The Story

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Mar 3, 2025 5:23 pm
You slowly make your way to the back of the tavern. It seems that everybody is quite preoccupied and in the noisy chaos doesn't really find it suspicious. Though they are still running next and in between you all as they grab more things from near the counter.

While on your way out of the room, you hear a voice from outside. "We know you're in there, Karg!" It says. "We've got the place surrounded and we've brought a cannoneer. So don't try anything funny. Now come out peacefully and nobody gets hurt."

Those of you who have been in the neighborhood of Galgenbeck for a while know that a cannoneer is a large golem type creature that is mostly used for siege battles. That would explain the noises you've been hearing. It's great at breaking down fortified walls and will make short work of a tavern like this.

One of Karg's men speaks up, saying "Karg, this is my uncle's tavern. Maybe we should just leave if they have a cannoneer." He promptly gets knocked out by another companion and added to the barricade pile while Karg scoffs. You can tell from his face he's not about to give up.
OOC:
Everyone give me an agility roll DR 12 to see if you can escape to the back room unnoticed.
"Oh yeah?!" Karg shouts back to the voice on the outside. "Well, we've got hostages." He snaps his fingers and his crew quickly move to grab anyone in sight that was not sitting at Karg's table.
OOC:
If you failed the escape roll, roll another DR 12 agility to see if you get grabbed.
Mar 3, 2025 5:26 pm
Jotna tries to sneak away...

Rolls

Agility - (1d20+0)

(12) = 12

Mar 3, 2025 8:19 pm
Agility Check
OOC:
Wemut is a hostage :P
Last edited March 3, 2025 8:21 pm

Rolls

Agility - (1d20+0)

(10) = 10

Agility - (1d20+0)

(1) = 1

Mar 3, 2025 8:52 pm
"Argh! That tickles!" Merkari says with a giggle, thrashing in their grasp.
OOC:
DR +4 on Agility tests due to heavy armor.
Last edited March 3, 2025 8:54 pm

Rolls

Agility DR 16 - (1d20+0)

(9) = 9

Agility DR 16 - (1d20+0)

(1) = 1

Mar 3, 2025 9:31 pm
Borda picks up the pace a bit but still tries to keep un-noticed.

Rolls

Agility + Stealthy trait vs. DR 10 - (d20+1)

(17) + 1 = 18

Mar 3, 2025 10:21 pm
As his tablemates begin to sneak away, Keftar hefts the burning log onto his shoulder and follows them. He sneaks a glance back when he hears about a cannoneer.
OOC:
With DR -2 to agility, I'm going to guess he'll need another roll.

I'm surprised Keftar!
Last edited March 3, 2025 10:22 pm

Rolls

Agility - (1d20-2)

(19) - 2 = 17

Agility - (1d20-2)

(18) - 2 = 16

Mar 4, 2025 8:24 am
OOC:
Remember that you have omens to use, if you so wish.
They reset after resting for 6 hours and you can do the following things with them:
- Reroll a dice (any dice of any player)
- Deal max damage with 1 attack
- Reduce damage taken by D6
- Neutralize a crit or fumble (also for any player)
- Lower the DR of a test by 4
If you haven't done so yet, you need to roll your current omens based on your class. It's usually D2 or D4.
There's one rule that I add to this as the GM. You can't reroll a reroll. That means your second roll always counts.

The rules don't state anything specific for crits or fumbles outside of combat, but I still like to have something extra happen in such cases. In this case for Wemut and Merkari, if you keep the fumble roll, you will lose either 1 equipment item or 10 silver (your choice).

@Dmbrainiac I see that you haven't filled in your equipment or money yet. Please check your class to see what you start with and buy any other items you may need from the list in the book. (p.25) If you need help, let me know.

Would anyone like to use an omen?
Mar 4, 2025 11:33 am
OOC:
Reroll Agility
OOC:
HAHAHA
,
Last edited March 4, 2025 11:34 am

Rolls

Agility - (1d20+0)

(2) = 2

Mar 4, 2025 6:46 pm
OOC:
Sorry, I’ll fill out gear and stuff later. I rolled for it in character creation but didn’t update the sheet. I’ll use an omen to Reroll the fumble.

Rolls

Fumble Reroll - (d20)

(9) = 9

Mar 4, 2025 7:06 pm
OOC:
No worries, Dmbrainiac :) Just fill it in when you've got the time.
Jotna, Borda and Keftar

Even with Keftar carrying his burning log, you manage to get away unnoticed. Karg's crew isn't attentative enough to realize there used to be more people around.

As you walk through the cloth separator into the next room, you see that this is indeed the kitchen. A pot of porridge is slowly boiling on a small fire. There are tables with all kinds of kitchen tools and ingredients, though all of them look either past their due date or very filthy. On one of the tables stands a bucket of dark-grey water. There is no back door out of the tavern here, but there is a closed door to a small room, possibly a pantry.
It doesn't smell particularly nice in here. You get the sense that something rotten has been hiding somewhere for far too long and is causing a stench.

The owner is nowhere to be seen.
Karg

Wemut and Merkari

Unfortunately, you are not so lucky and end up in the hands of Karg's gang. As you get grabbed by multiple goons, you realize you're in a bad spot.
"That's right. You heard me." Karg shouts loudly. "Two innocent hostages!"

