Chapter 2.1a: Golden Grain Inn (Orlane at night)
One of you should take the lead; that person should roll a WIS (Survival) check...unless it's Chase, who can't get lost in Forests. The woods are deep and green, and very quickly any sounds of the village of Orlane disappear into the thick foliage behind you.
Rolls
What? - (1d6)
(5) = 5

Note: the rectangle between Myrtha and Aanbo is meant to be the travois bearing Reptile's corpse.

A few minutes remain on Theran's Wild Shape, but if @MaJunior wishes, he can end it before combat begins.
Aanbo (27/27)
Chase (11/14)
Myrtha (17/18)
Theran (Spider 1/1, Elf 5/13)
Rolls
Wild Boar initiative - (1d20)
(13) = 13
Rolls
initiative - (1d20+3)
(16) + 3 = 19
Rolls
Initiative - (1d20)
(10) = 10
(this is followed by round two)
Murderously angry, four boars erupt out of the undergrowth, charging at the party.

Note: the rectangle between Myrtha and Aanbo is meant to be the travois bearing Reptile's corpse.
Chase sets his spear, confident that he will skewer one of the beasts as they charge on their turn.
Myrtha drops the travois and rushes toward the boars, slapping her shield with her sword blade to startle the beasts.
Aanbo rushes forward after her, making noise and swinging his staff to startle them too. Boar 2 is startled and breaks off its charge, taking no action this round.
Boar 1 charges Chase and gets skewered by the ranger's readied attack.
Boar 1 takes 9 damage and tries to gore Chase. Its tusks rip into the ranger.
Chase takes 8 slashing damage.
Boar 2 paws the ground uneasily.
Boar 3 starts to charge Theran, but is startled by the counter charge of Myrtha and Aanbo, so it ends up charging past the party.
Boar 4 charges Chase, but, startled by the loud noises, brushes past him to circle around behind the group.

Boar 4 takes 8 piercing damage.
As he moves swiftly away from Reptile's corpse to support Chase, Theran draws upon the magic in the world around him: the life force of the Dim Forest itself flows into him, down his arms, and into his staff, which swells and sprouts leaves that grow into small branches. With this transformation, the druid brings the Shillelagh down onto the boar's back.
Boar 1 takes 7 damage and barely keeps its feet.

19 - Chase (3/14)
15 - Myrtha (17/18)
14 - Aanbo (27/27)
13 - Wild Boars One (-16) Two Three Four (-8)
10 - Theran (5/13)
Rolls
Initiative - (1d20+2)
(12) + 2 = 14
Rolls
Initiative - (1d20+2)
(13) + 2 = 15
Rolls
to hit, damage - (1d20+6, 1d6+4)
1d20+6 : (18) + 6 = 24
1d6+4 : (5) + 4 = 9
Rolls
Intimidation - (1d20+0)
(16) = 16
@matmaisan - What does Myrtha do...?
Aanbo runs forward, swinging his staff so it whistles through the air and slaps it on the underbrush with a crack! to startle the territorial beasts.
The boars will take their turns here, which in part will be in reaction to what Myrtha and the others are doing.
Theran has transformed back into elven form and will act on his turn after the boars.
(Note that Theran has now encountered boars, and can add that Wild Shape to his repertoire)
Myrtha drops the travois and rushes toward the boars, slapping her shield with her sword blade to startle the beasts.
Aanbo rushes forward after her, making noise and swinging his staff to startle them too. Boar 2 is startled and breaks off its charge, taking no action this round.
Boar 1 charges Chase and gets skewered by the ranger's readied attack.
Boar 1 takes 9 damage and tries to gore Chase. Its tusks rip into the ranger.
Chase takes 8 slashing damage.
Boar 2 paws the ground uneasily.
Boar 3 starts to charge Theran, but is startled by the counter charge of Myrtha and Aanbo, so it ends up charging past the party.
Boar 4 charges Chase, but, startled by the loud noises, brushes past him to circle around behind the group.
@MaJunior - it is Theran's turn now.

19 - Chase (3/14)
15 - Myrtha (17/18)
14 - Aanbo (27/27)
13 - Wild Boars One (-9) Two Three Four
10 - Theran (5/13)
Rolls
Boar 1 charging tusk attack on Chase AC16, slashing damage - (1d20+3, 2d6+1)
1d20+3 : (17) + 3 = 20
2d6+1 : (52) + 1 = 8
Rolls
to hit, damage - (1d20+6, 1d6+4)
1d20+6 : (7) + 6 = 13
1d6+4 : (4) + 4 = 8
Casting Shillelagh as a bonus action.
Action to attack Boar 1.
Rolls
Attack (Staff - Shillelagh) - (1d20+5)
(12) + 5 = 17
Damage (Bludgeoning, Magic) - (1d8+3)
(4) + 3 = 7
As the boar races past him, Chase reacts swiftly, whipping the spear around and down, stabbing deep into boar 4's side. Boar 4 squeals in pain and rage.
Boar 4 takes 8 piercing damage.
As he moves swiftly away from Reptile's corpse to support Chase, Theran draws upon the magic in the world around him: the life force of the Dim Forest itself flows into him, down his arms, and into his staff, which swells and sprouts leaves that grow into small branches. With this transformation, the druid brings the Shillelagh down onto the boar's back.
Boar 1 takes 7 damage and barely keeps its feet.

19 - Chase (3/14)
15 - Myrtha (17/18)
14 - Aanbo (27/27)
13 - Wild Boars One (-16) Two Three Four (-8)
10 - Theran (5/13)
Action: Dodge