The New Remnant

load previous
May 24, 2025 4:29 pm
Elyse swings at the two reanimating skeletons...

Rolls

short sword - (2D6)

(62) = 8

short sword 2 - (2D6)

(63) = 9

goblin agility if needed - (1D6)

(5) = 5

May 24, 2025 6:24 pm
Blornvid thanks Aizashi for the healing. He's about ready to smash the skeletons into dust, but Elyse has beaten him to it.
OOC:
Is there anything else that he can do besides be on the lookout for the cackler?
May 24, 2025 11:14 pm
OOC:
wondering the same thing.

Anyone else who needs healing?
Are spell slots or something that we need to be aware of? Hadn't thought about that before now xD
May 25, 2025 12:38 am
OOC:
Wreak could use some healing
May 26, 2025 3:12 am
OOC:
There are no "spell slots". If you have a magical ability, you can do it as many times as you want, subject to how many Actions it requires to do (usually one). So, you can heal every Action if you want to, but you won't be moving and you won't be doing anything else. So, if you want to heal Wreak (or completely heal yourself or try to do both), you are perfectly free to do so.

I'll wrap Blornvid's action into the next Turn. I'll finish the turn tomorrow (Monday) and advance to the cackler!
May 26, 2025 3:27 pm
OOC:
well in that case...
Making use of the ebb in combat Aizashi heals Wreak then prepares himself for what ever comes next.

Rolls

Healing Chi - (2d6)

(11) = 2

May 27, 2025 12:54 pm
OOC:
Well, it's the thought that counts ...

:-)
You take the opportunity to pound the two remaining skeletons into shards. They do not seem to stir after their punishment. While the rest of the group finishes off the skeletons, Blornvid keeps watch over where the voice was coming from. From out of the darkness comes a form that looks humanoid and not terribly imposing. However, as the light finally strikes the figure you see the horrifying visage of a night hag! She exclaims, You shall pay for what you've done to my children!

As she moves into view, you also see multiple bones shift and stir ...

End of Turn 8
May 27, 2025 1:00 pm
Start of Turn 9

The hag has formed a new skeleton from the parts of the failed skeletons. So, while an amalgam, it is whole. You are facing an evil night hag with mysterious powers over death with a reconstructed minion. Perhaps this is what crawled up from the hole in the altar?

Blornvid's restraint and alertness has given you all first action this turn.
May 27, 2025 1:18 pm
Elyse will attempt to cast "a distracting buzz" in the night hags ear hopefully giving her disadvantage on her next roll, then Elyse cast another blue magic bolt...

Rolls

spell touched, distracting buzz - (2d6)

(51) = 6

Magic Bolt - (2D6)

(41) = 5

May 27, 2025 1:50 pm
Seeing the new threat Stee will and release two arrows. Draw, aim, inhale, exhale, release."Wreak, stay."
Last edited May 27, 2025 1:51 pm

Rolls

to hit - (3d6, 3d6)

3d6 : (315) = 9

3d6 : (312) = 6

May 27, 2025 2:20 pm
https://gamersplane.com/characters/avatars/31520.jpg?1738717447Brave Cords rush the evil ugly Hag and attacks it with his handaxe. And he pounds on it hard.
Last edited May 27, 2025 2:21 pm

Rolls

Cords attack 1 & 2 - (3d6, 3d6)

3d6 : (662) = 14

3d6 : (663) = 15

May 27, 2025 2:31 pm
OOC:
Noice
May 27, 2025 3:32 pm
OOC:
Well, that puts a wrinkle in things!

Also, that was Wreak's plan. :-)
May 28, 2025 7:51 pm
OOC:
Holy, bananas, that hit!
Inspired by Cord's magnificent rush, Oliver decides to approach and swing in...
"Bat-to-hag combat!

Rolls

Bat-to-hag (berserk: 2dmg w disadv) 1 - (1d6)

(4) = 4

Bat-to-hag (berserk: 2dmg w disadv) 2 - (1d6)

(5) = 5

May 28, 2025 10:04 pm
OOC:
Since he's on vacation, I'll roll for Blornvid this round ...
Blornvid leads the fray with two mighty swings of his axe!

Rolls

Blornvid: Axe swing 1 - (3d6)

(224) = 8

Blornvid: Axe swing 2 - (3d6)

(166) = 13

May 28, 2025 10:10 pm
With a mighty screech, the hag goes down in one round!
OOC:
OK, I gotta admit I was planning on her running away and facing you again when you were down at the altars. But ... Well, with three critical hits and with a double-damage hit from the Fire-Bat, and even more on top of that, she's complete toast.
The remade skeleton makes two ineffective swings and is brought down by the entire group unleashing your fury on it, pounding it into shards. The shards do not stir, nor does a new skeleton pop out of the hag or anything like that. You have defeated the threat!
OOC:
I figure no reason to go through the motions with the single remaining skeleton. Whether it does damage or not is irrelevant, as Aizashi will heal everyone after combat and it couldn't kill anything in one round (except Wreak who was keeping a wide berth). So, down the skeleton goes!
End of Turn 9 and Turn 10
May 28, 2025 10:28 pm
That... Was something. Aizashi mutters out of breath.
should we search the remains or let them be?
May 28, 2025 10:35 pm
After the combat, you look around the battle scene, and there are just bones and the slowly withering body of the hag. As you watch it, you can see it seemingly evaporate before your eyes. It doesn't look like it is turning into a gaseous form or anything to escape; it is just evaporating into nothing. The hag's clothing appears to be rags and doesn't have any of value hidden in it anywhere.
OOC:
OK, you can continue down to the altars as planned, or check out this level more.
May 28, 2025 10:50 pm
https://gamersplane.com/characters/avatars/31520.jpg?1738717447Cords surmises "That was too much. An evil hag. I feel this temple is not a good situation. That is besides enough Orc to make a small army."

"We are fortunate that these were just dumb skeletons. Not like what the Orcs would be." He looks about the hag and skeletons for anything useful.
May 28, 2025 11:41 pm
Stee nods his approval And slaps Cords on the back"He we were scared of a little cackling. This group can handle anything lad. No worries" Stee will give Wreak some of his healing water."There you go boy. You did good." Stee will give Wreak a good scratching under the chin.
OOC:
Has Arc disappeared?
Last edited May 28, 2025 11:41 pm
load next

You do not have permission to post in this thread.