the AoO) Durgrim will smash his hammer hard on the creature, wounding it greatly, however, it is still standing up, albeit, barely...
OOC:
Yeah, the AoO missed.

Rolls

Zombie's attack of opportunity on Durgrim

Nov 17, 2016 4:25 am
Sorry, forgot to say it's Weiryn's turn.
Nov 17, 2016 2:28 pm
Weiryn moves up to behind Uric and Ashlyn, holy symbol held aloft to channel the power of his faith one final time.
OOC:
Channel Positive Energy, DC 13 save for half damage.
irvanovich sent a note to kalajel
Last edited November 17, 2016 2:29 pm

Rolls

Channel Positive Energy (Harm Undead) - (2d8)

(85) = 13

Nov 17, 2016 3:34 pm
Weiryn unleashes the power of his faith once again and kills the strange creatures. However, the zombies still refuse to die...
OOC:
Even before I know whether they fail or note, its official two of those zombies need to make Hard to Kill rolls...
OOC:
Seriously, that RNG...
Speaking of zombies.

Rolls

Creature's Will save

1st zombie's Will save

2nd zombie's Will save

3rd zombie's Will save

Hard to kill

Hard to Kill

Nov 17, 2016 3:39 pm
The zombies will allsimply attack. 2 on Darren and 1 on Sir Urik.

Only 1 zombie will manage to strike Darren for 5 points of damage.

Rolls

1st zombie's attack on Darren

2nd zombie (prone) on Darren

3rd zombie on Sir Urik

Nov 17, 2016 3:41 pm
Fourth round of combat.

Initiative
25 Ujjaya
23 Veroth
22 Darren
14 Sir Urik
13 Roland
11 ??
9 Ashlyn
3 Durgrim
2 Weiryn
2 Zombies

Combat Map.

Special Conditions:
Mist is ever present in the streets and limits vision. Beyond 30 feet, creatures have concealment (20% miss chance).
Darren and Weiryn are sickened (-2 on attack rolls, weapon damage rolls, saves, skills, ability checks).
The purple zombie in j5 and the feral creature in i3 are both prone (-4 melee attack, cannot use ranged except crossbows, +4 AC vs. ranged, -4 AC vs. melee).


New round, Ujjaya is up.
Nov 17, 2016 5:30 pm
Ujjaya takes a step forward before releasing his next volley.
OOC:
• Five-foot step to o9
• Flurry of Blows: 3 arrows
• Primary target: i7
• Secondary target: i5
• Perfect Strike: 6/day, must declare before rolling, once/round, as part of attack; roll two d20s for one bowshot.
• Deadly Aim: -2 attack, +4 damage.
• Improved Precise Shot: Ignore anything less than total cover or concealment.
Last edited November 17, 2016 5:31 pm

Rolls

Arrow #1, damage - (1d20+9, 1d8+9)

1d20+9 : (6) + 9 = 15

1d8+9 : (2) + 9 = 11

Arrow #2, damage - (1d20+9, 1d8+9)

1d20+9 : (16) + 9 = 25

1d8+9 : (2) + 9 = 11

Arrow #3, Perfect Strike, damage - (1d20+8, 1d20+8, 1d8+9)

1d20+8 : (6) + 8 = 14

1d20+8 : (17) + 8 = 25

1d8+9 : (4) + 9 = 13

Nov 18, 2016 2:12 am
OOC:
Thanks to Sir Urik, that one miss is a hit.
Ujjaya shoots his three arrows into the zombie in front of Sir Urik, making it falter for a moment, but the thing regains it's balance and is still standing.

Veroth is up next.
Nov 18, 2016 4:26 am
Veroth dives and rolls his way pay the rat things and circles around, hoping to get a shot at the back of a zombie.

Rolls

Acrobatics to avoid AOO (I3, I4, I5, J5) - (1d20+15)

(1) + 15 = 16

Dagger to I5 - (1d20+11, 1d4+2)

1d20+11 : (5) + 11 = 16

1d4+2 : (3) + 2 = 5

Sneak Attack damage, if applicable - (3d6)

(642) = 12

Nov 18, 2016 4:28 am
OOC:
With Mobility, AC vs AOO = 26
Nov 18, 2016 4:40 am
Darren is growing frustrated by his inability to land a blow on his enemies. Nevertheless, he takes another swing at the prone enemy in front of him.
OOC:
Naatkinson sent a note to kalajel
AC: 21 - Touch: 8 - Flat-Footed: 21
Power Attack: -2 to hit, +4 damage
Sickened: -2 attack and damage
Cleave: Take a -2 to AC, if I hit the first enemy I get to make an attack against an adjacent enemy
Cleaving Finish: If I kill an enemy, I get to make a free attack against an adjacent enemy.

EDIT: Oh dear God...
Last edited November 18, 2016 4:41 am

Rolls

Attack! - (1d20+6, 1d8+8)

1d20+6 : (5) + 6 = 11

1d8+8 : (1) + 8 = 9

Cleave! - (1d20+6, 1d8+8)

1d20+6 : (10) + 6 = 16

1d8+8 : (5) + 8 = 13

Cleaving Finish! - (1d20+6, 1d8+8)

1d20+6 : (12) + 6 = 18

1d8+8 : (2) + 8 = 10

Nov 18, 2016 5:16 am
OOC:
Okay, okay, slow down, I have like 4 AOOs to roll here. :P
All creatures miss Veroth... which allows him to stab the zombie and... finally kill it.

Rolls

Feral creature (prone) Attack of opportunity

Feral creature Attack of opportunity

Zombie Attack of opportunity

Zombie (prone) Attack of opportunity

Hard to Kill

Nov 18, 2016 5:21 am
OOC:
lol Darren is bad lucked... XD
Darren takes a swing and misses, yet again... Maybe he has a really bad strain of the disease?
Nov 18, 2016 5:29 am
Sir Urik will take a 5-foot step so he can finish the zombie in j5 with his second attack in case he finishes the one in i7 with his first attack... speaking of which, that zombie has to save against the raven harrier again... and this zombie is at -1 AC for 1 round again.

So Sir Urik will attack (P i7, S j5) without any Power Attack. He seems to have missed a lot lately and wants to make sure to hit... and of course he misses all of them... why should I expect any differently form the most powerful character in the group? Silly me...

Roland is up next.

Rolls

Zombie Will save

Sir Urik 1st attack

Sir Urik 2nd attack

Nov 21, 2016 9:05 pm
Roland reloads
Nov 21, 2016 9:20 pm
The rodent ravenous creature which fell prone will stand up (provoking and AoO from Veroth), and then both will attack Veroth.
OOC:
I'll wait for Veroth's AoO before revealing the results.

Rolls

Creature standing up from prone (if it does not die)

Second creature's first claw attack

Second creature's second claw attack

Second's creature's bite

Nov 22, 2016 5:08 am
OOC:
AOO

Rolls

Dagger - (1d20+11, 1d4+2)

1d20+11 : (2) + 11 = 13

1d4+2 : (1) + 2 = 3

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