The New Remnant

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Jul 2, 2025 3:59 am
OOC:
I'll post the basement entrance tomorrow. RL slowed me down.
Jul 2, 2025 2:54 pm
OOC:
Sorry I was afk during box opening. I'll be back right for the next scene
Jul 5, 2025 4:10 am
OOC:
Busy holiday week ...
You all move down the stairs to the basement area. When you get down there you find yourself in a 60x60 foot room with a single door exiting the room. The room is otherwise bare. You take precautions and check for magic, but you don't find anything. Holding your breath, you open the door and ... there is a corridor going straight out for quite a ways, with three doors along one side of the corridor.

https://i.imgur.com/YC6izXa.png
OOC:
Do you want to try one of the three doors, or do you want to use the other stairs to see if they are different?
Jul 5, 2025 11:42 am
OOC:
I guess we should check each door before checking the other stairs?
Jul 7, 2025 6:42 pm
OOC:
Might as well.
Jul 7, 2025 8:15 pm
OOC:
Goat & car problem incoming :). Yes. Let's open all doors!
Jul 8, 2025 8:24 pm
OOC:
I'll assume you just go down the hallway and check things out ...
You cautiously approach each of the doors in turn from the closest to the stairs, to the one farthest away.

Behind the first door is a long, wide room that seems to be entirely empty. Behind the second door, the same thing. Behind the third door, however, is a different story. It is shaped similarly to the other two, however, there is a large irregular whole in the wall, with a lot of rubble strewn round the room.

https://i.imgur.com/he3U0Gq.png
OOC:
I am assuming you are serially checking out the rooms from the corridor. Do you want to go into any of the rooms and look in more detail? If so, please give me a roll per room you want to check out.
Jul 8, 2025 11:45 pm
https://gamersplane.com/characters/avatars/31520.jpg?1738717447 Just a causal look into the previous rooms is fine Cords but this latest room has his attention, and he moves into it examine the damaged wall section.
Jul 9, 2025 4:40 pm
Standing outside the room, Blornvid keeps watch on the hallway from whence they came.
Jul 10, 2025 2:33 pm
As Cords advances on the whole in the wall, you can see that the rest of the room is as unremarkable as the other two rooms. You can only guess these were store rooms of some sort when the temple was active. There is no real indication of what they may have once held.

When you get to the hole, you can see this was made a long time ago. It is also quiet. Not an unnatural eerie quiet, but simply the normal quiet indicating there is no activity occurring. Peering in the hole, you see it smoothly turn off to the right and sloping downward. You also notice there is no particular air movement.
OOC:
Do you want to go down it a bit or not?
Jul 10, 2025 3:59 pm
https://gamersplane.com/characters/avatars/31520.jpg?1738717447 "Let's check this out." He plans to use his hooded lantern for light and explore.
Jul 11, 2025 2:03 pm
Before following along down the rubble hole, Oliver double checks the other two rooms to make sure they're not missing anything.

"You reckon someone laid a siege here and made this hole?"

Rolls

Double check other two rooms - (2d6)

(22) = 4

Jul 12, 2025 3:22 pm
Stee will follow the others"Wreak on guard."
Jul 12, 2025 11:26 pm
As Aizashi follows the others into the hole he mumbles Here goes nothing.
Jul 12, 2025 11:46 pm
Onward to the hole. Lantern leads the way.
Jul 14, 2025 4:42 pm
You cautiously enter the hole in the wall. As you could see before, it veers off to the right enough to obscure its path, then turns back to the left. However, after only a little over 100 feet or so, the tunnel abruptly ends in a sheer face. It would appear that the tunnel pre-dated the movement of the Remnant, and was cut off when the Remnant appeared in its current location. There is nothing indicating who or what created the tunnel, but it was obviously not part of the temple's design.
OOC:
I'm gonna make an assumption here because I took too long to respond with this.
Deciding this part of the basement was a complete bust, you decide to head back up the stairs and then go down the other set of stairs. When you do so, and open the corresponding three doors, you see a couple interesting things. First, the center room is not as deep on this side as the other side. Second, the third room does not have a giant hole in it.

https://i.imgur.com/Z9hRWWV.png
Jul 14, 2025 4:58 pm
Noting the differences between the rooms on this side, Blornvid suggests, "False wall?"
Jul 14, 2025 5:38 pm
https://gamersplane.com/characters/avatars/31520.jpg?1738717447
"That tunnel is useless. I think where it used to go is no longer here. Side effect of this place moving and suddenly appearing here. Let's check the rest out."
Jul 14, 2025 7:27 pm
"Perhaps Blornvid is onto something. These dimensions are slightly odd."

Oliver taps the wall with the rod and listens attentively to the sound produced.

Rolls

Tap-n-listen - (2d6)

(65) = 11

Jul 14, 2025 11:41 pm
Let's have a look. says Elyse.

Rolls

Perceptive (check for secret doors) - (3d6)

(225) = 9

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