What do you do?
Mar 4, 2025 8:20 pm
Borda will grab the biggest knife he see's and move quickly to the door. Raising the knife, he checks to see if his new companions are ready to open the door. When they're ready, he'll open it. "Ready?, he says quietly.
OOC:
He's actually only waiting on Jotna to signal the ready.
Mar 4, 2025 8:44 pm
Jotna enters the kirchen area and looks around, trying to determine where the owner has gone. Seeing the door to a pantry, she heads there and preapres to open it. As she does so, she realizes that Borda has grabbed a knife and is ready. She nods and pulls the door open, stepping back as she does so.
Mar 4, 2025 9:19 pm
Keftar positions himself in front of the only exit out (the way they came in) in case something darts past Borda and Jotna.
Last edited March 4, 2025 9:20 pm
Mar 5, 2025 4:48 am
"Innocent?" asks Wemut. "My dear misguided captor, I believe there might be a substantial misunderstanding here. The bounty on my head would likely buy you a small fortress. Perhaps two."

She tilts her head curiously toward Merkari, studying the warrior with clinical detachment.

"And I sincerely doubt my fellow 'innocent' here has hands any cleaner than mine. Though mine are literally cleaner, of course." She wiggles her immaculate fingers demonstratively.

Leaning forward slightly, her voice drops to a conspiratorial whisper that somehow still carries across the room.

"You know, Princey," she murmurs to the skull on her hands, "I think our new friend Karg may have accidentally kidnapped someone more dangerous than himself. Wouldn't that be deliciously ironic?" She pauses as if listening to the skull's response before nodding seriously.

"The Prince says I shouldn't have told you that," she says to Karg. "And that I am a..." She pauses and scowls at the skull. "Oh, really? If you were so smart, you'd still be alive!" She watches Karg with an outraged expression. "Can you believe it? You'd imagine a Prince would be better mannered."
Mar 5, 2025 3:32 pm
Merkari just laughs maniacally as she looks at the thugs surrounding her. "You idiots. You think I’m trapped in here with you. But you’re all trapped in here. With me..."

She favors Karg with an unnerving grin. "Last chance to let us go..."

Rolls

Presence (Intimidation) - (1d20+2)

(4) + 2 = 6

Omen Reroll - (d20+2)

(19) + 2 = 21

Mar 5, 2025 7:29 pm
Merkari and Wemut

The people holding you loosen their grip as it's made clear that you both are not messing around. They're thinking twice about the decision to grab hold of you so quickly. You hear one say to another "You know, I thought it was suspicious that they were so easy to grab." Which only makes them even more scared.

Karg is not pleased by this, but before he can do anything about it the voice from outside calls for his attention again. (See below)
Everyone

"We're not falling for your tricks, Karg." The voice from outside responds. "For all we know, those hostages are part of your crew! If you don't surrender, we'll have to demolish the whole building just to be on the safe side."

This causes Karg to lose all interest in recapturing the hostages. He realizes it's time to get out. To his dismay once more, all exits are blocked by piles of furniture. "Remove the barricades, you idiots!" He yells at his crew while he himself starts to franticly dig his way to the door.

At the same time, you hear more movement outside and the rumbling sounds of the cannoneer which is most likely getting ready to smash something.
If you don't get out soon, it might be too late.
Borda, Jotna and Keftar

You open the door and quickly realize that was a bad idea. The stench you thought was coming from rotten food was actually seeping through this door. As the light from the cooking fire enters the small room you can see it's not a pantry after all. It's the toilet. And it's not any fancy kind. Just a hole in the floor about the size of a pig's belly.
OOC:
Anyone in the kitchen must make a presence test DR 12. If you fail, you can't help but throw up violently for 1 round. Lose 1 HP.
If you can explain why your character is used to bad smells (because of something in their past or a trait) use DR 10 instead.
Those who dare to look closer at the privy, can see the tavern owner's mug-washing cloth just hanging on the edge of the hole.
Mar 5, 2025 8:09 pm
The rotten smell is nothing to the rotten smelling hermit, used to days when he didn't want to leave his cavern and the smell built up something awful. That might be what led to his chronic athlete's foot. Still, he does feel a bit queasy about what he may have just eaten.

The rumbling sounds are louder now. He pokes his head out the curtain and tries to signal their other tablemates to follow to the back. They need to either find a way out or better cover!
Last edited March 5, 2025 8:16 pm

Rolls

Presence vs DR 10 - (1d20+0)

(16) = 16

Mar 5, 2025 11:38 pm
The smell hits Jotna like a punch. Her human soul is repulsed, but her monstrous reptilian soul stirs, almost eager to find the pungent source of the smell. She holds her nose and attempts to enter, looking down into the pit toilet.

It’s no use, however. She bends over and retches, her most recent meal ending up all over the floor.
Last edited March 5, 2025 11:39 pm

Rolls

Presence - (1d20-1)

(4) - 1 = 3

Mar 6, 2025 2:39 am
As Karg's men release their grip on her, Wemut brushes off her sleeves with exaggerated disgust, as if their touch had left visible stains.

"My, my... That was quite intimidating," she whispers to Merkari, genuine admiration in her voice. "I'm almost scared myself. The prince is impressed too."

She strokes the skull lovingly before tucking it securely against her chest. Her eyes dart toward the kitchen where the others disappeared.

"Shall we join our fellow dreamers through the back? I find military types tend to be terribly unappreciative of my particular talents."

Without waiting for a response, she begins drifting toward the kitchen.
Mar 6, 2025 4:17 am
"Huh, hiding in the shitter. Tried that a time or ..." Despite past experience in the same predicament, the smell combined with the recent porridge and Jotna's vomit is too much, Borda joins her in covering the floor with gut wrenching, well gut wrenching.
Last edited March 6, 2025 4:19 am

Rolls

Presence (Steathy, all Presence checks DR reduced by 2 ) - (d20-1)

(5) - 1 = 4

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