Chapter 3: Thistletop

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May 20, 2025 10:16 am
The two goblins in the western tower has a bad angle to hit Wess and Khel, so opts to fire at Chigaru and Saldrina. Saldrina is merely shaken by the arrow that graces her, Chigaru is far less lucky thoug, and he gets an arrow to the shoulder (2 wounds)

On the eastern tower they are more focused on Wess and fires an arrow each at him. The first hits right between his legs, but the second hits him, but bounces off the magical shielding provided by Saldrina.

Shalelu raises her bow, tired off missing, aims carefully on one of the goblins in the eastern tower.

The goblins inside opens the door and let loose three dogs before quickly closing the door again. The dogs rushes at the first target they can find, which is Wess.

The experienced fighter is able to dodge and parry the first two, the third one is able to pierce his defences. Luckily their bark is worse than their bite, as its jaw can’t pierce his armor.
OOC:

That’s 2 more wounds for Chigaru that could be soaked.

Shalelu takes the aim action to ignore the cover penalty next round. You are all up.

Grimwulf is far enough up that it would take 4" of movement to get up, leaving him with 3" to get into the swing of things. Enough to reach the goblin dogs.

Character Card Group Parry Toughness Wounds Bennies Status
Goblins Black Joker A 5 4 0/3 3
Shalelu Ace of Clubs A 5 8 (3) 0/3 4 Aiming
Goblin Dogs 9 of Hearts A 5 5 (1) - -
Grimwulf 6 of Hearts B 7 8 (2) 0/3 6 10"/12" climbed
Wess 5 of Hearts B 6 9 (3) 0/3 1
Chigaru 5 of Clubs B 6 7 2/3 2 can soak 2 wounds
Khel 3 of Hearts B 4 5 2/3 0 can soak 2 wounds
Saldrina 2 of Diamonds B 2 7 (2) 0/3 4



GM Bennies: 1
[ +- ] Battlmap

Rolls

Goblin Blue vs Chiagaru - (1d6-2+2, RA)

(662) = 14

Goblin Green vs Saldrina - (1d6-2+2, RA)

(5) = 5

Damage Chigaru - (3d6, RA)

(4632) = 15

Damage Saldrina - (2d6, RA)

(45) = 9

Goblin Red vs Wess - (1d6+2, RA)

(2) + 2 = 4

Goblin Brown vs Wess - (1d6+2, RA)

(1) + 2 = 3

Red goblin damage vs Wess - (2d6+2, RA)

(53) + 2 = 10

Goblin Dog Red vs Wess - (1d6, RA)

(3) = 3

Goblin Dog Blue vs Wess - (1d6+1, RA)

(3) + 1 = 4

Goblin Dog Green vs Wess - (1d6+2, RA)

(5) + 2 = 7

Green Dog damage - (1d6+1d4, RA)

(5) + (3) = 8

May 20, 2025 12:28 pm
OOC:
Soaking wounds. Spending benny to reroll. Spending last benny to reroll.
Last edited May 20, 2025 12:30 pm

Rolls

Vigor - (1d6, 1d6, RA)

1d6 : (2) = 2

1d6 : (2) = 2

Vigor - (1d6, 1d6, RA)

1d6 : (3) = 3

1d6 : (3) = 3

Vigor - (1d6, 1d6, RA)

1d6 : (62) = 8

1d6 : (2) = 2

May 20, 2025 1:28 pm
OOC:
That's just what you needed to soak it all, so you can act like normal this round with no ill effect.
May 20, 2025 2:29 pm
OOC:
Soaking
Chigaru manages to twist a bit and the arrow finds a slightly less vulnerable spot to pierce his body.
Last edited May 20, 2025 2:47 pm

Rolls

Vigor - (1d8, 1d6, RA)

1d8 : (7) = 7

1d6 : (3) = 3

May 20, 2025 3:23 pm
Saldrina shudders as the arrow passes her right ear. That was too close! Gathering her wits about her, she mentally extends the protection on her allies.

Spending a benny to remove the Shaken condition and a Power Point to extend the Protection effect.
Last edited May 20, 2025 3:28 pm

Rolls

Vigor - (1d8, 1d6, RA)

1d8 : (2) = 2

1d6 : (3) = 3

May 21, 2025 7:15 am
OOC:
It is actually a Sprit roll to stop being shaken, so you should have rolled a d10 and not a d8

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