Here's my first draft of the character sheet template. Before anybody uses it, let's discuss if we need to add anything, such as dice automation, or additional note taking places.
[ +- ] The Raven's Ars Magica
Create character
Avatars

wizard name

household name 1

household name 2

household name 3
Wizard name: The Object of my Game:
My Magics
Power | Finesse
Spellcasting: When you cast a spell, you choose and explain the result, and you add or subtract your power or finesse from the subject’s roll
All Other Spells:
Practice Level: | Practice Level:
|
Spells: | Spells:
|
* | *
|
* | *
|
* | *
|
* | *
|
blank line
|
Practice Level | Practice Level
|
Spells: | Spells:
|
* | *
|
* | *
|
* | *
|
* | * |
Practice Levels:
Never Before: An apparatus, bold gestures, and firm, clear words, concentrating hard, taking many tries.
Several Times: An apparatus, bold gestures, and firm, clear words, concentrating hard, on the first try.
Many Times: An apparatus, bold gestures, and firm, clear words.
Nearly Mastered: No apparatus, but bold gestures and firm, clear words.
Mastered: Only firm, clear words or bold gestures.
Fully Mastered: Only whispered words or subtle gestures.
My Household:
*
*
*
*
*
My Best Interests:
My Self-nterests:
My Characteristics
Intelligence | Perception
Strength | Stamina
Presence | Communication
Dexterity | Quickness
Character Details:
Features, habits, eccentricities, costume,
notable belongings, &c.
*
*
*
*
*
Actions:
Action: Say what you do. You (generally) accomplish it, but you don’t know what the consequences will be. Don’t say what happens as a result.
Initiative (when necessary): "After you." "Please; after you." "I insist, after you." "No, but I insist! After you!"
Turn-taking: Each character gets one turn. You can invite someone to take an extra turn before you, but you can’t take an extra turn uninvited.
Household CharactersMy Name:
In the Household of:
& Household Role:
My Best Interests:
My Self-Interests:
My Characteristics
Intelligence | Perception
Strength | Stamina
Presence | Communication
Dexterity | Quickness
If a wizard…
Power | Finesse
Character Details:
Features, habits, eccentricities, costume, notable belongings, &c.
My Name:
In the Household of:
& Household Role:
My Best Interests:
My Self-Interests:
My Characteristics:
Intelligence | Perception
Strength | Stamina
Presence | Communication
Dexterity | Quickness
If a wizard…
Power | Finesse
Character Details:
Features, habits, eccentricities, costume, notable belongings, &c.
My Name:
In the Household of:
& Household Role:
My Best Interests:
My Self-Interests:
My Characteristics
Intelligence | Perception
Strength | Stamina
Presence | Communication
Dexterity | Quickness
If a wizard…
Power | Finesse
Character Details:
Features, habits, eccentricities, costume, notable belongings, &c.
For All My Characters, My Job is:
• To help & challenge the other players’ wizards.
• To pursue my characters’ best interests, self-interests, or both.
• To make connections with the other players’ characters.
• To stick within my characters’ motivations and scope.
Actions:
Action: Say what you do. You (generally) accomplish it, but you don’t know what the consequences will be. Don’t say what happens as a result.
Initiative (when necessary): "After you." "Please; after you." "I insist, after you." "No, but I insist! After you!"
Turn-taking: Each character gets one turn. You can invite someone to take an extra turn before you, but you can’t take an extra turn uninvited.
Results
"I might…"
Intelligence: "…Become confused or be deceived."
Perception: "…Not notice."
Strength: "…Be thwarted, frustrated, or exhausted."
Stamina: "…Be injured, wounded, or even killed."
Presence: "…Be overlooked, forgotten, or dismissed."
Communication: "…Have no answer or argument."
Dexterity: "…Stumble, fall, stagger, or drop something."
Quickness: "…Be caught off-guard & flat-footed."
Power: "My magic might fade, fall short, or fizzle out."
Finesse: "…Lose control of my magic."
"…Suffer a different mishap or misfortune": Choose one.
(For magic spells, "You might…")
[npcs="Avatars"]
[_=wizard name] | https://daily-apocalypse.com/uploads/3/4/1/2/34128158/ars-magica-for-web_orig.jpg
[_=household name 1] | https://daily-apocalypse.com/uploads/3/4/1/2/34128158/ars-magica-for-web_orig.jpg
[_=household name 2] | https://daily-apocalypse.com/uploads/3/4/1/2/34128158/ars-magica-for-web_orig.jpg
[_=household name 3] | https://daily-apocalypse.com/uploads/3/4/1/2/34128158/ars-magica-for-web_orig.jpg
[/npcs]
[linebreak]
[f=font-dumbledor h1]Wizard name: [_=][/f]
[2column][col]
[f=font-dumbledor large]The Object of my Game: [_=][/f]
[f=font-dumbledor large]My Magics
Power [_=] | [_=] Finesse[/f]
[f=font-dumbledor small][b]Spellcasting[/b]: When you cast a spell, you choose and explain the result, and you add or subtract your power or finesse from the subject’s roll[/f]
All Other Spells:
[table]Practice Level: [_=]|Practice Level: [_=]
Spells:|Spells:
* [_=]|* [_=]
* [_=]|* [_=]
* [_=]|* [_=]
* [_=]|* [_=]
[color="transparent"]blank line[/color]
Practice Level|Practice Level
Spells:|Spells:
* [_=]|* [_=]
* [_=]|* [_=]
* [_=]|* [_=]
* [_=]|* [_=]
[/table]
[f=font-dumbledor large][b]Practice Levels:[/b][/f]
[f=font-dumbledor][b]Never Before:[/b] An apparatus, bold gestures, and firm, clear words, concentrating hard, taking many tries.
[b]Several Times:[/b] An apparatus, bold gestures, and firm, clear words, concentrating hard, on the first try.
[b]Many Times:[/b] An apparatus, bold gestures, and firm, clear words.
[b]Nearly Mastered:[/b] No apparatus, but bold gestures and firm, clear words.
[b]Mastered:[/b] Only firm, clear words or bold gestures.
Fully Mastered: Only whispered words or subtle gestures.[/f]
[f=font-dumbledor large][b]My Household:[/b][/f]
* [_=]
* [_=]
* [_=]
* [_=]
* [_=]
[/col][col]
[f=font-dumbledor large]My Best Interests: [_=][/f]
[f=font-dumbledor large]My Self-nterests: [_=][/f]
[f=font-dumbledor large][u]My Characteristics[/u]
Intelligence [_=] | [_=] Perception
Strength [_=] | [_=] Stamina
Presence [_=] | [_=] Communication
Dexterity [_=] | [_=] Quickness[/f]
[f=font-dumbledor large]Character Details:[/f]
[f=font-dumbledor small italic]Features, habits, eccentricities, costume,
notable belongings, &c.[/f]
* [_=]
* [_=]
* [_=]
* [_=]
* [_=]
[f=font-dumbledor large]Actions:[/f]
[f=font-dumbledor small italic][b]Action[/b]: Say what you do. You (generally) accomplish it, but you don’t know what the consequences will be. Don’t say what happens as a result.
[b]Initiative[/b] (when necessary): "After you." "Please; after you." "I insist, after you." "No, but I insist! After you!"
[b]Turn-taking[/b]: Each character gets one turn. You can invite someone to take an extra turn before you, but you can’t take an extra turn uninvited.[/f]
[/col][/2column]
[linebreak]
[f=font-dumbledor h1]Household Characters[/f]
[3column][col]
[f=font-dumbledor]My Name: [_=]
In the Household of: [_=]
& Household Role: [_=]
My Best Interests: [_=]
My Self-Interests: [_=]
[u]My Characteristics[/u]
Intelligence [_=] | [_=] Perception
Strength [_=] | [_=] Stamina
Presence [_=] | [_=] Communication
Dexterity [_=] | [_=] Quickness
If a wizard…
Power [_=] | [_=] Finesse
Character Details:[/f]
[f=font-dumbledor small]Features, habits, eccentricities, costume, notable belongings, &c.[/f]
[_=]
[/col][col]
[f=font-dumbledor]My Name: [_=]
In the Household of: [_=]
& Household Role: [_=]
My Best Interests: [_=]
My Self-Interests: [_=]
My Characteristics: [_=]
Intelligence [_=] | [_=] Perception
Strength [_=] | [_=] Stamina
Presence [_=] | [_=] Communication
Dexterity [_=] | [_=] Quickness
If a wizard…
Power [_=] | [_=] Finesse
Character Details:[/f]
[f=font-dumbledor small]Features, habits, eccentricities, costume, notable belongings, &c.[/f]
[_=]
[/col][col]
[f=font-dumbledor]My Name: [_=]
In the Household of: [_=]
& Household Role: [_=]
My Best Interests: [_=]
My Self-Interests: [_=]
[u]My Characteristics[/u]
Intelligence [_=] | [_=] Perception
Strength [_=] | [_=] Stamina
Presence [_=] | [_=] Communication
Dexterity [_=] | [_=] Quickness
If a wizard…
Power [_=] | [_=] Finesse
Character Details:[/f]
[f=font-dumbledor small]Features, habits, eccentricities, costume, notable belongings, &c.[/f]
[_=]
[/col][/3column]
[f=font-dumbledor small][b]For All My Characters, My Job is:[/b]
• To help & challenge the other players’ wizards.
• To pursue my characters’ best interests, self-interests, or both.
• To make connections with the other players’ characters.
• To stick within my characters’ motivations and scope.
[b]Actions:[/b]
[b]Action[/b]: Say what you do. You (generally) accomplish it, but you don’t know what the consequences will be. Don’t say what happens as a result.
[b]Initiative[/b] (when necessary): "After you." "Please; after you." "I insist, after you." "No, but I insist! After you!"
[b]Turn-taking[/b]: Each character gets one turn. You can invite someone to take an extra turn before you, but you can’t take an extra turn uninvited.[/f]
[linebreak]
[f=font-dumbledor h1]Results[/f]
[f=font-dumbledor small italic]"I might…"
[b]Intelligence[/b]: "…Become confused or be deceived."
[b]Perception[/b]: "…Not notice."
[b]Strength[/b]: "…Be thwarted, frustrated, or exhausted."
[b]Stamina[/b]: "…Be injured, wounded, or even killed."
[b]Presence[/b]: "…Be overlooked, forgotten, or dismissed."
[b]Communication[/b]: "…Have no answer or argument."
[b]Dexterity[/b]: "…Stumble, fall, stagger, or drop something."
[b]Quickness[/b]: "…Be caught off-guard & flat-footed."
[b]Power[/b]: "My magic might fade, fall short, or fizzle out."
[b]Finesse[/b]: "…Lose control of my magic."
"…Suffer a different mishap or misfortune": Choose one.
(For magic spells, "You might…")[/f]
[linebreak]
[abilities="Notes"]
#History
#Gameplay
[/abilities]